//// 464 #declare _464_dot_dat = #if (QUAL = 0) box { <-10,-4,-100>, <10,24,20> } #else union { // Slope Brick Round 1 x 6 // Name: 464.dat // Author: Franklin W. Cain (fwcain@yahoo.com) // LDRAW_ORG Part UPDATE 2004-03 // KEYWORDS curved, rounded, slope, Alpha Team, Racers object { s_slash_464s01_dot_dat matrix <-1,0,0,0,1,0,0,0,1,0,0,0> } // mesh { smooth_triangle{<-10.00000, 0.00000,-20.00000>,< 0.00000,-0.99504,-0.09950>,<-10.00000, 2.00000,-40.00000>,< 0.00000,-0.98540,-0.16391>,<10.00000, 2.00000,-40.00000>,< 0.00000,-0.99022,-0.13171>} smooth_triangle{<10.00000, 2.00000,-40.00000>,< 0.00000,-0.99022,-0.13171>,<10.00000, 0.00000,-20.00000>,< 0.00000,-0.99504,-0.09950>,<-10.00000, 0.00000,-20.00000>,< 0.00000,-0.99504,-0.09950>} smooth_triangle{<-10.00000, 2.00000,-40.00000>,< 0.00000,-0.98540,-0.16391>,<-10.00000, 6.00000,-60.00000>,< 0.00000,-0.96541,-0.25694>,<10.00000, 6.00000,-60.00000>,< 0.00000,-0.97300,-0.22653>} smooth_triangle{<10.00000, 6.00000,-60.00000>,< 0.00000,-0.97300,-0.22653>,<10.00000, 2.00000,-40.00000>,< 0.00000,-0.99022,-0.13171>,<-10.00000, 2.00000,-40.00000>,< 0.00000,-0.98540,-0.16391>} smooth_triangle{<-10.00000, 6.00000,-60.00000>,< 0.00000,-0.96541,-0.25694>,<-10.00000,12.00000,-80.00000>,< 0.00000,-0.93826,-0.34338>,<10.00000,12.00000,-80.00000>,< 0.00000,-0.94804,-0.31536>} smooth_triangle{<10.00000,12.00000,-80.00000>,< 0.00000,-0.94804,-0.31536>,<10.00000, 6.00000,-60.00000>,< 0.00000,-0.97300,-0.22653>,<-10.00000, 6.00000,-60.00000>,< 0.00000,-0.96541,-0.25694>} smooth_triangle{<-10.00000,12.00000,-80.00000>,< 0.00000,-0.93826,-0.34338>,<-10.00000,20.00000,-100.00000>,< 0.00000,-0.92848,-0.37139>,<10.00000,20.00000,-100.00000>,< 0.00000,-0.92848,-0.37139>} smooth_triangle{<10.00000,20.00000,-100.00000>,< 0.00000,-0.92848,-0.37139>,<10.00000,12.00000,-80.00000>,< 0.00000,-0.94804,-0.31536>,<-10.00000,12.00000,-80.00000>,< 0.00000,-0.93826,-0.34338>} } } #end