//Action tag #0 Ab = new Object(); Ab[1] = {n: "Special Toa Earth", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 202}; Ab[2] = {n: "Special Toa Stone", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 205}; Ab[3] = {n: "Special Toa Water", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 201}; Ab[4] = {n: "Special Toa Ice", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 204}; Ab[5] = {n: "Special Toa Fire", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 200}; Ab[6] = {n: "Special Toa Air", d: "sort lvl 5 / capacité spéciale", iu: 1, l: -1, a: 6, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: false, gi: 203}; Ab[7] = {n: "Ice Ratigo\'s bite", d: "5 - Attaque de glace des ratigos...de glace !", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: false, gi: 104}; Ab[8] = {n: "Earth Ratigo\'s bite", d: "5 - Attaque au cac des Ratigos (terre)", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 15, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[9] = {n: "Carapace throwing", d: "Attaque à distance du Masterbuilder Turtle (terre)", iu: 1, l: -1, a: 6, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 202}; Ab[10] = {n: "Mechanical attack", d: "attaque au cac du Hikaki (feu)", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[11] = {n: "Attraction", d: "Attaque pour attirer l\'adversaire du Donka", iu: 1, l: -1, a: 3, ma: 5, mi: 1, s: 88, tl: true, tf: true, cc: 50, gd: 51, ga: "anim20", gf: true, gi: 1053}; Ab[12] = {n: "Fire Ratigo\'s bite", d: "Attaque au cac de feu du Ratigo de feu", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: false, gi: 100}; Ab[13] = {n: "Nozzle Blow", d: "attaque de feu à distance du monstre Ikaki", iu: 1, l: -1, a: 4, ma: 4, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 200}; Ab[14] = {n: "Take-off", d: "Boost du Hikaki", iu: 2, l: -1, a: 2, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[15] = {n: "Paralysing ray", d: "Attaque à distance des Hotos (retire des PA)", iu: 1, l: -1, a: 2, ma: 6, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 200}; Ab[16] = {n: "Crushing", d: "Attaque de cac du Donka (terre)", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[17] = {n: "Perforation", d: "Attaque au cac du Masterbuilder Turtle (pierre)", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[18] = {n: "Water blow", d: "10- Attaque d\'eau à distance du Dolfaru d\'eau", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 15, gd: 31, ga: "anim20", gf: true, gi: 201}; Ab[19] = {n: "Self defense", d: "Attaque de pierre au cac du Defense Patacle", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[20] = {n: "Water Pinching", d: "10 - Attaque d\'eau au cac du Dolfaru d\'eau", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 15, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[21] = {n: "Water Ratigo\'s bite", d: "5 - Attaque au cac d\'eau du Ratigo d\'eau", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: false, gi: 101}; Ab[22] = {n: "Kofo Jaga cac", d: "Attaque au cac de feu du Kofo Jaga", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[23] = {n: "Prodermis boost", d: "", iu: 1, l: -1, a: 5, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 30, ga: "anim0", gf: true, gi: 211}; Ab[24] = {n: "Ussal Bite", d: "Attaque au cac de l\'Ussal (eau)", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 88, tl: true, tf: false, cc: 100, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[25] = {n: "Debuff pa", d: "", iu: 2, l: -1, a: 6, ma: 0, mi: 0, s: 80, tl: false, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[26] = {n: "Attraction allié", d: "Attraction allié", iu: 2, l: -1, a: 3, ma: 5, mi: 1, s: 88, tl: true, tf: true, cc: 50, gd: 51, ga: "anim20", gf: true, gi: 1053}; Ab[27] = {n: "Acceleration", d: "Boost de PM pour les alliés du Defense Patacle", iu: 2, l: -1, a: 4, ma: 0, mi: 0, s: 80, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[28] = {n: "Nui Blaster", d: "sort reserve a bek", iu: 1, l: -1, a: 1, ma: 5, mi: 1, s: 67, tl: false, tf: true, cc: 1, gd: 11, ga: "anim10", gf: true, gi: 10002}; Ab[29] = {n: "Scout Patacle cac", d: "Attaque au cac du Scout Patacle (air)", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[30] = {n: "Defense Patacle", d: "Sort du Defense Patacle", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 88, tl: true, tf: true, cc: 100, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[31] = {n: "Attaque Fikou", d: "Attaque du Fikou au cac (terre)", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[32] = {n: "Attaque distance Fusa", d: "Attaque à distance du Fusa (terre)", iu: 1, l: -1, a: 4, ma: 6, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 31, ga: "anim20", gf: true, gi: 202}; Ab[33] = {n: "Stone Ratigo\'s bite", d: "Attaque au cac de pierre du Ratigo de pierre", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: false, gi: 105}; Ab[34] = {n: "Attaque du Combat Patacle", d: "Attaque à distance du Combat Patacle (feu)", iu: 1, l: -1, a: 5, ma: 4, mi: 1, s: 67, tl: true, tf: true, cc: 100, gd: 31, ga: "anim20", gf: true, gi: 200}; Ab[35] = {n: "Air Ratigo\'s bite", d: "Attaque au cac d\'air du Ratigo d\'air", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: false, gi: 103}; Ab[36] = {n: "Debuff Patacle", d: "Sort infligeant des malus aux ennemis", iu: 2, l: -1, a: 6, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[37] = {n: "Ice blow", d: "10 - Attaque de glace à distance du Dolfaru de glace", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 204}; Ab[38] = {n: "Fire blow", d: "Attaque de feu à distance du Dolfaru de feu", iu: 1, l: -1, a: 4, ma: 6, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 200}; Ab[39] = {n: "Stone blow", d: "Attaque de pierre à distance du Dolfaru de pierre", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 205}; Ab[40] = {n: "Air pinching", d: "Attaque d\'air au cac du Dolfaru d\'air", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[41] = {n: "Repair Strike", d: "Sort de soin cac du Repair Patacle", iu: 2, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim10", gf: true, gi: 200}; Ab[42] = {n: "Earth blow", d: "10 - Attaque de terre à distance du Dolfaru de terre", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 31, ga: "anim20", gf: true, gi: 202}; Ab[43] = {n: "Fire pinching", d: "Attaque de feu au cac du Dolfaru de feu", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[44] = {n: "Ice pinching", d: "Attaque de glace au cac du Dolfaru de glace", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 10, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[45] = {n: "Earth pinching", d: "10 - Attaque de terre au cac du Dolfaru de terre", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[46] = {n: "Stone pinching", d: "Attaque de pierre au cac du Dolfaru de pierre", iu: 1, l: -1, a: 3, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[47] = {n: "Motivation", d: "Boost de PA du Defense Patacle", iu: 2, l: -1, a: 4, ma: 2, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[48] = {n: "Air blow", d: "Attaque d\'air à distance du Dolfaru d\'air", iu: 1, l: -1, a: 4, ma: 5, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 31, ga: "anim20", gf: true, gi: 203}; Ab[49] = {n: "Fire Ion Launcher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[50] = {n: "Fire Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[51] = {n: "Powerful lava launcher (water)", d: "AOE 45", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 10, ga: "anim10", gf: true, gi: 0}; Ab[52] = {n: "YoYo", d: "yoyo special (debug)", iu: 1, l: 2, a: 1, ma: 6, mi: 1, s: 80, tl: false, tf: true, cc: 20, gd: 0, ga: "anim10", gf: true, gi: 10001}; Ab[53] = {n: "Stone Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[54] = {n: "Powerful lava launcher (fire)", d: "AOE 45", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 10, ga: "anim10", gf: true, gi: 0}; Ab[55] = {n: "Water Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[56] = {n: "Water Ion Laucnher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[57] = {n: "Bring life", d: "thok special", iu: 2, l: -1, a: 8, ma: 63, mi: 1, s: 67, tl: false, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[58] = {n: "Debuff rp", d: "", iu: 2, l: -1, a: 6, ma: 0, mi: 0, s: 80, tl: false, tf: true, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[59] = {n: "Ussal shell", d: "", iu: 2, l: 1, a: 5, ma: 0, mi: 0, s: 80, tl: false, tf: true, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[60] = {n: "Sacrifice", d: "frozentree sacrifice", iu: 1, l: 1, a: 1, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[61] = {n: "Powerful lava launcher (ice)", d: "AOE 45", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[62] = {n: "Mental Blast", d: "Hakann spécial", iu: 2, l: -1, a: 10, ma: 0, mi: 0, s: 80, tl: false, tf: false, cc: 0, gd: 0, ga: "anim0", gf: false, gi: 0}; Ab[63] = {n: "Air Ion Launcher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[64] = {n: "Swarm WIll", d: "Zaktann spécial", iu: 1, l: -1, a: 1, ma: 1, mi: 1, s: 80, tl: true, tf: true, cc: 20, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[65] = {n: "Powerful lava launcher (air)", d: "AOE 45", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[66] = {n: "Air Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: false, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[67] = {n: "Earth Ion Launcher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[68] = {n: "Air Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: false, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[69] = {n: "Powerful lava launcher (earth)", d: "AOE 45", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[70] = {n: "Air Prison", d: "Avak Spécial", iu: 1, l: -1, a: 10, ma: 0, mi: 0, s: 80, tl: true, tf: false, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[71] = {n: "Fire Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 200}; Ab[72] = {n: "Earth absorption", d: "Vezok Spécial", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[73] = {n: "Powerful zamor launcher (fire)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[74] = {n: "Fire Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: true, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[75] = {n: "Stone Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 205}; Ab[76] = {n: "Ice Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: true, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[77] = {n: "Powerful zamor launcher (stone)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[78] = {n: "Earth Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: true, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[79] = {n: "Water Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 201}; Ab[80] = {n: "Stone Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[81] = {n: "Powerful zamor launcher (water)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[82] = {n: "Water Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[83] = {n: "Ice Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 204}; Ab[84] = {n: "Ice Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[85] = {n: "Powerful zamor launcher (ice)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[86] = {n: "Air Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 203}; Ab[87] = {n: "Air Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 203}; Ab[88] = {n: "Earth Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 202}; Ab[89] = {n: "Powerful zamor launcher (air)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[90] = {n: "Ice Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[91] = {n: "Earth Zamor Launcher", d: "LNG 8", iu: 1, l: 10, a: 6, ma: 7, mi: 2, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[92] = {n: "Stone Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 205}; Ab[93] = {n: "Powerful zamor launcher (earth)", d: "LNG 23", iu: 1, l: 10, a: 6, ma: 9, mi: 3, s: 67, tl: true, tf: true, cc: 10, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[94] = {n: "Water Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[95] = {n: "Fire Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[96] = {n: "A supprimer", d: "A supprimer", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[97] = {n: "Fire Shredder", d: "CAC 41", iu: 1, l: 7, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[98] = {n: "Fire Launcher", d: "MID 17", iu: 1, l: 8, a: 7, ma: 3, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[99] = {n: "Stone Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[100] = {n: "Earth Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[101] = {n: "Stone Shredder", d: "CAC 41", iu: 1, l: 7, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[102] = {n: "Ice Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[103] = {n: "Water Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[104] = {n: "Stone Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: false, gi: 105}; Ab[105] = {n: "Water Shredder", d: "CAC 41", iu: 1, l: 7, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[106] = {n: "Water Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[107] = {n: "Ice Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[108] = {n: "Air Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[109] = {n: "Ice Shredder", d: "CAC 41", iu: 1, l: 7, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[110] = {n: "Earth Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[111] = {n: "Air Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[112] = {n: "Fire Spear", d: "TEC 11", iu: 1, l: -1, a: 5, ma: 3, mi: 2, s: 88, tl: true, tf: true, cc: 50, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[113] = {n: "Air Shredder", d: "CAC 41", iu: 1, l: 7, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 31, ga: "anim20", gf: true, gi: 103}; Ab[114] = {n: "Earth Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 31, ga: "anim20", gf: true, gi: 102}; Ab[115] = {n: "Earth Reaper", d: "CAC 26", iu: 1, l: 10, a: 8, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[116] = {n: "Water Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[117] = {n: "Earth Shredder", d: "CAC 41", iu: 0, l: 7, a: 10, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 5, gd: 11, ga: "anim10", gf: true, gi: 202}; Ab[118] = {n: "Air Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[119] = {n: "Fire Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[120] = {n: "Stone Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: true, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[121] = {n: "Fire Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[122] = {n: "Stone Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[123] = {n: "Stone Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[124] = {n: "Water Harpoon", d: "TEC 29", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 88, tl: true, tf: true, cc: 0, gd: 0, ga: "anim10", gf: true, gi: 0}; Ab[125] = {n: "Stone Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 105}; Ab[126] = {n: "Air Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 203}; Ab[127] = {n: "Water Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[128] = {n: "Earth Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 31, ga: "anim20", gf: true, gi: 202}; Ab[129] = {n: "Water Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 101}; Ab[130] = {n: "Stone aborption", d: "vezok special", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[131] = {n: "Ice Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[132] = {n: "Fire Absorption", d: "Vezok special", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[133] = {n: "Ice Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[134] = {n: "Ice Power Launcher", d: "MID 38", iu: 1, l: 8, a: 7, ma: 4, mi: 1, s: 88, tl: true, tf: true, cc: 10, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[135] = {n: "Air Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[136] = {n: "Water absorption", d: "Vezok special", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[137] = {n: "A supprimer", d: "A supprimer", iu: 1, l: -1, a: 5, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 50, gd: 10, ga: "anim10", gf: true, gi: 0}; Ab[138] = {n: "Air Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 103}; Ab[139] = {n: "Ice absorption", d: "Vezok Special", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[140] = {n: "Earth Slash", d: "CAC 14", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[142] = {n: "Earth Reaver", d: "CAC 32", iu: 1, l: 15, a: 7, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 12, gd: 11, ga: "anim10", gf: true, gi: 102}; Ab[144] = {n: "Fire Claw", d: "CAC 5", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[145] = {n: "Wind absorption", d: "Vezok special", iu: 1, l: -1, a: 10, ma: 1, mi: 1, s: 80, tl: true, tf: false, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[146] = {n: "Fire Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 100}; Ab[150] = {n: "Ice Talon", d: "CAC 20", iu: 1, l: -1, a: 4, ma: 1, mi: 1, s: 67, tl: true, tf: true, cc: 20, gd: 11, ga: "anim10", gf: true, gi: 104}; Ab[154] = {n: "Ice Ion Launcher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 31, ga: "anim20", gf: true, gi: 204}; Ab[156] = {n: "Powerful lava launcher (stone)", d: "", iu: 1, l: 5, a: 10, ma: 6, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 31, ga: "anim20", gf: true, gi: 205}; Ab[158] = {n: "Stone Ion Launcher", d: "AOE 35", iu: 1, l: 7, a: 10, ma: 5, mi: 2, s: 67, tl: true, tf: true, cc: 5, gd: 31, ga: "anim20", gf: true, gi: 205}; Ab[160] = {n: "Powerful Soul stone", d: "Permet de regagner des points de vie (une seule fois par partie)", iu: 2, l: 1, a: 1, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[161] = {n: "Frenzy", d: "", iu: 2, l: -1, a: 1, ma: 0, mi: 0, s: 80, tl: false, tf: false, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[162] = {n: "Wind Stone", d: "+pm", iu: 2, l: 3, a: 5, ma: 0, mi: 0, s: 80, tl: false, tf: true, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[167] = {n: "Improved Vision pack", d: "-", iu: 2, l: 5, a: 3, ma: 0, mi: 0, s: 80, tl: true, tf: true, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[168] = {n: "Vision pack", d: "Vision pack", iu: 2, l: 5, a: 3, ma: 0, mi: 0, s: 80, tl: true, tf: true, cc: 100, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[172] = {n: "Improved slow motion pack", d: "Fait perdre des points de mouvement", iu: 2, l: -1, a: 8, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[173] = {n: "Slow action pack", d: "Fait perdre des points de mouvement", iu: 2, l: 1, a: 4, ma: 0, mi: 0, s: 80, tl: true, tf: true, cc: 0, gd: 0, ga: "anim0", gf: true, gi: 10001}; Ab[174] = {n: "Improved slow action pack", d: "Fait perdre des points d\'action", iu: 2, l: -1, a: 8, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[175] = {n: "Slow action pack", d: "Fait perdre des points d\'action", iu: 2, l: -1, a: 8, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[176] = {n: "Teleportation pack", d: "Permet au joueur de se téléporter", iu: 2, l: 4, a: 7, ma: 8, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[177] = {n: "Little teleportation pack", d: "Permet au joueur de se téléporter", iu: 2, l: 3, a: 6, ma: 4, mi: 1, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[178] = {n: "Improved range pack", d: "Fait perdre des points de portée", iu: 1, l: -1, a: 5, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[179] = {n: "Range pack", d: "Fait perdre des points de portée", iu: 1, l: -1, a: 5, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[180] = {n: "Soul Stone", d: "Permet de regagner des points de vie (une seule fois par partie)", iu: 2, l: 1, a: 1, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 10, ga: "anim20", gf: true, gi: 10000}; Ab[181] = {n: "Powerful life stone", d: "Permet de regagner des points de vie (relançable)", iu: 2, l: -1, a: 8, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim20", gf: true, gi: 0}; Ab[182] = {n: "Life Stone", d: "Permet de regagner des points de vie (relançable)", iu: 2, l: -1, a: 8, ma: 0, mi: 0, s: 67, tl: true, tf: true, cc: 50, gd: 0, ga: "anim0", gf: true, gi: 0}; Ab[1].e = [[1, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[2].e = [[2, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[3].e = [[3, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[4].e = [[4, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[5].e = [[5, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[6].e = [[6, 7, 10, 80, 0, 0, 4096, false], [7, 1, 1, 80, 0, 0, 4096, false]]; Ab[7].e = [[4, 4, 6, 80, 0, 0, 4096, false], [8, 0, 1, 80, 0, 0, 4096, true]]; Ab[8].e = [[1, 4, 6, 80, 0, 0, 4096, false]]; Ab[9].e = [[1, 2, 3, 67, 0, 0, 4096, false], [9, 1, 1, 67, 0, 0, 4096, false]]; Ab[10].e = [[5, 5, 8, 80, 0, 0, 4096, false]]; Ab[11].e = [[10, 3, 3, 80, 0, 0, 4096, true]]; Ab[12].e = [[5, 2, 3, 80, 0, 0, 4096, false]]; Ab[13].e = [[5, 4, 5, 80, 0, 0, 4096, false]]; Ab[14].e = [[15, 1, 1, 80, 0, 0, 256, false]]; Ab[15].e = [[7, 2, 2, 80, 0, 0, 4096, false], [5, 5, 10, 80, 0, 0, 4096, true]]; Ab[16].e = [[1, 4, 5, 80, 0, 0, 4096, false], [8, 1, 1, 80, 0, 0, 4096, false]]; Ab[17].e = [[2, 4, 6, 80, 0, 0, 4096, false]]; Ab[18].e = [[3, 6, 9, 80, 0, 0, 4096, false]]; Ab[19].e = [[2, 1, 2, 80, 0, 0, 4096, false], [11, 1, 1, 80, 0, 0, 4096, false]]; Ab[20].e = [[3, 7, 13, 80, 0, 0, 4096, false]]; Ab[21].e = [[3, 4, 7, 80, 0, 0, 4096, false]]; Ab[22].e = [[5, 20, 30, 80, 0, 0, 4096, true]]; Ab[23].e = [[9, 1, 1, 80, 0, 0, 4096, false], [3, 1, 12, 80, 0, 0, 4096, false]]; Ab[24].e = [[3, 4, 8, 80, 0, 0, 4096, true], [8, 0, 1, 80, 0, 0, 4096, false]]; Ab[25].e = [[7, 1, 1, 67, 63, 63, 4096, false]]; Ab[26].e = [[10, 3, 3, 80, 0, 0, 256, true]]; Ab[27].e = [[15, 1, 1, 67, 63, 63, 256, true]]; Ab[28].e = [[5, 500, 500, 80, 0, 0, 32768, false], [6, 500, 500, 80, 0, 0, 32768, false], [3, 500, 500, 80, 0, 0, 32768, false]]; Ab[29].e = [[6, 4, 8, 80, 0, 0, 4096, true]]; Ab[30].e = [[2, 0, 4, 80, 0, 0, 32768, true], [5, 0, 4, 80, 0, 0, 32768, true]]; Ab[31].e = [[1, 7, 15, 80, 0, 0, 4096, true], [8, 0, 1, 80, 0, 0, 4096, true]]; Ab[32].e = [[1, 15, 20, 80, 0, 0, 4096, true]]; Ab[33].e = [[2, 2, 3, 80, 0, 0, 4096, false]]; Ab[34].e = [[5, 8, 13, 80, 0, 0, 4096, false]]; Ab[35].e = [[6, 2, 3, 80, 0, 0, 4096, false]]; Ab[36].e = [[8, 1, 1, 67, 63, 63, 4096, false]]; Ab[37].e = [[8, 0, 2, 80, 0, 0, 4096, false], [4, 5, 7, 80, 0, 0, 4096, false]]; Ab[38].e = [[5, 3, 4, 80, 0, 0, 4096, false]]; Ab[39].e = [[2, 3, 4, 80, 0, 0, 4096, false]]; Ab[40].e = [[6, 4, 5, 80, 0, 0, 4096, false]]; Ab[41].e = [[13, 5, 8, 80, 0, 0, 256, false]]; Ab[42].e = [[1, 6, 8, 80, 0, 0, 4096, false]]; Ab[43].e = [[5, 4, 5, 80, 0, 0, 4096, false]]; Ab[44].e = [[4, 6, 11, 80, 0, 0, 4096, false], [8, 1, 1, 80, 0, 0, 4096, false]]; Ab[45].e = [[1, 9, 13, 80, 0, 0, 4096, false]]; Ab[46].e = [[2, 4, 5, 80, 0, 0, 4096, false]]; Ab[47].e = [[14, 0, 1, 80, 0, 0, 256, false]]; Ab[48].e = [[6, 3, 4, 80, 0, 0, 4096, false]]; Ab[49].e = [[5, 30, 35, 80, 0, 0, 32768, false]]; Ab[50].e = [[5, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[51].e = [[3, 40, 45, 67, 0, 2, 32768, false]]; Ab[52].e = [[10, 0, 6, 80, 0, 0, 4096, false], [11, 0, 6, 80, 0, 0, 4096, false]]; Ab[53].e = [[2, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[54].e = [[5, 40, 45, 67, 0, 2, 32768, false]]; Ab[55].e = [[3, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[56].e = [[3, 30, 35, 67, 0, 1, 32768, false]]; Ab[57].e = [[15, 3, 3, 80, 0, 0, 256, true], [14, 3, 3, 80, 0, 0, 256, true]]; Ab[58].e = [[9, 1, 1, 67, 63, 63, 4096, false]]; Ab[59].e = [[22, 50, 50, 80, 0, 0, 256, true], [17, 50, 50, 80, 0, 0, 256, true], [18, 50, 50, 80, 0, 0, 256, true], [20, 50, 50, 80, 0, 0, 256, true], [21, 50, 50, 80, 0, 0, 256, true], [19, 50, 50, 80, 0, 0, 256, true]]; Ab[60].e = [[4, 50, 50, 80, 0, 0, 4096, true], [2, 100, 100, 80, 0, 1, 128, true]]; Ab[61].e = [[4, 40, 45, 67, 0, 2, 32768, false]]; Ab[62].e = [[5, 30, 50, 67, 1, 1, 32768, false], [29, 1, 1, 80, 0, 0, 128, true]]; Ab[63].e = [[6, 30, 35, 67, 0, 1, 32768, false]]; Ab[64].e = [[6, 5, 10, 80, 0, 0, 4096, false], [13, 5, 10, 80, 1, 1, 128, true]]; Ab[65].e = [[6, 40, 45, 67, 0, 2, 32768, false]]; Ab[66].e = [[6, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[67].e = [[1, 30, 35, 67, 0, 1, 32768, false]]; Ab[68].e = [[6, 3, 4, 80, 0, 0, 32768, false]]; Ab[69].e = [[1, 40, 45, 67, 0, 2, 32768, false]]; Ab[70].e = [[8, 10, 10, 80, 0, 0, 4096, false], [7, 20, 20, 80, 0, 0, 4096, false]]; Ab[71].e = [[5, 2, 5, 80, 0, 0, 32768, false]]; Ab[72].e = [[30, 25, 25, 80, 0, 0, 4096, true], [36, 50, 50, 80, 0, 0, 4096, true], [17, 25, 25, 67, 1, 1, 128, true], [23, 50, 50, 67, 1, 1, 128, true]]; Ab[73].e = [[5, 15, 20, 80, 0, 0, 32768, false]]; Ab[74].e = [[5, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[75].e = [[2, 2, 5, 80, 0, 0, 32768, false]]; Ab[76].e = [[4, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[77].e = [[2, 15, 20, 80, 0, 0, 32768, false]]; Ab[78].e = [[1, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[79].e = [[3, 2, 5, 80, 0, 0, 32768, false]]; Ab[80].e = [[2, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[81].e = [[3, 15, 20, 80, 0, 0, 32768, false]]; Ab[82].e = [[3, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[83].e = [[4, 2, 5, 80, 0, 0, 32768, false]]; Ab[84].e = [[4, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[85].e = [[4, 15, 20, 80, 0, 0, 32768, false]]; Ab[86].e = [[6, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[87].e = [[6, 2, 5, 80, 0, 0, 32768, false]]; Ab[88].e = [[1, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[89].e = [[6, 15, 20, 80, 0, 0, 32768, false]]; Ab[90].e = [[4, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[91].e = [[1, 2, 5, 80, 0, 0, 32768, false]]; Ab[92].e = [[2, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[93].e = [[1, 15, 20, 80, 0, 0, 32768, false]]; Ab[94].e = [[3, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[95].e = [[5, 29, 33, 80, 0, 0, 32768, false]]; Ab[96].e = [[4, 13, 18, 80, 0, 0, 32768, false]]; Ab[97].e = [[5, 44, 50, 80, 0, 0, 32768, false]]; Ab[98].e = [[5, 12, 22, 80, 0, 0, 32768, false], [11, 2, 2, 80, 0, 0, 32768, false]]; Ab[99].e = [[2, 29, 33, 80, 0, 0, 32768, false]]; Ab[100].e = [[1, 3, 4, 80, 0, 0, 32768, false]]; Ab[101].e = [[2, 44, 50, 80, 0, 0, 32768, false]]; Ab[102].e = [[4, 3, 4, 80, 0, 0, 32768, false]]; Ab[103].e = [[3, 29, 33, 80, 0, 0, 32768, false]]; Ab[104].e = [[2, 3, 4, 80, 0, 0, 32768, false]]; Ab[105].e = [[3, 44, 50, 80, 0, 0, 32768, false]]; Ab[106].e = [[3, 3, 4, 80, 0, 0, 32768, false]]; Ab[107].e = [[4, 29, 33, 80, 0, 0, 32768, false]]; Ab[108].e = [[6, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[109].e = [[4, 44, 50, 80, 0, 0, 32768, false]]; Ab[110].e = [[1, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[111].e = [[6, 29, 33, 80, 0, 0, 32768, false]]; Ab[112].e = [[5, 5, 7, 80, 0, 0, 32768, false], [11, 0, 2, 80, 0, 0, 32768, false]]; Ab[113].e = [[6, 44, 50, 80, 0, 0, 32768, false]]; Ab[114].e = [[1, 10, 12, 80, 0, 0, 32768, false]]; Ab[115].e = [[1, 29, 33, 80, 0, 0, 32768, false]]; Ab[116].e = [[3, 10, 12, 80, 0, 0, 32768, false]]; Ab[117].e = [[1, 44, 50, 80, 0, 0, 32768, false]]; Ab[118].e = [[6, 10, 12, 80, 0, 0, 32768, false]]; Ab[119].e = [[5, 7, 12, 88, 0, 1, 4096, false]]; Ab[120].e = [[2, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[121].e = [[5, 25, 30, 88, 0, 1, 4096, false]]; Ab[122].e = [[2, 10, 14, 80, 0, 0, 32768, false]]; Ab[123].e = [[2, 7, 12, 88, 0, 1, 4096, false]]; Ab[124].e = [[3, 20, 24, 80, 0, 0, 32768, false], [10, 4, 4, 80, 0, 0, 32768, false]]; Ab[125].e = [[2, 25, 30, 88, 0, 1, 4096, false]]; Ab[126].e = [[6, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[127].e = [[3, 7, 12, 88, 0, 1, 4096, false]]; Ab[128].e = [[1, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[129].e = [[3, 25, 30, 88, 0, 1, 4096, false]]; Ab[130].e = [[31, 25, 25, 80, 0, 0, 4096, true], [37, 50, 50, 80, 0, 0, 4096, true], [18, 25, 25, 67, 1, 1, 128, true], [24, 50, 50, 67, 1, 1, 128, true]]; Ab[131].e = [[4, 7, 12, 88, 0, 1, 4096, false]]; Ab[132].e = [[34, 25, 25, 80, 0, 0, 4096, true], [40, 50, 50, 80, 0, 0, 4096, true], [21, 25, 25, 67, 1, 1, 128, true], [27, 50, 50, 67, 1, 1, 128, true]]; Ab[133].e = [[4, 25, 30, 88, 0, 1, 4096, false]]; Ab[134].e = [[4, 30, 45, 80, 0, 0, 32768, false], [11, 4, 4, 80, 0, 0, 32768, false]]; Ab[135].e = [[6, 7, 12, 88, 0, 1, 4096, false]]; Ab[136].e = [[32, 25, 25, 80, 0, 0, 4096, true], [38, 50, 50, 80, 0, 0, 4096, true], [19, 25, 25, 67, 1, 1, 128, true], [25, 50, 50, 67, 1, 1, 128, true]]; Ab[137].e = [[5, 3, 5, 67, 0, 2, 32768, false]]; Ab[138].e = [[6, 25, 30, 88, 0, 1, 4096, false]]; Ab[139].e = [[33, 25, 25, 80, 0, 0, 4096, true], [39, 50, 50, 80, 0, 0, 4096, true], [20, 25, 25, 67, 1, 1, 128, true], [26, 50, 50, 67, 1, 1, 128, true]]; Ab[140].e = [[1, 7, 12, 88, 0, 1, 4096, false]]; Ab[142].e = [[1, 25, 30, 88, 0, 1, 4096, false]]; Ab[144].e = [[5, 3, 4, 80, 0, 0, 32768, false]]; Ab[145].e = [[35, 25, 25, 80, 0, 0, 4096, true], [41, 50, 50, 80, 0, 0, 4096, true], [22, 25, 25, 67, 1, 1, 128, true], [28, 50, 50, 67, 1, 1, 128, true]]; Ab[146].e = [[5, 10, 12, 80, 0, 0, 32768, false]]; Ab[150].e = [[4, 10, 12, 80, 0, 0, 32768, false]]; Ab[154].e = [[4, 30, 35, 67, 0, 1, 32768, false]]; Ab[156].e = [[2, 40, 45, 67, 0, 2, 32768, false]]; Ab[158].e = [[2, 30, 35, 67, 0, 1, 32768, false]]; Ab[160].e = [[13, 100, 100, 80, 0, 0, 32768, false]]; Ab[161].e = [[23, 600, 600, 80, 0, 0, 256, true], [24, 600, 600, 80, 0, 0, 256, true]]; Ab[162].e = [[15, 2, 2, 80, 0, 0, 256, false]]; Ab[167].e = [[16, 2, 2, 80, 0, 0, 128, false]]; Ab[168].e = [[16, 1, 1, 80, 0, 0, 128, false]]; Ab[172].e = [[8, 2, 2, 80, 0, 63, 4096, false]]; Ab[173].e = [[8, 10, 10, 80, 0, 63, 4096, false]]; Ab[174].e = [[7, 2, 2, 80, 0, 63, 4096, false]]; Ab[175].e = [[7, 1, 1, 80, 0, 63, 4096, false]]; Ab[176].e = [[12, 0, 0, 80, 0, 0, 32768, false]]; Ab[177].e = [[12, 0, 0, 80, 0, 0, 32768, false]]; Ab[178].e = [[9, 2, 2, 80, 0, 63, 256, false]]; Ab[179].e = [[9, 1, 1, 67, 63, 63, 4096, false]]; Ab[180].e = [[13, 50, 50, 80, 0, 0, 32768, false]]; Ab[181].e = [[13, 15, 30, 80, 0, 0, 32768, false]]; Ab[182].e = [[13, 5, 15, 80, 0, 0, 32768, false]]; Ac = new Object(); Ac[1] = {n: "Perte de Points de vie (Terre)", p: "Earth Damage : #1-#2"}; Ac[2] = {n: "Perte de Points de vie (Pierre)", p: "Stone Damage : #1-#2"}; Ac[3] = {n: "Perte de Points de vie (Eau)", p: "Water Damage : #1-#2"}; Ac[4] = {n: "Perte de Points de vie (Glace)", p: "Ice Damage : #1-#2"}; Ac[5] = {n: "Perte de Points de vie (Feu)", p: "Fire Damage : #1-#2"}; Ac[6] = {n: "Perte de Points de vie (Air)", p: "Wind Damage : #1-#2"}; Ac[7] = {n: "Perte de Points d\'action", p: "AP Lost : #1-#2"}; Ac[8] = {n: "Perte de Points de Mouvement", p: "MP Lost : #1-#2"}; Ac[9] = {n: "Perte de Points de porte", p: "RP Lost : #1-#2"}; Ac[10] = {n: "Attirer un adversaire", p: "Pull on #1-#2 cells"}; Ac[11] = {n: "Repousser un adversaire", p: "Push over #1-#2 cells"}; Ac[12] = {n: "Se tlporter", p: "Teleport"}; Ac[13] = {n: "Gain de Points de Vie", p: "Life Points win #1-#2"}; Ac[14] = {n: "Gain de Points d\'action", p: "AP win #1-#2"}; Ac[15] = {n: "Gain de Point de Mouvement", p: "MP win #1-#2"}; Ac[16] = {n: "Gain de Points de Porte", p: "RP win #1-#2"}; Ac[17] = {n: "Augmentation de resistance (Terre)", p: "Earth resistance : #1-#2"}; Ac[18] = {n: "Augmentation de resistance (Pierre)", p: "Stone resistance : #1-#2"}; Ac[19] = {n: "Augmentation de resistance (Eau)", p: "Water resistance : #1-#2"}; Ac[20] = {n: "Augmentation de resistance (Glace)", p: "Ice resistance : #1-#2"}; Ac[21] = {n: "Augmentation de resistance (Feu)", p: "Fire resistance : #1-#2"}; Ac[22] = {n: "Augmentation de resistance (Vent)", p: "Wind resistance : #1-#2"}; Ac[23] = {n: "Augmentation des dgats (Terre)", p: "Earth Boost Damage : #1-#2"}; Ac[24] = {n: "Augmentation des dgats (Pierre)", p: "Stone Boost Damage : #1-#2"}; Ac[25] = {n: "Augmentation des dgats (Eau)", p: "Water Boost Damage : #1-#2"}; Ac[26] = {n: "Augmentation des dgats (Glace)", p: "Ice Boost Damage : #1-#2"}; Ac[27] = {n: "Augmentation des dgats (Feu)", p: "Fire Boost Damage : #1-#2\n"}; Ac[28] = {n: "Augmentation des dgats (Vent)", p: "Wind Boost Damage : #1-#2"}; Ac[29] = {n: "Augmentation de la porte des effets", p: "Area of effect boost by #1-#2"}; Ac[30] = {n: "Baisse de rsistance (Terre)", p: "Earth resistance : - #1-#2"}; Ac[31] = {n: "Baisse de rsistance (Pierre)", p: "Stone resistance : - #1-#2"}; Ac[32] = {n: "Baisse de rsistance (Eau)", p: "Water resistance : - #1-#2"}; Ac[33] = {n: "Baisse de rsistance (Glace)", p: "Ice resistance : - #1-#2"}; Ac[34] = {n: "Baisse de rsistance (Feu)", p: "Fire resistance : - #1-#2"}; Ac[35] = {n: "Baisse de rsistance (Vent)", p: "Wind resistance : - #1-#2"}; Ac[36] = {n: "Baisse des dgats (Terre)", p: "Earth Deboot Damage : #1-#2\n"}; Ac[37] = {n: "Baisse des dgats (Pierre)", p: "Stone Deboost Damage : #1-#2"}; Ac[38] = {n: "Baisse des dgats (Eau)", p: "Water Deboost Damage : #1-#2"}; Ac[39] = {n: "Baisse des dgats (Glace)", p: "Ice Deboost Damage : #1-#2"}; Ac[40] = {n: "Baisse des dgats (Feu)", p: "Fire Deboost Damage : #1-#2\n"}; Ac[41] = {n: "Baisse des dgats (Ven)", p: "Wind Deboost Damage : #1-#2"};