MESSAGE SENDTEXT "Welcome to the OOGLY MOD!" GROUP Oogly 20 TEXT "Oogly" ELEMENT Oogly Dude 240 100 26 3777 4890 3500 1 Clear Text "OOGLY!" Interaction Dude Glue Clear Water 5000 Interaction Dude Wall Dude Sand 32768 ELEMENT Oogly Pie 255 255 255 58 39 21 1 Dude Text "Nubness" Interaction Dude Pie Clear Comet 10000 ELEMENT Oogly Nub 49 200 98 500 5000 200 1 Clear Text "Gurf" Interaction Nub Dude Clear Fire 30000 Interaction Nub Pie Clear Seed 9999 ELEMENT Oogly Nubsource 49 200 98 0 1 1 1 0 Clear Text "Gurf" Interaction Nubsource Clear Nubsource Nub 1000 ELEMENT Stones Stonesource 100 100 100 0 1 1 1 0 Clear Text "Stonesource" Interaction Stonesource Clear Stonesource Stone 1000 ELEMENT Liquids Gluesource 255 0 60 0 1 1 1 0 Clear Text "arfed" Interaction Gluesource Clear Gluesource Glue 1000 ELEMENT Oogly Oogly 230 90 46 500 5000 200 1 Clear Text "Gurf" Interaction Oogly Sand Glue Pie 1000 ELEMENT Oogly Piesource 255 255 255 0 1 1 1 0 Clear Text "Gurf" Interaction Piesource Clear Piesource Pie 1000 Interaction Pie Fire Pie Clear 32768 Interaction Pie Burner Pie BurnerOff 32768 Interaction Nub Water Plant Fire 32700 Interaction Steam Glue Wall Clear 30000 ELEMENT Gases Steamsource 80 80 255 0 1 1 1 0 Clear Text "Steamsource" Interaction Steamsource Clear Steamsource Steam 1000 Element Oogly Flame 0 0 200 400 100 20 1 0 Clear 0 Element Oogly Dun 0 200 0 -400 100 20 1 0 Clear 0 Element Oogly Flame1 200 0 0 200 100 20 1 0 Clear 0 Interaction Flame1 Clear Flame1 Dun 1000 Interaction Dun Clear Dun Flame 1000 Element Oogly Zip 0 0 200 600 100 20 1 100 Clear 0 Element oogly Slip 0 200 0 600 100 20 1 100 Clear 0 Element Oogly Zip1 200 0 0 600 100 20 1 100 Clear 0 Interaction Zip1 Clear Zip1 Slip 22 Interaction Slip Clear Slip Zip 22 Element Burning Incinerator 255 255 255 -400 1 1 1 3100 Clear 100 Text "Incinerator" Interaction Incinerator Earth Incinerator Clear 20000 Interaction Incinerator Saltwater Salt Steam 20000 Interaction Incinerator Saltwater Incinerator Hotsaltwater 1000 Interaction Incinerator Sand Incinerator Clear 20000 Interaction Incinerator Stone Incinerator Clear 20000 Interaction Incinerator Salt Incinerator Clear 20000 Interaction Incinerator Glue Incinerator Incinerator 20000 Interaction Incinerator Plant Clear Plant(burning) 20000 Element Oogly Ooglysource 230 90 46 0 1 1 1 0 Clear Text "arfed" Interaction Ooglysource Clear Ooglysource Oogly 1000 Element Burning Hotburner 255 255 255 0 1 1 1 0 Clear Text "Hot Burner" Interaction Hotburner Clear Hotburner Incinerator 20000 Interaction Incinerator Parasite Incinerator Clear 20000 Interaction Incinerator Seed Incinerator Clear 20000 Interaction Incinerator Wall Incinerator Clear 20000 Interaction Crystal Incinerator Clear Incinerator 20000 Interaction Crystal(grown) Incinerator Clear Incinerator 20000 Element Oogly Test1 50 50 50 500 5000 200 1 Clear Text "Gurf" Element Oogly Test2 100 100 100 500 5000 200 1 Clear Text "Gurf" Element Nature Hive 200 100 0 0 1 1 1 0 Clear Text "Hive" Interaction Hive Clear Hive Parasite 1000 Element Nature Fruit 255 25 25 0 1 1 1 0 Clear Text "Fruit" Interaction Fruit Clear Fruit Seed 1000 Interaction Hive Incinerator Clear Incinerator 20000 Interaction Hive Fire Clear Fire 2000 Interaction Fruit Incinerator Clear Incinerator 20000 Interaction Fruit Fire Clear Fire 2000 Element Oogly Babe 255 255 0 3777 4890 3500 1 Clear Text "OOGLY!" Interaction Dude Babe Incinerator Fire 1000 Element Oogly Dudesource 240 100 26 0 1 1 1 0 Clear Text "Dudesource" Element Oogly Babesource 255 255 0 0 1 1 1 0 Clear Text "Babesource" Interaction Babesource Clear Babesource Babe 1000 Interaction Dudesource Clear Dudesource Dude 1000 Element Liquids Saltwatersource 0 0 180 0 1 1 1 0 Clear Text "SWSource" Interaction Saltwatersource Clear Saltwatersource Saltwater 1000 Interaction Fountain Sand Sand Sand 1000 Interaction Test1 Test2 Test2 Test1 1000 GROUP Sources ADD Dude 100 GROUP Sources ADD Babe 100 GROUP Sources ADD Pie 100 GROUP Sources ADD Oogly 100 GROUP Sources ADD Saltwater 100 GROUP Sources ADD Ash 100 GROUP Sources ADD Warmwater 100 GROUP Sources ADD Hotwater 100 Interaction Oogly Pie Ash Glue 1000 Interaction Pie Babe Hotwater Warmwater 1000 Interaction Dude Earth Dude Earth 1000 Interaction Babe Earth Babe Earth 1000 Interaction Dude Babe Dude Babe 1000 Element None HotGlass 255 200 200 0 1 1 1 0 Clear Text "Glass" Element Stones Glass 200 200 255 0 1 1 1 0 Clear Text "Glass" Element None BrokenGlass 255 255 255 500 5000 200 1 Clear Text "Gurf" Interaction Sand Fire HotGlass Clear 1000 Interaction Sand Incinerator HotGlass Clear 10000 Interaction Blaze Sand HotGlass Clear 10000 Interaction HotGlass Sand HotGlass HotGlass 1000 Interaction HotGlass Clear Glass Clear 1000 Interaction HotGlass Water Glass Water 10000 Interaction HotGlass Saltwater Glass Saltwater 10000 Element None LiquidGlass 255 200 200 500 5000 200 1 Clear Text "Gurf" Interaction Glass Fire LiquidGlass Clear 10000 Interaction Glass Incinerator LiquidGlass Clear 20000 Interaction Glass HotGlass Glass Glass 1000 Interaction LiquidGlass Water Glass Water 1000 Interaction Parasite Fruit Parasite Parasite 1000 Element Liquids Acidsource 255 0 60 0 1 1 1 0 Clear Text "ASource" Interaction Acidsource Clear Acidsource Acid 1000 Interaction Acid Acidsource Acid Acidsource 36728 Element Oogly Hammer 149 43 229 3777 4890 3500 1 Clear Text "Gurf" Interaction Glass Hammer BrokenGlass Hammer 1000 Element None BrokenCrystal 240 240 240 500 5000 200 1 Clear Text "Gurf" Interaction Crystal Hammer BrokenCrystal Hammer 1000 Interaction Crystal(grown) Hammer BrokenCrystal Hammer 1000 Interaction Incinerator Water Incinerator Steam 20000 Group Mr.T 20 TEXT "Mr.T" Interaction Incinerator Water Incinerator HotWater 1000 Element Mr.T Mr.T 84 32 32 500 5000 200 1 Clear Text "Mr.T" Interaction Mr.T Water Clear Acid 10000 Interaction Mr.T Saltwater Clear LiquidGlass 20000 Interaction Mr.T Fire Fire Fire 20000 Element Mr.T Pitydafoo 84 32 32 0 1 1 1 0 Clear Text "Pitydafoo" Interaction Pitydafoo Clear Pitydafoo Mr.T 1000 Interaction Flame1 Flame Water Gas2 645 Interaction Oil Incinerator Incinerator Incinerator 3768 Interaction Acid Fire Gas Gas2 100 Interaction Fruit Fire Clear Fire 1000 Interaction Mr.T Parasite Mr.T Fire 1000 Interaction Parasite Steam Hotburner Clear 1000 Interaction Mr.T Elevator Mr.T Mr.T 3600 Element Liquids Happiness 255 0 60 500 5000 200 1 Clear Text "Happiness" Interaction Happiness Mr.T Babe Babe 100 Interaction Happiness Elevator Incinerator Incinerator 344 Interaction Happiness Crystal Crystal Crystal 3768 Interaction Happiness Fire Flame1 Flame1 789 Interaction Happiness Glue Happiness Clear 100 Interaction Happiness Fire Firework Clear 560 Interaction Happiness Oil Happiness LiquidGlass Interaction Happiness Stone Water Salt 3768 Interaction Happiness Antimatter Happiness Happiness 3678 Interaction Happiness Seed Happiness Plant 3678 Interaction Happiness Wall Pie Fire 100 Group Norris 40 Text "Norris" Element Norris Chuck 45 78 68 500 5000 200 1 Clear Text "Chuck" Interaction Chuck Plant Chuck Fire 3678 Interaction Chuck Oil Chuck Wood 2768 Interaction Chuck Wood Chuck Fire 3678 Interaction Chuck Crystal Chuck BrokenCrystal 3678 Element Oogly Child 123 45 92 500 5000 200 1 Clear Text "Child" Interaction Chuck Babe Chuck Child 36728 Element Norris Roundhouse 84 56 235 500 5000 200 1 Clear Text "Roundhouse" Interaction Wall Roundhouse Clear Roundhouse 3678 Interaction Crystal Roundhouse Clear Roundhouse 3678 Interaction Crystal(grown) Roundhouse Clear Roundhouse 3678 Interaction Plant Roundhouse Clear Roundhouse 3678 Interaction Glass Roundhouse Clear Roundhouse 36728 Interaction Ice Roundhouse Clear Roundhouse 3678 Interaction Wood Roundhouse Clear Roundhouse 3678 Interaction TNT Roundhouse Clear Roundhouse 3678 Element Norris CombatChuck 45 78 68 0 1 1 1 0 Clear Text "Combat" Interaction CombatChuck Clear CombatChuck Roundhouse 1000 Element Norris Amazing 34 0 56 500 5000 200 1 Clear Text "Amazing" Interaction Roundhouse Chuck Amazing Amazing 3678 Interaction Roundhouse Hive Roundhouse Clear 3678 Interaction Parasite Roundhouse Fire Fire 3678 Element Norris Norrisite 255 34 255 0 1 1 1 0 Clear Text "Norrisite" Interaction Norrisite Roundhouse Chuck Chuck 36728 Interaction Norrisite Fire Norrisite Flame1 36728 Interaction Norrisite Plant Norrisite Parasite 36728 Interaction Norrisite Stone Norrisite Norrisite 36728 Element Nature Monster 255 255 5 500 5000 200 1 Clear Text "Monster" Interaction Monster Parasite Monster Monster 1000 Interaction Monster Plant Monster Monster 1000 Interaction Monster Water Monster Monster 1000 Interaction Chuck Mr.T ??? ??? 1000 Element Norris Chuckite 45 78 68 0 1 1 1 0 Clear Text "Chuckite" Element None Chuckite1 150 222 10 0 1 1 1 0 Clear Text None Element None Chuckite2 232 38 96 0 1 1 1 0 Clear Text None Interaction Chuckite Clear Chuckite Chuck 1000 Interaction Chuckite1 Clear Chuckite1 Chuck 1000 Interaction Chuckite2 Clear Chuckite2 Chuck 1000 Element Nature Dumpster 100 255 100 0 1 1 1 0 Clear Text "Dumpster" Interaction Dumpster Clear Dumpster Monster 1000 Element Norris Norrisoxide 255 0 0 -12 1 1 1 1 Clear Text "Norrisoxide" Element Mr.T T.Oxide 137 12 67 -12 1 1 1 1 Clear Text "T.Oxide" Interaction Norrisoxide T.Oxide ??? ??? 1000 Interaction Norrisoxide Cloud Incinerator Incinerator 1000 Interaction T.Oxide Cloud Ice Ice 1000 Interaction Monster Fruit Monster Monster 1000 Group Food 60 TEXT "Food" Element Food Redmeat 255 0 0 0 1 1 1 0 Clear Text "Redmeat" Element Food Yak 255 1 2 0 1 1 1 0 Clear Text "Yak" Element Food Leather 255 34 67 0 1 1 1 0 Clear Text "Leather" Element Food Cookedredmeat 84 32 32 0 1 1 1 0 Clear Text "Cooked Red Meat" Element Food Cookedyakmeat 84 33 33 0 1 1 1 0 Clear Text "Cooked Yak Meat" Interaction Redmeat Fire Cookedredmeat Clear 3678 Interaction Yak Fire Cookedyakmeat Clear 3678 Interaction Redmeat Cookedredmeat Cookedredmeat Cookedredmeat 3678 Interaction Yak Cookedyakmeat Cookedyakmeat Cookedyakmeat 3678 Interaction Leather Fire Clear Fire 3678 Interaction Monster Redmeat Monster Monster 1000 Interaction Monster Yak Monster Monster 1000 Interaction Monster Leather Monster Monster 1000 Interaction Monster Babe Monster Monster 1000 Interaction Monster Child Monster Monster 1000 Interaction Monster Hive Monster Monster 1000 Interaction Monster Seed Monster Monster 1000 Interaction Norrisite T.Oxide Clear Clear 36728 Element Mr.T T.ite 255 32 32 0 1 1 1 0 Clear Text "T.ite" Element None T.ite2 127 255 212 0 1 1 1 0 Clear Text T.ite2 Element None T.ite1 178 223 238 0 1 1 1 0 Clear Text T.ite1 Interaction T.ite Norrisoxide Clear Clear 36728 Element Gases Smoke 23 23 23 -400 1 1 1 1 Clear Text "Smoke" Group Paper 80 TEXT "Paper" Element Paper Paper 255 255 255 0 1 1 1 0 Clear Text "Paper" Interaction Paper Fire Fire Fire 1000 Element Paper BurntPaper 1 1 1 0 1 1 1 0 Clear Text "Burnt Paper" Interaction Paper Smoke BurntPaper Clear 1000 Element Stones Graphite 1 1 1 500 5000 200 1 Clear Text "Graphite" Element Paper ScribbledPaper 1 1 1 Clear Text "Scribbled Paper" Interaction Paper Graphite ScribbledPaper Clear 1000 Element Liquids Blueink 0 0 255 500 5000 200 1 Clear Text "Blue Ink" Element Liquids Redink 255 0 0 500 5000 200 1 Clear Text "Redink" Element Paper Redpaper 255 0 0 0 1 1 1 0 Clear Text "Red Paper" Element Paper Bluepaper 0 0 255 0 1 1 1 0 Clear Text "Bluepaper" Interaction Paper Redink Redpaper Clear 1000 Interaction Paper Blueink Bluepaper Clear 1000 Element Paper Purplepaper 255 0 255 Clear Text "Purplepaper" Interaction Redpaper Blueink Purplepaper Clear 1000 Interaction Bluepaper Redink Purplepaper Clear 1000 Interaction Burntpaper Fire Fire Fire 1000 Interaction Scribbledpaper Fire Fire Fire 1000 Interaction Redpaper Fire Fire Fire 1000 Element Burning Blaze 0 255 0 -400 1 1 1 3100 Clear 100 Text "Blaze" Interaction Blaze Earth Blaze Clear 20000 Interaction Blaze Saltwater Salt Steam 20000 Interaction Blaze Saltwater Blaze Hotsaltwater 1000 Interaction Blaze Sand Blaze Clear 20000 Interaction Blaze Stone Blaze Clear 20000 Interaction Blaze Salt Blaze Clear 20000 Interaction Blaze Glue Blaze Blaze 20000 Interaction Incinerator Plant Clear Plant(burning) 20000 Element Burning BlazingBurner 0 255 0 0 1 1 1 0 Clear Text "Blazing Burner" Interaction BlazingBurner Clear BlazingBurner Blaze 20000 Interaction Blaze Gunpowder Blaze Clear 20000 Interaction Blaze Fuse Blaze Fuse(burning) 20000 Interaction Incinerator Fuse Incinerator Fuse(burning) 20000 Element Liquids Froggle 0 255 0 500 5000 200 1 Clear Text "Liquid Frog" Interaction Froggle Water Oil Oil 1000 Interaction Froggle Glue Oil Oil 1000 Interaction Froggle Redink Oil Oil 1000 Interaction Froggle Blueink Oil Oil 1000 Interaction Froggle Acid Oil Oil 1000 Element Paper Processor 0 0 34 500 5000 200 1 Clear Text "Processor" Interaction Processor Wood Clear Paper 3678 Interaction Paper Wood Paper Paper 1000 Interaction Paper Redpaper Redpaper Redpaper 1000 Interaction Paper Bluepaper Bluepaper Bluepaper 1000 InteractionTrigger Firework Incinerator Fireworkexplosion 10000 InteractionTrigger Firework Blaze Fireworkexplosion 10000 Interaction Incinerator Paper Incinerator Paper(burning) 1000 Interaction Blaze Paper Blaze Paper(burning) 1000 Interaction Fire Paper Fire Paper(burning) 1000 Element None Paper(burning) 199 0 0 0 1 1 1 468 Clear 0 Text "DE HEAT!!!" Interaction Paper Paper(burning) Paper(burning) Paper(burning) 3678 Interaction Glass LiquidGlass Glass Glass 10000 Interaction Redpaper Purplepaper Purplepaper Purplepaper 1000 Interaction Bluepaper Purplepaper Purplepaper Purplepaper 1000 Element Burning Baccy 128 64 0 500 5000 200 1 Clear Text "Tobaccy" Element None TobaccoSmoke 128 64 20 -50 2 1 5 0 Clear 100 Text "*koff*" Element Burning Cigarette 240 240 240 0 1 1 1 0 Clear Text "Lung Killer" Interaction Cigarette Clear Cigarette Baccy 1000 Interaction Baccy Fire TobaccoSmoke Fire 1000 Interaction Baccy Incinerator TobaccoSmoke Incinerator 10000 Interaction Baccy Blaze TobaccoSmoke Blaze 5000 Element None DeadPlant 30 63 53 0 1 1 1 0 Clear Text "Dead Plant" Interaction TobaccoSmoke Plant TobaccoSmoke DeadPlant 1000 Interaction TobaccoSmoke Wood TobaccoSmoke DeadPlant 500 Interaction Plant DeadPlant DeadPlant DeadPlant 1000 Interaction Wood DeadPlant DeadPlant DeadPlant 500 Interaction DeadPlant Fire Plant(burning) Fire 30000 Interaction DeadPlant Plant(burning) Plant(burning) Plant(burning) 30000 Interaction DeadPlant Incinerator Plant(burning) Incinerator 30000 Interaction DeadPlant Blaze Plant(burning) Blaze 30000 InteractionTrigger Dude Chuck Fireworkexplosion 10000 Element Burning HOT 240 100 26 -400 1 1 1 3100 Clear 100 Text "AAAHHH!!" Interaction HOT Earth HOT Clear 20000 Interaction HOT Saltwater Salt Steam 20000 Interaction HOT Saltwater HOT Hotsaltwater 1000 Interaction HOT Sand HOT Clear 20000 Interaction HOT Stone HOT Clear 20000 Interaction HOT Salt HOT Clear 20000 Interaction HOT Glue HOT HOT 20000 Interaction HOT Plant Clear Plant(burning) 20000 Element Burning DeathBurner 240 100 26 0 1 1 1 0 Clear Text "Death Burner" Interaction DeathBurner Clear DeathBurner HOT 20000 Interaction HOT Gunpowder HOT Clear 20000 Interaction HOT Fuse HOT Fuse(burning) 20000 Group Shmurg 20 TEXT "Shmurg" Element Shmurg Kingshmurg 234 243 254 500 5000 200 1 Gunpowder Text "Kingshmurg" Element Shmurg ShmurgShlave 234 251 34 500 5000 200 1 Clear Text "Shlave~" Interaction Kingshmurg ShmurgShlave Pie Glue 3678 Interaction Glue Kingshmurg Glue Glue 3678 Interaction Pie ShmurgShlave Pie Pie 3678 Element Norris Multiplier 230 1 1 0 1 1 1 0 Clear Text "Multiply yo ***!" Interaction Multiplier Clear Multiplier Multiplier 36728 Interaction Earth ? Earth Clear 1000 Interaction Earth ??? Earth Clear 1000 Interaction Chuckite Chuckite Chuckite1 Chuckite2 456 Interaction Chuckite Chuckite2 Chuckite1 Chuckite1 369 Interaction Chuckite Chuckite1 Chuckite2 Chuckite2 369 Interaction Chuckite1 Chuckite2 Chuckite1 Chuckite1 8385 Interaction Chuckite1 Chuckite1 Chuckite Chuckite 32768 Interaction Chuckite2 Chuckite1 Chuckite2 Chuckite2 369 Interaction Chuckite2 Chuckite2 Chuckite Chuckite 32768 Element None GrowWood 128 64 20 0 1 1 1 0 Clear 0 Text "Growth" Element None GrowPlant 0 255 0 0 1 1 1 0 Clear 0 Text "Growth" Interaction Seed Earth GrowWood GrowWood 1000 Interaction GrowWood Earth GrowWood GrowWood 1000 Interaction GrowWood Clear GrowWood GrowPlant 2000 Interaction GrowPlant Clear GrowPlant GrowPlant 50 Interaction GrowWood GrowWood Wood Wood 50 Interaction GrowPlant GrowPlant Plant Plant 50 Interaction GrowPlant Clear GrowPlant Fruit 10 Interaction T.ite T.ite T.ite1 T.ite2 456 Interaction T.ite T.ite2 T.ite1 T.ite1 369 Interaction T.ite T.ite1 T.ite2 T.ite2 369 Interaction T.ite1 T.ite2 T.ite1 T.ite1 8385 Interaction T.ite1 T.ite1 T.ite T.ite 32768 Interaction T.ite2 T.ite1 T.ite2 T.ite2 369 Interaction T.ite2 T.ite2 T.ite T.ite 32768 Group Stuff 60 Text Stuff Element None Icewater1 240 240 250 50 200 200 0 Clear Text "Icewater1" Element Liquids Icewater2 240 240 250 1 4890 1 0 Clear Text "Icewater2" Element None Icewater3 250 250 240 1 4890 1 0 Clear Text "Icewater3" Interaction Icewater2 Clear Icewater2 Icewater3 1000 Interaction Ice Clear Icewater1 Clear 100 Interaction Icewater1 Fire Water Clear 1000 Interaction Water Burner BurnerOff2 BurnerOff2 10000 Element Nune BurnerOff2 190 0 0 0 1 1 1 0 Clear 200 Text "Burner2" Interaction Icewater2 Fire Water Clear 1000 Interaction Icewater3 Fire Water Clear 1000 -------------- Element Stuff Disk 0 0 250 0 1 1 1 200 Clear Text "Disk" Element None Trash2 0 0 250 0 1 1 1 0 Clear Text "Trash2" Element None Trash3 0 0 250 0 1 1 3000 0 Clear 0 Text "Trash3" Interaction Disk Clear Disk Trash2 0 Interaction Trash2 Clear Trash2 Trash3 0 InteractionTrigger Disk All DiskTrigger 100000 Disk REMOVETRIGGER TashTrigger SET elementtrash2 ELEMENT:Trash2 SET elementtrash3 ELEMENT:Trash3 ON DiskTrigger SET NEXTINTERACTION (((INTERACTION2 == elementtrash2) || (INTERACTION2 == elementtrash3)) || (INTERACTION2 == 1)) ON DiskTrigger IF (NEXTINTERACTION == 0) Interaction Disk Trash2 Trash3 Trash2 100000 Interaction Disk Trash3 Trash3 Trash3 100000 ---------------------- Element Liquids Pipe 253 253 253 0 1 1 1 0 Clear 1000 File pipe.bmp InteractionTrigger Pipe All PipeTrigger 100000 Pipe REMOVETRIGGER PipeTrigger SET elementwall ELEMENT:Wall SET elementwater ELEMENT:Water ON PipeTrigger SET NEXTINTERACTION (((INTERACTION2 == elementwall) || (INTERACTION2 == elementwater)) || (INTERACTION2 == 1)) ON PipeTrigger IF (NEXTINTERACTION == 0) Interaction Pipe Wall Water Wall 100000 Interaction Pipe Water Water Water 100000 ----------------------- Element Stuff Rainbow 250 0 0 250 1 1 1 100 Rainbow1 200 Text "RB" Element None Rainbow1 250 250 0 100 1 1 1 100 Rainbow2 200 Text None Element None Rainbow2 0 250 0 50 1 1 1 100 Rainbow3 200 Text None Element None Rainbow3 0 250 250 -50 1 1 1 100 Rainbow4 200 Text None Element None Rainbow4 0 0 250 -100 1 1 1 100 Rainbow5 200 Text None Element None Rainbow5 250 0 250 -250 1 1 1 100 Rainbow 200 Text None Element None Rainbow6 250 250 250 0 1 1 1 0 Clear 200 Text None Element None Rainbow6.5 250 250 250 0 1 1 1 0 Clear 200 Text None Element None Rainbow6.6 250 250 250 0 1 1 1 0 Clear 200 Text None Element Nune Rainbow7 250 0 0 250 1 1 1 100 Rainbow8 200 Text None Element None Rainbow8 250 250 0 100 1 1 1 100 Rainbow9 200 Text None Element None Rainbow9 0 250 0 50 1 1 1 100 Rainbow10 200 Text None Element None Rainbow10 0 250 250 -50 1 1 1 100 Rainbow11 200 Text None Element None Rainbow11 0 0 250 -100 1 1 1 100 Rainbow12 200 Text None Element None Rainbow12 250 0 250 -250 1 1 1 100 Rainbow7 200 Text None Interaction Rainbow Clear Rainbow Rainbow6 32768 Interaction Rainbow6 Clear Rainbow6 Rainbow6.5 32768 Interaction Rainbow6.5 Clear Rainbow6.5 Rainbow6.6 32768 Interaction Rainbow6.6 Clear Rainbow6.6 Rainbow7 22768 ----------- Element Stuff RainbowMagic 250 0 0 250 1 1 1 100 Rainbow111 200 Text "RBM" Element None Rainbow111 250 250 0 100 1 1 1 100 Rainbow112 200 Text None Element None Rainbow112 0 250 0 50 1 1 1 100 Rainbow113 200 Text None Element None Rainbow113 0 250 250 -50 1 1 1 100 Rainbow114 200 Text None Element None Rainbow114 0 0 250 -100 1 1 1 100 Rainbow115 200 Text None Element None Rainbow115 250 0 250 -250 1 1 1 100 RainbowMagic 200 Text None Element None Rainbow116 250 250 250 0 1 1 1 0 Clear 200 Text None Element None Rainbow117 250 0 0 250 1 1 1 100 Rainbow111 200 Text None Element None Rainbow118 250 250 0 100 1 1 1 100 Rainbow112 200 Text None Element None Rainbow119 0 250 0 50 1 1 1 100 Rainbow113 200 Text None Element None Rainbow1110 0 250 250 -50 1 1 1 100 Rainbow114 200 Text None Element None Rainbow1111 0 0 250 -100 1 1 1 100 Rainbow115 200 Text None Element None Rainbow1112 250 0 250 -250 1 1 1 100 RainbowMagic 200 Text None Interaction RainbowMagic Clear RainbowMagic Rainbow116 100000 Interaction Rainbow116 Clear Rainbow116 Rainbow117 100000 ----------------------- Element Stuff Light 250 0 0 0 1 1 1 2000 Black 0 Text Vortex Element None Black 0 0 0 0 1 1 1 2000 Light 2768 Text None Element None Blue 0 0 250 0 1 1 1 1 Clear 0 Text None Element None Green 0 250 0 0 1 1 1 0 Clear 0 Text None Element None Yellow 250 250 0 0 1 1 1 0 Clear 0 Text None Element None Blue1 0 0 250 0 1 1 1 1 Clear 0 Text None Element None Green1 0 250 0 0 1 1 1 0 Clear 0 Text None Element None Yellow1 250 250 0 0 1 1 1 0 Clear 0 Text None Interaction Light Clear Light Green 32768 Interaction Green Clear Green Blue 32768 Interaction Blue Clear Blue Yellow 32768 Interaction Yellow Clear Yellow Green1 32768 Interaction Green1 Clear Green1 Blue1 32768 Interaction Blue1 Clear Blue1 Yellow1 32768 ------------ Element Stuff Light2 250 250 250 0 1 1 1 2000 Black2 0 Text Vortex2 Element None Black2 0 0 0 0 1 1 1 2000 Light2 0 Text None Element None Green2 200 200 200 0 1 1 1 0 Clear 0 Text None Element None Blue2 150 150 150 0 1 1 1 0 Clear 0 Text None Element None Yellow2 125 125 125 0 1 1 1 0 Clear 0 Text None Element None Green3 100 100 100 0 1 1 1 0 Clear 0 Text None Element None Blue3 50 50 50 0 1 1 1 0 Clear 0 Text None Element None Yellow3 25 25 25 0 1 1 1 0 Clear 0 Text None Interaction Light2 Clear Light2 Green2 32768 Interaction Green2 Clear Green2 Blue2 32768 Interaction Blue2 Clear Blue2 Yellow2 32768 Interaction Yellow2 Clear Yellow2 Green3 32768 Interaction Green3 Clear Green3 Blue3 32768 Interaction Blue3 Clear Blue3 Yellow3 32768 ------ Element Stuff LB 250 250 250 0 1 1 1 2000 B 0 Text LB Element None B 0 0 0 0 1 1 1 2000 LB 0 Text None Element None L 250 250 250 0 1 1 1 0 Clear 0 Text None Element None Ray 0 0 0 25 250 10 1 100 Clear 2500 Text None Element None Ray2 0 0 0 -25 250 10 1 100 Clear 2500 Text None Element None Tea 250 0 0 0 250 10 1 0 Clear 2500 Text None Interaction LB Clear LB L 32768 Interaction L Clear Ray2 Ray 32768 Interaction Wall Ray Tea Clear 3768 Interaction Tea Clear Wall Clear 2768 ------------- Element Stuff Infurno 250 0 0 0 200 1 1 2000 Infurno2 200 Text Infurno Element None Infurno2 250 150 0 0 200 1 1 2000 Infurno 2768 Text None Element None Infurno3 0 0 250 200 200 200 1 2000 Clear 2768 Text None Interaction Infurno Clear Infurno Infurno3 32768 Interaction Infurno3 Clear Infurno3 SEC 32768 Element None SEC 0 0 250 200 200 200 1 2000 Clear 2768 Text None InteractionTrigger SEC Clear SE 1000 TRIGGER SE { DRAW 0 FILLEDCIRCLE X0 Y0 10 0 DRAW elementfire FILLEDCIRCLE X0 Y0 5 0 IF (REVERSE == 0) ELSE FOR SEcount FROM 1 TO 2 DO SE2 (X1 * 105) (Y1 * 105) (SEreverse * (0 RAND 0)) ((0 - 50) RAND 100) 100 2 (40 RAND 80) } TRIGGER SE2 { DRAW elementfire FILLEDCIRCLE ($0 / $4) ($1 / 100) $5 0 IF ($6 > 0) ELSE } Interaction Infurno Infurno3 Infurno Infurno 32768 ---------- Element Stuff Star 250 0 0 0 100 200 1 200 Star2 2768 Text Star Element None Star2 250 250 0 0 100 200 1 200 Star 2768 Text None TRIGGER A { DRAW 0 FILLEDCIRCLE X0 Y0 1 0 DRAW elementfire FILLEDCIRCLE X0 Y0 1 0 IF (REVERSE == 0) ELSE FOR SEcount FROM 1 TO 4 DO SE2 (X1 * 101) (Y1 * 101) (SEreverse * (0 RAND 0)) ((0 - 1) RAND 1) 100 2 (100 RAND 1) } InteractionTrigger Star Clear A 1000 -------------- Element Stuff ele 0 0 0 0 1 1 1 0 Clear 0 Text ele Element None ele2 250 0 0 0 1 1 1 0 Clear 0 Text ele2 Interaction ele Clear Clear ele2 2768 Interaction ele2 Clear Clear ele 2768 -------------- Element Stuff ele3 0 0 250 0 0 0 0 0 Clear 0 Text ele3 Element None ele4 250 0 0 0 0 0 0 0 Clear 0 Text ele4 Interaction ele3 Clear Clear ele4 30768 Interaction ele4 Clear Clear ele3 30768 TRIGGER A2 { DRAW 0 CIRCLE X0 Y0 1 0 DRAW elementele3 CIRCLE X0 Y0 1 0 IF (REVERSE == 0) ELSE FOR SEcount FROM 1 TO 4 DO SE2 (X1 * 101) (Y1 * 101) (SEreverse * (0 RAND 0)) ((100 - 1) RAND 1) 100 20 (1 RAND 1) } InteractionTrigger ele3 Clear A2 1000