// [RCD] Yasu software - Machine "OTL" for RigidChips // http://www.yasu.nu/ // // [Usage] // : ENGINE // : HANDLE? // Z: BEHEAD // Val { ENGINE(default=0, min=-20000, max=20000, step=2000) HANDE(default=90, min=75, max=100, step=5) HANDW(default=90, min=75, max=100, step=5) BEHEAD(default=0, min=0, max=1, step=1) POWER(default=0, min=0, max=100000, step=5000, disp=0) } Key { 0:ENGINE(step=2000) 1:ENGINE(step=-2000) 2:HANDW(step=-5) 3:HANDE(step=-5) 4:BEHEAD(step=1) } Body { Core(){ N:Chip(angle=30, name=HEAD){ N:Jet(angle=-120, option=1, power=1000){} S:Jet(angle=150, power=-POWER){} } E:Chip(){ N:Chip(angle=HANDE){N:Chip(){}} } W:Chip(){ N:Chip(angle=HANDW){N:Chip(){}} } S:Chip(){ E:Chip(){ S:Chip(angle=90){S:Chip(){ S:Chip(angle=-90){S:Chip(){}} }} } W:Chip(){ S:Chip(angle=90){S:Chip(){ S:Chip(angle=-90){S:Chip(){}} }} } S:Jet(angle=90, power=-ENGINE){ W:Jet(angle=150, option=1){} E:Jet(angle=150, option=1){} } S:ARM(angle=135){} } } } Lua { oldbh = 0 function main() if BEHEAD == 1 and oldbh == 0 then POWER = 30000 _SPLIT(HEAD) end oldbh = BEHEAD end }