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S: Why did you choose RPG genre specifically?
D:The RPG-style game really fits the BIONICLE universe because it allows for a player to make a large number of choices. It was decided upon because we took the multiplayer aspect out of MMORPG after realising that one guy couldn't program the whole thing.
S: Will it be similar to any of the other bionicle games such as the MNOLG or Bionicle: Heroes?
D:A lot of the locations are based off of MNOLG or MNOLG II, as is some of the story. It will be pretty similar to that game.
S: For those of us not in the loop, how much progress have you made? Is there a release date?
D:We currently have a working model of Ga-Koro done, as well as a lot of the enemy models. There is no real release date, it'll be done when it's done .
S: Is there anyone in the project who you feel has made a big contribution?
D:I'd say that both tosha 29 and GoldenTahu have made big contributions. teammcb was our lead story writer and has given us lost of good ideas, both plot-wise and dealing with some of the quirks of programming.
So there you have it. You can find more information by looking up the RPG section on our forums. From what I can see there is a lot of potential in this project and the Ga-koro world shows that there is enough behind this for a full game. And thanks to Dethraid for this interview.