//ŽOŽ®‹@ŠÖ–C val { jtt(default=0,min=0,max=10000,step=10000,disp=0) leftw(default=0,min=-100000,max=100000,step=100000,disp=0) rightw(default=0,min=-100000,max=100000,step=100000,disp=0) wheel(default=90,min=90,max=180,step=4.5,disp=0) mode(default=0,min=0,max=3,step=0,disp=0) zm(default=70,min=0,max=100,step=0) seido(default=1,min=0.1,max=15,step=0) zyoge(default=90,min=0,max=180,step=0) sayu(default=0,min=-99999999,max=999999999,step=0) g1(default=330,min=0,max=360,step=0,disp=0) g2(default=300,min=0,max=360,step=0,disp=0) g3(default=270,min=0,max=360,step=0,disp=0) g4(default=240,min=0,max=360,step=0,disp=0) g5(default=210,min=0,max=360,step=0,disp=0) g6(default=180,min=0,max=360,step=0,disp=0) g7(default=150,min=0,max=360,step=0,disp=0) g8(default=120,min=0,max=360,step=0,disp=0) g9(default=90,min=0,max=360,step=0,disp=0) ga(default=60,min=0,max=360,step=0,disp=0) gb(default=30,min=0,max=360,step=0,disp=0) gc(default=0,min=0,max=360,step=0,disp=0) gg1(default=0,min=0,max=99999999,step=99999999,disp=0) gg2(default=0,min=0,max=99999999,step=99999999,disp=0) gg3(default=0,min=0,max=99999999,step=99999999,disp=0) gg4(default=0,min=0,max=99999999,step=99999999,disp=0) gg5(default=0,min=0,max=99999999,step=99999999,disp=0) gg6(default=0,min=0,max=99999999,step=99999999,disp=0) gg7(default=0,min=0,max=99999999,step=99999999,disp=0) gg8(default=0,min=0,max=99999999,step=99999999,disp=0) gg9(default=0,min=0,max=99999999,step=99999999,disp=0) gga(default=0,min=0,max=99999999,step=99999999,disp=0) ggb(default=0,min=0,max=99999999,step=99999999,disp=0) ggc(default=0,min=0,max=99999999,step=99999999,disp=0) } key { 8:seido(step=0.5) 5:seido(step=-0.5) 9:zm(step=-2) 6:zm(step=2) } body { core(){ S:weight(angle=90){ N:weight(angle=-135){ N:weight(angle=135){ N:cowl(option=1,name=sit){ N:cowl(angle=90,option=1){ N:cowl(option=1){ N:cowl(option=1){ N:cowl(option=1){ N:cowl(angle=90,option=1,name=sak){} } } } } } W:weight(angle=75){ N:trimf(angle=-g1,option=1,name=left){ W:arm(option=115000,power=gg1,angle=13.5){} E:arm(option=115000,power=gg7,angle=-13.5){} } N:trimf(angle=-g3,option=1){ W:arm(option=115000,power=gg3,angle=13.5){} E:arm(option=115000,power=gg9,angle=-13.5){} } N:trimf(angle=-g5,option=1){ W:arm(option=115000,power=gg5,angle=13.5){} E:arm(option=115000,power=ggb,angle=-13.5){} } } E:weight(angle=75){ N:trimf(angle=g2,option=1,name=right){ W:arm(option=115000,power=gg2,angle=-13.5){} E:arm(option=115000,power=gg8,angle=13.5){} } N:trimf(angle=g4,option=1){ W:arm(option=115000,power=gg4,angle=-13.5){} E:arm(option=115000,power=gga,angle=13.5){} } N:trimf(angle=g6,option=1){ W:arm(option=115000,power=gg6,angle=-13.5){} E:arm(option=115000,power=ggc,angle=13.5){} } } } } } S:weight(angle=-zyoge){ N:weight(){ N:trim(angle=sayu){ N:weight(angle=-90){ W:weight(){ W:weight(){ W:jet(power=-jtt){ W:wheel(angle=-wheel,option=1,power=leftw){} } } } E:weight(){ E:weight(){ E:jet(power=-jtt){ E:wheel(angle=-wheel,option=1,power=-rightw){} } } } N:weight(){ N:weight(){ N:jet(power=-jtt){ W:wheel(angle=-wheel,option=1,power=leftw){} E:wheel(angle=-wheel,option=1,power=-rightw){} } } } S:weight(){ S:weight(){ S:jet(power=-jtt){ W:wheel(angle=-wheel,option=1,power=leftw){} E:wheel(angle=-wheel,option=1,power=-rightw){} } } } } } } } } } script { if _key(7)=1 & mode=0 {mode=2} if _key(7)=0 & mode=2 {mode=3} if _key(7)=1 & mode=3 {mode=1} if _key(7)=0 & mode=1 {mode=0} if mode>1 {wheel=wheel+4.5} print 3,"A:change S:Speed Up D:CCD In" print 5,"Z:Fire X:Speed Down C:CCD Out" a=_setcolor(#FF0000) a=_move3d(_X(sit),_Y(sit),_Z(sit)) a=_line3d((_X(sak)-_X(sit))*10000000+_X(sit),(_Y(sak)-_Y(sit))*10000000+_Z(sit),(_Z(sak)-_Z(sit))*10000000+_Z(sit)) a=_move3d(_X(left),_Y(left),_Z(left)) a=_line3d((_X(sak)-_X(sit))*10000000+_X(sit),(_Y(sak)-_Y(sit))*10000000+_Z(sit),(_Z(sak)-_Z(sit))*10000000+_Z(sit)) a=_move3d(_X(right),_Y(right),_Z(right)) a=_line3d((_X(sak)-_X(sit))*10000000+_X(sit),(_Y(sak)-_Y(sit))*10000000+_Z(sit),(_Z(sak)-_Z(sit))*10000000+_Z(sit)) print 0,"Chips ",_chips() if mode<2 {goto car} if _Y(0)<>121 {_zoom(zm)} if _key(0)=1 {zyoge=zyoge-seido} if _key(1)=1 {zyoge=zyoge+seido} if _key(2)=1 {sayu=sayu+seido} if _key(3)=1 {sayu=sayu-seido} if _key(4)=0 {goto ato1} if g1=0 {gg1=99999999} if g2=180 {gg2=99999999} if g3=0 {gg3=99999999} if g4=180 {gg4=99999999} if g5=0 {gg5=99999999} if g6=180 {gg6=99999999} if g1=180 {gg7=99999999} if g2=0 {gg8=99999999} if g3=180 {gg9=99999999} if g4=0 {gga=99999999} if g5=180 {ggb=99999999} if g6=0 {ggc=99999999} label ato1 g1=g1+15 g2=g2+15 g3=g3+15 g4=g4+15 g5=g5+15 g6=g6+15 g7=g7+15 g8=g8+15 g9=g9+15 ga=ga+15 gb=gb+15 gc=gc+15 jtt=10000 label car if mode>1 {goto gun} if _key(0)=1 {leftw=40000 rightw=40000} if _key(1)=1 {leftw=-40000 rightw=-40000} if _key(2)=1 {leftw=-40000 rightw=40000} if _key(3)=1 {leftw=40000 rightw=-40000} label gun if g1=360 {g1=0} if g2=360 {g2=0} if g3=360 {g3=0} if g4=360 {g4=0} if g5=360 {g5=0} if g6=360 {g6=0} if g7=360 {g7=0} if g8=360 {g8=0} if g9=360 {g9=0} if ga=360 {ga=0} if gb=360 {gb=0} if gc=360 {gc=0} }