#ifndef (Color399) #declare Color399 = #if (version >= 3.1) material { #end texture { pigment { color rgb 0.75 } #if (QUAL > 1) finish { ambient 0.35 brilliance 2 diffuse 0.3 metallic specular 0.80 roughness 1/20 reflection 0.1 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end