#ifndef (Color46) #declare Color46 = #if (version >= 3.1) material { #end texture { #if (QUAL > 1) lg_clear_yellow #else lg_yellow #end } #if (version >= 3.1) interior { media { intervals 1 samples 1,1 emission 1 } } } #end #declare Color46_slope = #if (version >= 3.1) material { #end texture { #if (QUAL > 1) lg_clear_yellow #else lg_yellow #end #if (QUAL > 1) normal { bumps 0.3 scale 25*0.02 } #end } #if (version >= 3.1) } #end #end