Outbreak
The world has always been a place of hope, of dreams, of happiness. It was also a place of wars, famines, and killing. But the thing is that we, humans, evolve. We make ideas, and grow. The human race boomed, and "evolved" after the cotton gin, the telephone, and the airplane. In the 21th century, we humans have almost unlocked the DNA code. But what we found we feared.
The government put it beyond top secret. We humans had begun something thought never possible. We began doing something horrifying, or at least to the Government it was horrifying. We had begun the 'first' stage of "evolving." In the years of 1990 to 1997 children born gained a gene called "PG." This gene grated a power to the child. The government was terrified. They knew these kids could possibly learn of these powers, and kill, steal, and just break the law. They thought that having no one know about this gene, the kids would never find out.
They were wrong.
Last year the gene had begun to copy itself. The powers then emerge once the gene gained enough mass. Many children that found this out killed or hurt someone as they did it. The gene emerged when the child wanted it, whether it because a bully was hurting them, or they were doing petty theft and anything in the middle. The government knew this would happen, even though they thought they could stop this. They killed these children, and made them look like they got killed by accident, whether a gang killed them, or they fell off a cliff. But, more and more popped up, and soon the government couldn't kill them all.
One child, Alex, a pyro, began to rally other children, now called "Outbreakers." They fought evil, and soon became a large organization. But, another Outbreaker, Steven, had begun to also rally other Outbreakers. They only did what they felt like, and committed crime.
Soon, Steven's and Alex's group clashed, and destroyed a town in the battle that followed. Alex, now knowing that the only way to have peace was to get rid of Steven's group, named his group "The Declaration" and vowed to rid of Steven's group. Almost copying Alex, Steve named his group "The Institute."
Now, in this year, 2008, the government has told the public of these "Outbreakers." The public now knows, and fears the Declaration and the Institute. The government has found that steel and quartz melted together, then shaped into a bullet, if it hits the Outbreaker, kill the PG gene.
All out war has begun, and you can't go to a city without having a battle. This is where you come in. Fight, protect, and have fun!
Whoa, a big story. But, welcome to the Outbreak RPG! This takes place this year (2008), so history hasn't changed. So, it should be easy to understand. Now, much of the story is up to you guys. I'm gone till' five on most days, so this RPG, well it may be high, isn't the first thing on my list. 7th grade is upon me, so I get four hours on Bzpower. So, you guys move this along when I'm gone, as I don't want it to be like my last RPG, where I had to manhandle the thing to keep it going, and then gave up on it. So, let us start off this thing. Read on.

The Recent happen's

Well, Outbreak has grown large, and is moving onto the next story arc, so you need to know what has happened. There was a largish battle between the Declaration and Institute. In that, Alex and Matt went nova, and blew up basically all the Institute, ending that threat for the moment. After that, the Declaration carried on with stuffs. After a few days, the Beings arrived, wanting the Answer. Alex's body was destroyed before they all could get it, and it enraged them. Angry, they copied then destroy Earth, sending it off orbit. The Government pulled together all the army, and sent them all to invade New York City, so that all the Outbreakers could be killed in a swift blow. That failed when Alex started up a Outbreak Blast, leveling what was left of NYC, and killing all the men.

After that, the Earth had gone far enough out of course to begin to feel cold. Ice and snow started to fall, blanketing the Earth in white. The oceans froze up, and soon, the Earth was no longer a green and blue ball. It was all white. There was only one place left on Earth that could keep the Outbreakers alive, that being Cuba. When the Beings set it up, they made it as a place that would draw from the Earth's core, not the surrounding air. The Outbreakers began to migrate, walking for weeks. Rand, Alex, and Satsuki flew around to make sure that Cuba could be habited, and after they did, Alex flew back to lead to migrating group.

After three weeks of riding mammoths, the Outbreakers reached Cuba. They settled down, beginning work on their homes. Four months went by, and during that time Alex and Rand had set up a government. Then, the old killer of the Outbreakers, Mark, came to Haven, searching for the remaining Outbreakers. When he was found, many threats were given to kill him. In the end, Alex let him go free, under the reasoning that Mark was just a old man now. Outside of Cuba, in Florida, half a million human survivors found out where the Outbreakers were. They charged into Haven, and began killing Outbreakers with Qartz. In the meantime, Earth had gone far enough out of orbit to enter the Asteroid Field. Rocks of all sizes rained down on Earth, many taking out the remaining humans. After the fight with the humans was over, many waited in their homes well the planet was bombarded with asteroids. After a few weeks, the planet passed out of the Field, and regained a orbit. This orbit, however, was far out in space, edging near Jupiter. Cold struck down harder on the planet, and it was suicide to go out at night.

Fourteen years went by. Over that time, new Outbreakers came about, and many were trained by Alex. But, not all would go well. Luke, a leading Council member, was sent out to investigate why the ice around Haven was making strange noises. Luke found the answer to why, but it came at a price. Steven's mind was wandering around in the ice. When Luke came close, Steven entered Luke's mind, and took control. Steven, now in the body of Luke, went back to Haven, and ordered a Council meeting. All Council members came, and Steven wiped almost all of them out. Alex was the last to fall, having Luke's sword go through his heart. After that, Steven found his old followers, and soon a new order had began. Another full year went by, Outbreakers fearfully living their lives.

This is where you start now.
The Rules.
1-All Bzpower rules. No trolling, flaming, spamming, such things.
2-Keep the killing down and such. Don't go "Rich used his power over metal to take all of the iron in the guard's blood and from it into a ball, and made him slowly bleed to death." Get my point?
3-Only two characters.
4-Follow the staff, but free feel to question them. Meaning, if you think they're doing something wrong, unfair, or just out think they're wrong, say it. You aren't going get banned for it. I in fact want to know if my staff is doing something underneath my nose. But this does not mean you can start flaming the staff members. This rule only applies if you feel the staff are doing something wrong.
5-Have fun, but don't take out the fun for others. Always winning isn't going get you anywhere. You're not a level#7 Outbreaker, and you're likely not to get to be one for a loong time. So, you not always going win, and should you start doing this, your going get wacked by Alex or Steven. Trust me, that will hurt your character. ;)
5-[s] Seeing someone pointed this out the hard way, your charie MUST start at level one. Only staff pick what level they start at.[/s] [This rule has been changed slightly. You now start at level three.]
IF you don't follow the rules . . .
1-A OOC telling you to stop.
2-A pm telling you to stop.
3-You get hurt by my characters, or one of the staff's guys.
4-You get killed in the RPG.
5-You're banned. You don't come back after this.
*As a side note, if you get banned, I may ask you if you want to come back. But as a rule of thumb, if you get banned, don't think the next day I'm going ask you to come back. Trust me. It won't happen that much.*
*And as another side note, what punishment you get is in the eyes of the staff member giving it. If he or she feels you did something bad enough to skip punishment 1 and 2, and dish out a rank three punishment, then that's fine. Now, you can complain, but in the end, if you don't like it, and I find it fine, your stuck. If I don't like it, then the punishment is revoked.*
Hopefully I won't need to do the 5th one ever in this RPG.
The Levels:
Well, seeing there is a level for the powers, I'll have to give them out. (Note: I use the a pyro's and metal-bender powers. So replace the fire/metal power with your power.)
Level#1: Basic power level. You can do basic stuff. Everyone put the staffies starts with this. (E.G. Tossing fire balls.)
Level#2: Just a bit higher level, do bit more power full stuff. (E.G. throwing many fire balls. :P )
Level#3: This is were it starts getting better. You can create your power out of air. Such as, creating fire in the air, creating telepathic disks in the air, etc. If you're not sure what your power would be with this, PM me. And you may think, "Well, doesn't every thing have to be created out of thin air for my power?" Wrong. Before this, your power must come out of your body. Lets say you have fire power, then before this level, if you make fire, then it must be on or close to your body. But once you hit this level, you can create your power away from your body.
Level#4: With this, you can control your power better. Such as keeping a gas tank form exploding, even with flames on it. Or keeping a bomb together by holding the metal together. You get it.
Level#5: You gain huge control over your power. By what I mean, you can begin doing things like absorbing your power, like absorbing fire, metal, you know. Also, you can begin to use your power to teleporting, should your power allow. Like, for me, I can use my mastery over my fire power to teleport, as long as there is a fire or heat where I teleport. So, you get what I mean? Also a guy with power over metal could, in theory, should him be a master, teleport anywhere, seeing there is rock and stone everywhere. If you don't understand, give me a PM. I'm sure that all the powers I get hit with I can give this level to.
Level#6: Almost to mastery. You can now use the power which would be right next to your power. I know that makes no sense, so look at it this way. Fire is to heat. Metal is to rock. Telepathy is to telekinesis. Get my drift?
Level#7: Mastery. You've got complete control over your power. I'm not going care to explain this, because you're not going get here anytime soon. Once you do, I'll PM the details. But you're unlikely to get it within six months, or even a year. So don't get your hopes up. Only the old veterans get to be one.
Now, you ask, "How do I level up?!"
Answer, well, there are different ways.
[s]1# Every 150 IC's will give you a level up. But note, that takes a long time to get that many posts, and if you have, say, 125 IC's, then I level you up, then you have to start over. But as a friend of mine suggested, your posts should be with good grammar, and you should, once you hit this, be trust worthy enough to handle it.[/s] [This was just waaaaay to hard to keep up with.]
2# The easiest, in my book. I level you up for good behavior, good RPGing, or just if I feel like it. But don't think the latter will happen a lot, cause I'll do it for the sake of the plot, but not just for want. ;)
The Sign Up Sheet.
Well, you need this to join.
Username: (You know, your Bzpower username.)
Name: (Name, full name, nick name, etc.)
Age: (26-33.)
Side: (The New Order, The New Declaration, or The Wanders.)
Power: (Your power... Try to make sure that I can understand the power, and don't just say "Iron power" or something. Also, don't make uber powers. By what this means, you can't say "He's got control over time." Cause that is just to powerful. You can do a lot with it, even at level 1. Look at my sheets if you don't know how to describe.)
Looks: (Hair, clothing, eyes, etc.)
Bio: (Your life before this. Quite frankly, its up to you to fill here. There is no form to a bio, you just post your past, anyway you want.)
The Staff Members.
These are the guys that make this RPG a fun place. They keep the rules, and give me tips on what to do.
Toa Humva Of Alex:
Me, the all mighty staffie. :P I run the RPG, and make sure its running in tip top shape.
Spink:
The second in command. He helps me out in the story, and has all the powers I have. Sadly, Spink has kinda left. Don't send him anything regarding stuffs
Shard:
The guy in Spinks place now. He has all the powers I have.
Rockhound:
My Moderator/Recapist. He makes sure the rules are followed, and when he finds a broken rule, he can give out a punistment to rank three, and reports it to me so I can make sure it was fair. Also, he can give out levelups. As Recapist, it is his job to give recaps.
Zarwin:
My Helper staff. He can give out punishments up to rank three, and reports it to me. He can't give out levelups, though.
Fractions:

Story arc one:

Declaration;
The Declaration is the good guys. They fight bad and do fun things. But does the name fit? Remember, it was formed to fight Steven. Declaration means 'A formal statement or announcement. An act of declaring.' Alex declared that he would destroy Steven, and his group. So, yes, the name fits.
Institute;
The Institute are the bad guys. They run around stealing, and doing things. But, their goals are much more than that. They want the human race to understand they are more powerful, thus higher up in the chain of command. Now, does their name fit? Institute means 'An organization for the promotion of science, education, etc. >verb Begin or establish. Appoint to a position, especially as a cleric.' Steven wants to train Outbreakers to use their powers. In away, the Institute's men are always more powerful. Now, the root of the word is 'Latin instituere 'establish'.' So, Steven is 'establishing' a group were Outbreakers can show humans that they are higher up.
Silence;
The Silence is a very interesting group. They are not Merc, but work for many people. They do dealings with any they like, but still may deal with someone they don't like. Also, the group follows Ben's beliefs, which came that any Outbreaker worthy enough is to do 'retribution' to sinners.

Story arc two:

New Order:

This group is in Steven's command. They do anything to make sure that his will is served.

New Declaration:

The group that fights Steven. This is composed of different Outbreakers that once served Silence or the Declaration. Their leader, a shadowily figure, is unknown to most. His command is always followed, though.

The Wanders:

A group of Outbreakers that are brave enough to go out into the cold, and begin a trek for New York City. They do not want Steven ruling them, thus they have followed Rand's son, Ilum, to the city.

The Players.
Moved to second post