/****************************************************************************/ /* Additional LGEO textures */ /* Written by Sven Moritz Hein */ /* sm.heinonline@freenet.de */ /* http://people.freenet.de/smhltec */ /* */ /* To add them, write this tag in the file "lg_color.inc" : */ /* #include "sm_textures.inc" */ /* */ /* THIS FILE IS IN NO WAY RELATED TO THE LEGO GROUP! */ /****************************************************************************/ #declare sm_ghost = texture { pigment { GreenYellow } finish { ambient 1 phong 0.3 phong_size 20 } } #declare sm_mars_red = texture { pigment { rgb <1, 0.4, 0.4> } finish { ambient 0.1 phong 0.3 phong_size 20 } } #declare sm_wood_brown = texture { pigment { rgb <0.45, 0.15, 0.05> } finish { ambient 0.1 phong 0.3 phong_size 20 } } #declare sm_clear_pink = texture { pigment { rgbf <0.85, 0.4, 0.75, 0.9> } finish { ambient 0.3 diffuse 0.6 reflection 0.25 refraction 1 ior 1.5 phong 0.3 phong_size 60 } } #declare sm_clear_real_light = texture { pigment { rgbf <1,1,0.80, 0.9> } finish { ambient 2.47 diffuse 0.6 reflection 0.25 refraction 1 ior 1.5 phong 0.3 phong_size 60 } } #declare sm_clear_yellow_light = texture { pigment { rgbf <0.99, 0.96, 0, 0.9> } finish { ambient 2.5 diffuse 0.6 reflection 0.25 refraction 1 ior 1.5 phong 0.3 phong_size 60 } } #declare sm_clear_red_light = texture { pigment { rgbf <1.0, 0.2, 0, 0.9> } finish { ambient 2.5 diffuse 0.6 reflection 0.25 refraction 1 ior 1.5 phong 0.3 phong_size 60 } }