01: Ga-Koro, first visit. Store continues to say "What do you need" when you leave w/o buying 02: Ga-Koro, first visit. Background music (File Sad Koro.wav) volume increases noticably, nears uncofortable 03: Moana, all times. Not sure if this is a glitch, but Moana can use magic (Cure Water) before she recieves her Kaukau. I she is supposed to be able to use water magic at all times, then when she recieves the Kaukau it's innaccurate when it says "Congratulations, Moana now has the Kaukau and can now use water magic" 04: Ga-Koro Dungeon. Save Game sign still in the temple, past the place where you use the Kaukau 05: Ta-Wahi Charred forest, after first return from Ga-Koro. Kapura, (in the woods) stops talking to you, becomes flat, and walks extremely fast. Check it out! 06: Ko-Koro, before talking to Nuju. The Matoran in the bottommost right hut talks about Pirihi's special abilities before you even get to talk to Nuju. Also the text goes over the edge of the message box. Doesn't say "Good Luck" till after talking to Nuju, not after talking to him after the first time. Check it out! 07: Ko-Koro, Nuju's Hut, after finding Pirihi, before talking to Nuju. Matoro continues to act like Pirihi's missing, even though he's standing right there. 08: Ko-Koro, Nuju's hut, after talking to Nuju the second time. If you walk along the bookshelves, towards the right wall, you run into an invisible object. 09: Po-Koro, after leaving Ice Temple. Not sure is glitch, but you can leave for Po-Koro without talking to Nuju after leaving the Temple. 10: Po-Koro, the scuplter's house. At the right edge of his house, on the inside, there are three Water pots that are flat. 11: Po-Wahi, Quarry. The sign right outside the Quarry is unreadable, when you walk up to it and press enter nothing happens. 12: Po-Koro, after return from Quarry. Just curious, the music is still cheery, even thouugh the village is still infected. Was that intended? 13: Po-Koro, after return from Temple. A savepoint still exists, when you talk to Onewa after return from temple. 14: Onu-Koro, after talking to Whenua the first time. If you try to go up into the Earth Temples before getting Kohuke, it still says, "Pirihi: We'd better go talk to Whenua first", even though you already have talked to him. 15: Onu-koro, after return from Temple. The matoran at the south end of Onu-koro, near the Le-Ta tunnel, is flat. !!!16: Le-Koro, any time. All you have to do is walk right up to the chest in Matau's hut and press enter, any time, and you can get the Kanohi Miru and Lekopo without doing anything else. Major glitch. 17: Anywhere. Just an idea. When you enter combat, it says "Enemy appeared", but after you win, if they drop something, it says "The monster Dropped Something" Might like to change that to "The enemy dropped something" for continuity. 18: Mountain Tiatoria(sp?), after investigating the hole in the ice. Spelling error. 'thr' instead of 'the' 19: Ta-Koro, after Tahu gets infected. Kaiwera knows the bridge control is melted, even if he never goes to look at it, and heads straight for Vakama. Hard to explain, but check it out, it's worth looking into. 20: Third message into Vakama's conversation with the chosen outside of Ta-Koro after Tahu's rampage. Over-Text error. 21: Text error when Nokama is talking to the Chosen in her hut with the rest of the turaga. Spelling error, 'forfill" instead of 'fufill' 22: Text error in farewell speech. Spelling error, 'forfil', instead of 'fufill' 23: Invisible object, right above Kongu. 25: If you say yes when asked if you will leave the island, you run into an over-text error. 26: Invisible object on the edge of the island the Toa and Chosen are standing on if you say yes, below Onepu one, left one.