__**Toa Mohra**__ Stationed in the Southern Dome, on Mohra, they worked to repel the Zyglak alongside the Paxorak. They had to flee aboard a Paxorak pirate crew for a bit when Bitil allied with Teridax, but after he departed, they returned to help the Paxorak. Aboard the Paxorak ship, they had various roles, and were tasked with defending the ship while the crew was away on raids. Despite Mohra being a island of pirate lords, they never partook in any raids. They were originally on Varn, but were transferred to Mohra shortly after becoming Toa. Unfortunately for them, this was before the Turaga had their mental break, so they weren't able to save any of their matoran friends from being sent to Karzahni for 'repairs.' *Name:* Imelos *Gender:* Female *Element:* Plasma *Kanohi:* Kadin, Mask of Flight *General Info:* The most level-headed of the bunch (by necessity), Imelos leads the team. She prefers to use her martial skills over her element, choosing to channel it into her tools most of the time. She wears the Kadin so that she can better ensure that her plasma doesn't do unnecessary harm, giving some distance between her and her target. When she wasn't fighting off Zyglak, she aided Paxorak construction workers, welding beams together. Aboard the Paxorak ship, she did similar work, as well as acted as a scout that flew ahead. *Name:* Kodu *Gender:* Male *Element:* Air *Kanohi:* Faxon, Mask of Kindred *General Info:* Where Imelos keeps the group from fighting, Kodu is the glue that keeps them together. His quick wit can make most situations better and has even made a few lifelong friendships with the Paxorak. Alongside Makai, he was the one who secured the Mohra a place aboard a Paxorak ship, though Kodu was the one who managed to convince the captain to exempt them from raids, provided that the Mohra aided in other areas. When he wasn't fighting off Zyglak, he entertained the off-duty Paxorak. Aboard the Paxorak ship, she guided the winds to carry the ship where the captain wished. *Name:* Duita *Gender:* Female *Element:* Iron *Kanohi:* Eyi, Mask of Fusion *General Info:* The smith of the group, Duita, would prefer *not* to be the centre of attention and would rather stick to repairs on the Mohra's and, later, the Paxorak crew's armour, weapons, and ship. She is known to trap opponents in cages of kartodyx, then using her Kanohi to fuse kartodyx shackles to their wrists and ankles, as well as anything else that would need restraining. They are working on creating large amounts of protosteel as well, but haven't *quite* gotten the hang of the material yet. When she wasn't fighting off Zyglak, she would often aid the construction crews by creating kartodyx. Aboard the Paxorak ship, she was paired with Imelos in repairs, but she was also tasked with outfitting the captain and select crew with new weapons and armour. *Name:* Jao *Gender:* Male *Element:* Stone *Kanohi:* Pharyax, Mask of Density Control *General Info:* Jao is the competitive one of the group, having a tally of how many Zyglak he's repelled and how many he's defeated. He jokingly holds it over the others' kanohi, but as the deputy of the group, he often comes up with strategies on the fly. He often uses his Kanohi to dodge attacks, then invert the amplify the strength of his attacks *that* much more. When he wasn't fighting off Zyglak, he'd play various local sports on the island. Aboard the Paxorak ship, his job was to make the ship faster and more nimble. *Name:* Hiju *Gender:* Female *Element:* Lightning *Kanohi:* Mohtri, Mask of Duplication *General Info:* Hiju is a one-woman army, or so she'd like to believe. She is the one who uses her Kanohi the most, creating a series of duplicates and using her elemental powers to create a wall of lightning. She often works with Duita in subduing others, electrifying the shackles when they get rowdy, though she tends to be a little *too* eager to do it. When she wasn't fighting off Zyglak, she would be chatting it up with Paxorak, sometimes while atop their shoulder. Aboard the Paxorak ship, her role was to keep the engine going, though she would often set a duplicate to the task and chat amongst the crew. *Name:* Makai *Gender:* Male *Element:* Magnetism *Kanohi:* Krakaya, Mask of Negation *General Info:* Makai is the most talkative of the Mohra, even more so than Kodu, though he hasn't made as many Paxorak friends as him. The exception is Paxorak builders and shipwrights, most willing to kill to protect him if the need arose. While they initially valued his elemental powers alone, his charm won them over very quickly. When he wasn't fighting off Zyglak, he would be in his secluded north-facing sanctuary, away from all the disruptive magnetic fields. Aboard the Paxorak ship, he was the navigator, as well as a sort of radar for approaching ships. *Name:* Maro *Gender:* Male *Element:* Ice *Kanohi:* Kualsi, Mask of Quick Travel (Powerless) *General Info:* The chronicler of the Mohra, he was never pleased with their assignment to Mohra, but got used to it. He was closest with Makai, opting to go with him whenever the noise of the Paxorak got too much. While on the island, he fought alongside the Mohra with his Dahtila and Paxorak protectors, who were impressed that 'such a small force was able to tame a beast like her.' Aboard the Paxorak ship, he was forced to go without Ayla, but he was tasked with recording the captain's deeds alongside the Mohra's. *Name:* Ayla *Species:* Dahtila *Gender:* Female *General Info:* The Dahtila is a jungle herbivore, the claws are to latch onto and climb trees to get the *good* leaves. The launchers on it's back are unnatural additions, though through training it can learn to aim and fire at threats to it's owner. Very fast but naturally very timid, they can be powerful allies to those who manage to tame and train them. When the Mohra were forced to flee aboard the Paxorak ship, Maro sent Ayla into the wilds. When they were able to return, he found her missing a few claws and banged up, but alive. Ayla was nursed back to full health and provided replacement claws by Duita, but Maro has been hesitant to leave her alone for too long ever since. From tallest to shortest: 01. 02. 03. 04. 05. 06. The Dahtila is a jungle herbivore, the claws are to latch onto and climb trees to get the *good* leaves. The launchers on it's back are unnatural additions, though through training it can learn to aim and fire at threats to it's owner. Very fast but naturally very timid, they can be powerful allies to those who manage to tame and train them. Fire: Ruja, Ceveli/Memory, Lumberjack Water: Seki, Valumi/Clairvoyance, Spearfisher Earth: Caihala, Ruru/Night Vision, Guard Stone: Noyla, Koramau/Rahi Control, Miner Air: Vikua, Artamu/Adaptation, Tracker Ice: Maro, Kualsi/Quick Travel, Chronicler Plasma: Tirha, Aki/Valor, Engineer Sonics: Haalin, Amatkau/Slingshot (Propulsion), Musician Gravity: Rini, Mutuku/Emulation, Bola Farmer Iron: Huvas, Kavisoh/Ensnaring, Climber Magnetism: Gidra, Hau/Shielding, Guide Lightning: Imua, Ikawai/Wildshape, Hunter Plantlife: Ati, Eteko/Peace, Cooper Psionics: Ici, KabomoEnergy Tracking, Wainwright Crystal: Radiation: Smoke: Sand: Kinetics: Organics: Acid: Shadow Tribe: Cosmos: