"Solar system destroyer? that little thing??": you think Well, i shall explain: after some thinking how to destroy large fleets of destroyer cruisers, i came up with this, The S.S.D: Solar Sytem Destroyer. the SSD is a small but highly powerfull ship, powered by 3 engines one of wich supercharged and 4 boosters (see specification part) it has no driver it has a self learning and anticipating computer. it works by launching a 6 Terra ton hydrogen power nuclear warhead into a sun (dying planet, a ball of gas etc. etc.) the explosion that follows should incinerate the fleet (and other surrounding planets) or if it is a large system, it will take out the most important source of energy. the SSD approaches as following: first the SSD enters the enemy's territory, already scrambeling their communications and radar systems, it has already received the location of the weakest spot on the sun and takes the optimal position, in flight it fires the "path-makers" first, these rockets create a large hole because of the freonide gas, directly after the "path-makers" it launches te nuke, turns around and activates the heat shields and boosters, because of the large surface of the cruisers and the magnitude of the sun exploding, their heatshield cannot hold off the heat long enough, but the SSD uses the power of the explosion and the boosters, to make a quick escape and if not cought, or destroyed, make a return to a friendly refuel station, and go back to base to rearm and repair and off to destroy another system. specification part: engines: triple omega hydroplasma engines one of wich supercharged 2 dual vildron/biodium boosters (these 2 gasses are found in the exildron solar system and if mixed combust if exposed to space atmosphere) weapons: 2 dual plasma cannons 2 "path-maker" rockets (these have cribonid shells wich cannot melt if heated but do melt if frozen and are filled with the coolest gas found: freonide it can freeze up to -250 degrees) 1 6 terra ton hydrogen/nuclear rocket (2step) defence: light plasma deflector (deflects small amounts of plasma charges, as fired from small fighters) raddar jammers data and radio scrambler other: has a open space refuel bar, thus does not have to be docked in a ship to refuel. has no driver, no abillity to abort or controll from outside. side pods contain secondary systems if damaged.