// [RCD] Val { BRAKE(default=0, max=80, step=80) ENGINE(default=0, min=-25000, max=25000, step=2500) HANDLE(default=0, min=-20, max=20, step=5) HBRAKE(default=0, max=100, step=100) } Key { 0:Engine(step=-5000) 1:Engine(step=5000) 2:Handle(step=-0.5) 3:Handle(step=0.5) 7:Brake(step=30), HBrake(step=20) 8:HBrake(step=20) } Body { Core(color=#ff00) { N:Jet(angle=-90, power=Engine, option=0, effect=9) { } N:Frame() { N:Rudder(angle=Handle, color=#ff0000) { W:Frame(angle=-20, spring=0.2, damper=0.01) { W:Chip(angle=70, color=#ffff) { } } E:Frame(angle=-20, spring=0.2, damper=0.01) { E:Chip(angle=70, color=#ffff) { } } } } S:Frame() { W:Frame(angle=-20, spring=0.2, damper=0.01) { W:Chip(angle=70) { } } E:Frame(angle=-20, spring=0.2, damper=0.01) { E:Chip(angle=70) { } } } } } Script { //test print 0,"Welcome to Rigid-Chips World." print 1," FPS=",_FPS()," Chips=",_CHIPS() print 2," Width=",_WIDTH()," Height=",_HEIGHT() print 3," Faces=",_FACE() print 4," VZ=",_VZ() }