Awesome-O-Saurus

Chimera
A big, heavily armoured mecha optimized for close combat. There are few things more dangerous at short range.

It's as fast as a mecha a third smaller, and can jump. This allows it to close the distance rapidly without worrying about such things as terrain.

It does however have the potential for severe heat buildup. This is offset by the fact that its primary weapon produces no heat at all.

Weapons:
Medlas: range 2/4/6, Heat 5, Damage 6. X2.
6 tube Short Range Missile launcher: range 2/4/6, Heat 6, Damage 3 per missile. X2.
Sword: range 1,  Heat 0, Damage 13.

Ammunition:
15 volleys per SRM6 launcher.

		Internals:	Armour:
Head:		3		9
Center Torso:	21		23
(rear):				10
Right Torso:	15		21
(rear):				9
Left Torso:	15		21
(rear):				9
Right Arm:	10		17
Left Arm:	10		17
Right Leg:	15		12
Left Leg:	15		12

Movement:
Walking: 3.
Running: 6.
Jumping: 3.

Heat Sinks: 10

Criticals:
Head:
1. Life Support
2. Sensor
3. Cockpit
4. 
5. Sensor
6. Life Support

Center Torso:
1. Engine
2. Engine
3. Engine
4. Gyro
5. Gyro
6. Gyro

1. Gyro
2. Engine
3. Engine
4. Engine
5. Jump Jet
6. 

Right Torso:
1. SRM-6
2. SRM-6
3. Ammunition: SRM-6
4. Jump Jet

Left Torso:
1. SRM-6
2. SRM-6
3. Ammunition: SRM-6
4. Jump Jet

Right Arm:
1. Shoulder
2. Upper Arm Actuator
3. Lower Arm Actuator
4. Hand
5. Sword
6. Sword

1. Sword
2. Sword
3. Sword

Left Arm:
1. Shoulder
2. Upper Arm Actuator
3. Lower Arm Actuator
4. Hand
5. Medium Laser
6. Medium Laser

Right Leg:
1. Hip
2. Upper Leg Actuator
3. Lower Leg Actuator
4. Foot

Left Leg:
1. Hip
2. Upper Leg Actuator
3. Lower Leg Actuator
4. Foot