April 2016

dude1818:

homestuckbecausereasons:

roachpatrol:

beldaran:

I keep seeing people talking about how the Game Over timeline characters were so much more well developed in this or that way, and that the new timeline’s versions are shallow and underdeveloped, and I strongly disagree.

The Game Over timeline characters were miserable. They weren’t “more developed” in any ways that were healthy or reasonable for 13-16 year old children.

Rose was allowed to wallow in her depression over her mother’s death to the point that she developed what would have been a life-long struggle with alcoholism.

Dave stayed caged and closeted about the abuse he suffered, and probably hadn’t come to terms with how immature he’d been about sexuality. He had a miserable relationship with Terezi that ended when she left him for an abusive fuckstick version of Gamzee.

Terezi, again, was miserable. The shit she went through is not something I’d wish on any teenager, no matter how much her angst eventually led to interesting discoveries about herself. She should be allowed to have those discoveries throughout the course of her life, not all at once because she’s been abused, manipulated, and left for dead.

Karkat was also completely miserable; the fact that he had so much affinity for and spent so much time with the dead versions of his friends instead of the LIVING ones who needed him speaks to a profoundly fucked up depression that a kid his age should not have to deal with. I’m not mourning the Karkat who missed Alternia, who still clung to the idea that HIC was the ultimate badass and who’s greatest ambition was STILL to be a general in her endless army of canon fodder.

I don’t know why so many people want the miserable versions of these children back, but please try to understand that trauma and angst is not character growth. Like Hussie is clearly communicating over and over again right now, just… let them be kids.

(I didn’t mention Vriska because fuck Vriska, I really hope something happens so that her stupid bullshit plan fails because having her succeed would just confirm for her that she’s the best at everything ever and sorry but validated narcissists are not my cup of tea. That it took eons for (vriska) to have the slightest, most minuscule amount of character development really speaks to who she is as a person. All I want in life is for (vriska) to find a way to cross the barrier between life and death and kick Vriska’s ass.)

huh. you know what, i was definitely in the ‘moping about game over kids’ camp but i changed my mind now. i like what you’re on about here. 

Yes, this perfectly puts how I feel about Game Over. (Well, I also think thematically it was pretty appropriate, but that’s beside the point and mostly because I’m a newcomer, I realize.) 

It feels like the end of the NGE anime vs. the End of Evangelion movie. Like, the end of the anime had Shinji happy and connected to society and his friends, but the movie was dramatic and had robot fights, so people liked it better, even though it ended with everyone dead and Shinji miserable. And post-Game Over we’re still promised exciting fights so it’ll be great!

I still believe that Game Over wouldn’t have been half as bad for anyone except that stuff outside of Hussie’s control made the Gigapause last way longer than it was supposed to, so everyone got really attached to the pre-Game Over kids, and got really invested in how they specifically would get happy again. So I kind of really hate seeing people blame Hussie for what they perceive as bad writing, when the writing is fine, it’s just that there was so much expectation that was frustrated. Which is fine! Frustrated expectations suck and I have definitely quit shows and books over them, but the Game Over wasn’t bad writing. 

Plus the new updates have shown us that their development isn’t going to be abandoned. 

Counterpoint: say you have a pet dog and it’s feeling under the weather. You take it to the vet to see about getting it treatment to help with whatever doggie ailment it has, but instead the vet just euthanizes it and gives you a new dog, claiming all the while it’s actually the same dog you came in with. That’s what Hussie did with the characters in Homestuck.

Of course the GO characters weren’t in healthy places, and of course trauma isn’t necessary for character development (though it does serve as a useful tool in narratives), but the new characters have almost nothing at all. The new characters have maybe a month of on-screen development (since if it’s not on-screen, it doesn’t count for us, the audience). Sure, it’s been a month of positive changes, but compare that to the years of watching the GO kids. I was emotionally invested in them. While I hope the kids end up in good places, it doesn’t matter unless I can watch the journey.

Rather than new Rose beating her alcoholism in a recap montage, we should have seen GO!Rose follow an arc sort of like Roxy’s. GO!Dave should’ve been the one to have the heart-to-heart with GO!Dirk. GO!Terezi was miserable, but she learned something important from killing Vriska way back when and after the big GO battle. This Terezi has learned nothing, and is still in an abusive relationship, but now <> with Vriska instead of <3 with Gamzee. Her position has not changed at all.

I don’t want these kids back miserable; but I do want them back.

Your dog analogy is just not right at all. Here is a more accurate one:

Your dog has been getting progressively worse and worse, until it’s on the very edge of death. You take it to the vet to see if it can be fixed, and the vet tells you that it’s impossible to save it, However, if you let him euthanize the dog, he can bring it back to life right before it got sick in the first place and give it another shot.

THAT’S what actually happened.

I really do have sympathy for people who got attached to GO’s version of the characters, just because it took 3 years of real world writing to get there, and people who were there the whole time in the fandom had time to fill in affection and headcanon for those three years. I especially feel sympathy for Karezi fans because their entire relationship was essentially retconned. But if you actually look at the text, very little time is spent on the character development for these characters other than showing us how miserable they are. There’s a reason why Andrew skipped quickly through three years of development with those characters and focused more on the alpha session, Meenah, and (Vriska) than any other character. WE filled in the empty spaces he intentionally left so that we WOULDN’T get attached. If he had actually finished things on schedule, the retcon outcry wouldn’t be NEARLY as loud. Sadly, he didn’t, which is both outside of his control and his fault, but it’s not bad writing.

Ask almost anyone who actually started and finished Homestuck after the retcon had already happened. The retcon is fine and nothing of value was lost. Andrew didn’t kill the characters we loved and replace them with dopplegangers. He gave the characters we loved another chance. What WAS lost is the value that WE built around it, all our attachment to events and the world that we constructed around them.

Like, I get it. I do. But try doing a full reread with an open mind and you’ll see what I mean. I did, and I realized that GO and the retcon were not only inevitable, they were full on telegraphed from the beginning. The feeling of loss we experienced wasn’t on Hussie. It’s on us.

purplepurpleunicornsparkle:

I did Homestuck bingo. I read basically all of Homestuck over three months and got caught up with it about a week ago, here are my predictions, hot off the presses.

Oh hey look it’s my extremely embarrassing pre-Game Over bingo card. Thought I’d jump on and do an updated one for the ending as it stands now, as well as a WISHLIST bingo card where I put everything that I HOPE will happen but don’t want to wager WILL happen.

Say, would you know whats gonna happen after homestuck?

ipgd-deactivated20190502:

time will continue to progress in a linear fashion

yeah we’ll just see about that, I’m not convinced

yes checks out

stormbourne-art:

loose redraw of http://stormbourne-art.tumblr.com/post/139444607413/so-lets-cause-a-scene-clap-our-hands-and-stomp

I fully believe one day dirk will not be decapitated in a desperate gamble to save everyone. one day.

oh damn this is so good tho

grimdarkmatt:

Have some boys gettin all excited about their accomplishments in battle and kissing their striders due to adrenaline.

art from people who ship both of my ships. priceless. treasure.

Do you think we'll get a confirmation scene in the next few updates?

dyonoi:

i… kind of hope not? i mean if today’s update indicates a pattern of guest panels with no dialog until 4/13, then no. like if we get a panel of dave and karkat kissing or talking to jade and john about it but no dialog again ill be really disappointed….. i mean a really cute hug now and then a conversation-heavy scene with a kiss later in act 7 is what im hoping for

for that matter if we get the same thing with dirk and jake talking to each other but no dialog either…. uh yeah 8|;; im a little worried lmao i just want dialog and i was really sad that we didnt get any today

this is like my entire life right now

I’m desperate enough for fucking dialogue at this point that this actually soothes me. smh I’m losing my mind.

paperseverywhere:

*lies down*

im not ready

The ultimate problem with Homestuck’s ending is how it’s obvious that it was Andrew Hussie’s original planned ending.

You know. The ending from back when Homestuck was supposed to be shorter than Problem Sleuth. The ending from back when Homestuck was going to be done in a year. The ending from back before the trolls were major characters, when Bec Noir was the final boss, and Act 6 was going to be shorter than Act 5.

The problem is that Homestuck grew and grew and grew. It swelled way beyond the borders of what Andrew Hussie had ever intended. His characters developed unintended depths and his mythos became unfathomably deep, riddled with questions and puzzles and loose ends, and his ending didn’t grow to meet that.

This ending would have been great if it had happened back at the end of Act 5 instead of Cascade. But it didn’t. It happened after 7 years of progressively wider and deeper plot points, character arcs, relationship development, and myth building.

It was a static ending to an organic story. If you can’t stick to a goddamn outline, don’t try to use the original ending you had planned before you deviated. It just cheapens and ruins both.

At this point my greatest fear is that the fandom will ragequit and THAT is what will end me. Right now, knowing that the epic salt might result in some really fucking awesome alternate endings and fanfics and fanarts and collaborative projects and shit is what’s keeping me going. I mean the ending was SO bad that literally 100% of it can just be fucking trashed because the whole thing was a nonsensical, pretty mess. And I’m really excited to see the fandom work within that and turn it into something great.

My fear is that they won’t and it’ll just be a completely fucking justified exodus away from homestuck in general as a response to that ending and like

Fuck that

I want to love Homestuck even MORE because of how shit that ending was. The fact that something I love so much could get such a crapass raw deal is so frustrating.

davekat and romance

quadrantconfusion:

okay so. Dave and Karkat didn’t kiss. but who has kissed onscreen? Rosemary, while Rose was fucked-up drunk. Meenah and Vriska probably got the cutest and most legitimately romantic kiss, but that went to hell real fast. All the rest of the kisses were…not great, actually. they were almost all coerced or one-sided. Equara’s fucked up blackrom smooch, Vriska assaulting Tavros, Roxy forcing Dirk to kiss her when they were trickstered, Jake kissing Dirk’s SEVERED FUCKING HEAD. In SBURB, kisses LITERALLY bring people back from the dead. In SBURB you kiss corpses. Not…really the best indicator of teh romances. 

Dave and Karkat have, in no particular order: 

held hands and beamed at each other; cuddled on the couch; shared headphones; paired off and teased each other the way couples do when they are very comfortable together; name-dropped each other to their friends and relatives. Karkat spent his whole hero speech gazing at the stars and thinking about Dave; gone right for each other after the battle, and got a very romantic panel–Dave with his arm around Karkat, Karkat smiling adoringly. 

Also, Vriska said they were in a quadrant, Jasprose said that it was the flushed quadrant. Fuck, we even got the Word of God. Honestly, they got a lot more than almost any other couple did. and it DIDN’T END TERRIBLY. They’re alive and probably as happy together as two prickly teenage trauma victims could be.

idek what i’m really trying to say here. i know a lot of people feel cheated, but we weren’t promised a kiss. we aren’t owed a kiss. Dave and Karkat are not queerbaiting–they legitimately care for each other. The evidence for that is in the text. a kiss is not the be-all, end-all of a romantic arc. 

I would completely agree with this and stand up and shout… if not for how godawful that last shot of them was. It was obvious that Andrew wanted to keep the endgame ships “vague” which is just code for “insulting.” Karkat was all grumpy cat and Dave was all cool kid. You know, the most absolute surface reading of their characters.

I mean, everyone got fucked in the ending not gonna lie but Dave and Karkat looking so unhappy and basic in their big last happy ending shot is just so shitty.

I still don’t call queerbaiting, though. DaveKat is 100% canon, 100% romantic, and was never intended to be written as vague.  Just because Hussie fucked up and did some myopic shit doesn’t undo that.

oh god this is too real it hurts

ikimaru:

final reward!

I thought they would be the ones claiming it but then it was John ah well, I’ve had the sketch of this around since 2014 so I thought time to finish it c:

they deserved it :(

Act 7 Analysis

heirloomairloom:

Here’s my analysis of how Act 7 went wrong.

I don’t think Act 7 is a bad ending. I think it’s straight up not an ending and wasn’t originally intended as such. First of all, you have to understand how Hussie put Homestuck together.

Keep reading

Good possible explanation for what exactly went so wrong in the Homestuck ending.

yusiyomogi:

mousathe14:

yusiyomogi:

the ending we deserved [Part 1 / ???]

I loved it until I saw Vriska and Terezi.

Leave Terezi alone, spider.

sorry, but vriska is the only person who makes terezi feel less dead inside :( at least for now

yusiyomogi:

the ending we deserved [Part 2 / ???] 

Part 1

Imma reblog this entire series, thanks

made a lot of progress on my act 7 theory here’s a rough draft

inksteaks:

every single time this floats across my fucking dash I laugh

sometipsygnostalgic:

ok i want you to reblog or reply to this post with…. ur favourite homestuck:

- John/Roxy
- Rose/Kanaya
- Dirk/Jake
- Davepeta/Jade

ayyy boring answers. fwiw I’m super passionate about all of these ships and none of them are lazy nonanswers.

Why "The Characters Escaped The Comic" Is Not a Satisfying Ending for Homestuck

There’s this one theory about the ending going around. That theory being that the reason Hussie thumbs-downed LE, the reason the animation cut off before the final battle, and the reason the door on the platform turned white is that the true purpose of the House Juju was just to end the comic, “freeing” the characters from the narrative.

image

There’s enough evidence to suggest that maybe that’s what happened. I’m not interested in disproving the theory,  just because Act 7 was vague enough on the details that, really, anyone’s theory is equally valid. What I do want to talk about is why that ending fucking sucks.

It’s strange because the main cast escaping from the time loops and causal obligations of Paradox Space was the ending I wanted. Always have. I remember a dark shadow settling onto me in Act 5, realizing the crushing inevitability in everything these characters did. No one’s choices mattered. There was no free will. Everything they did had already happened. That feeling of hopelessness is supported by the narrative – Rose’s attempt to thwart the narrative and destroy the Green Sun turned her into the very author of its hold over reality. That bullshit feeling of being “suckered” by the narrative was cut with the victory of Jade literally breaking through the fourth wall. But even that was fore-ordained. More causal bullshit. The kids never truly had control over their destinies, and they knew it.

Wait. So why is Act 7 as an escape from the narrative unsatisfying?

It has to do with agency.

Hey, let’s change gears and  talk about the ending of a movie from the 90s. What’s more Homestuck than that?

image

I actually love this type of ending a lot, and here’s a movie that fucking nailed it. The Truman Show, for all of you way younger than me, is a movie about a guy whose entire life is a narrative. As a baby, he was chosen to be the star of a pioneering new television show. Truman’s lived his entire life in a dome, surrounded by actors who are paid to be his family, friends, and coworkers. The director manipulates his life by introducing elements as plot twists and drama. Ultimately, Truman realizes that his world is fake and ties to escape from it.

In the final scene, Truman reaches the edge of the dome. The director reaches out to him like the booming voice of god, telling him that, yes, his entire world might be artificial, but it’s also safe and familiar. The world outside is frightening and nothing is certain. Truman decides that, despite understanding this, it’s better to be in control of his own destiny. He makes his choice, takes a bow, recites his catch phrase, and leaves the dome. The movie ends immediately here, because there are no cameras to document what happens from there. Awesome, ambiguous ending that nails its themes.

The key word in what makes it so good? CHOICE.

Okay. Back to Homestuck.

image

I started getting nervous last year when Arquius began to release the grist hoards. I was struck by the fact that I didn’t know why the kids were actually trying to make this frog. I couldn’t remember them talking about wanting to beat the game. I never got the sense that they particularly wanted to be gods of a new universe. They always just seemed to  be fighting for their lives, thrown from one crisis to another and swimming against the current. Pages upon pages upon pages of dialogue, and I can’t recall one single time when any of the eight kids talked about what happened after the game, not even with the trolls, who had actually done it before and did have some feelings about it. The thing was, Sburb was never the enemy. Paradox Space was. And making a new frog seemed to play right into what Paradox Space wanted. One more universe to seed and eventually destroy, continuing the cycle forever.

Thematically, everything was leading up to an ending where the characters overcame the grip of Paradox Space and made their own destiny. But instead, they killed some bosses and made their frog.

image

There’s no reason why this frog is different. We aren’t given any indication that this is a special frog. It was made the same way as any other frog. The kids just did exactly what the narrative wanted them to, smiling vacantly up at old Bilious Slick and then going through the door, ostensibly walking into yet another Paradox Space controlled universe and seeming, somehow, entirely satisfied with it.

image

Why do they look so fucking happy? What did they actually accomplish, here?

Maybe the House Juju did release the kids from the confines of Paradox Space. Maybe its entire purpose was ending Homestuck, which took away Lord English’s power. But that’s a bullshit, unsatisfying ending, because it happened entirely by accident. Vriska thought it was a powerful relic that would destroy Lord English. And the kids? They didn’t think jack shit. They didn’t know what the Juju would do. They didn’t know Calliope intends to collapse the sun. They didn’t know ANYTHING.

In the final moments of Homestuck, the characters we’ve spent seven years and ten thousand pages with end the narrative the exact way they started it: with absolutely zero control over their destinies. Only now, they seem perfectly happy about it.

It doesn’t matter whether they escaped the comic or not. A victory without a choice is just a fucking coincidence. And the only choice they made was to walk through that damn door and start the cycle all over again.

Karkalicious was a good song everyone’s just in denial

oh no you didn't

yes i did

gay an happy

thatssocreepy:

Yes. 

All of my OTP will and nobody will tell me otherwhise. 

They’re all gay an happy. 

my people

Why "The Characters Escaped The Comic" Is Not a Satisfying Ending for Homestuck

not-terezi-pyrope:

stormsbourne:

purplepurpleunicornsparkle:

There’s this one theory about the ending going around. That theory being that the reason Hussie thumbs-downed LE, the reason the animation cut off before the final battle, and the reason the door on the platform turned white is that the true purpose of the House Juju was just to end the comic, “freeing” the characters from the narrative.

image

There’s enough evidence to suggest that maybe that’s what happened. I’m not interested in disproving the theory,  just because Act 7 was vague enough on the details that, really, anyone’s theory is equally valid. What I do want to talk about is why that ending fucking sucks.

It’s strange because the main cast escaping from the time loops and causal obligations of Paradox Space was the ending I wanted. Always have. I remember a dark shadow settling onto me in Act 5, realizing the crushing inevitability in everything these characters did. No one’s choices mattered. There was no free will. Everything they did had already happened. That feeling of hopelessness is supported by the narrative – Rose’s attempt to thwart the narrative and destroy the Green Sun turned her into the very author of its hold over reality. That bullshit feeling of being “suckered” by the narrative was cut with the victory of Jade literally breaking through the fourth wall. But even that was fore-ordained. More causal bullshit. The kids never truly had control over their destinies, and they knew it.

Wait. So why is Act 7 as an escape from the narrative unsatisfying?

It has to do with agency.

Hey, let’s change gears and  talk about the ending of a movie from the 90s. What’s more Homestuck than that?

image

I actually love this type of ending a lot, and here’s a movie that fucking nailed it. The Truman Show, for all of you way younger than me, is a movie about a guy whose entire life is a narrative. As a baby, he was chosen to be the star of a pioneering new television show. Truman’s lived his entire life in a dome, surrounded by actors who are paid to be his family, friends, and coworkers. The director manipulates his life by introducing elements as plot twists and drama. Ultimately, Truman realizes that his world is fake and ties to escape from it.

In the final scene, Truman reaches the edge of the dome. The director reaches out to him like the booming voice of god, telling him that, yes, his entire world might be artificial, but it’s also safe and familiar. The world outside is frightening and nothing is certain. Truman decides that, despite understanding this, it’s better to be in control of his own destiny. He makes his choice, takes a bow, recites his catch phrase, and leaves the dome. The movie ends immediately here, because there are no cameras to document what happens from there. Awesome, ambiguous ending that nails its themes.

The key word in what makes it so good? CHOICE.

Okay. Back to Homestuck.

image

I started getting nervous last year when Arquius began to release the grist hoards. I was struck by the fact that I didn’t know why the kids were actually trying to make this frog. I couldn’t remember them talking about wanting to beat the game. I never got the sense that they particularly wanted to be gods of a new universe. They always just seemed to  be fighting for their lives, thrown from one crisis to another and swimming against the current. Pages upon pages upon pages of dialogue, and I can’t recall one single time when any of the eight kids talked about what happened after the game, not even with the trolls, who had actually done it before and did have some feelings about it. The thing was, Sburb was never the enemy. Paradox Space was. And making a new frog seemed to play right into what Paradox Space wanted. One more universe to seed and eventually destroy, continuing the cycle forever.

Thematically, everything was leading up to an ending where the characters overcame the grip of Paradox Space and made their own destiny. But instead, they killed some bosses and made their frog.

image

There’s no reason why this frog is different. We aren’t given any indication that this is a special frog. It was made the same way as any other frog. The kids just did exactly what the narrative wanted them to, smiling vacantly up at old Bilious Slick and then going through the door, ostensibly walking into yet another Paradox Space controlled universe and seeming, somehow, entirely satisfied with it.

image

Why do they look so fucking happy? What did they actually accomplish, here?

Maybe the House Juju did release the kids from the confines of Paradox Space. Maybe its entire purpose was ending Homestuck, which took away Lord English’s power. But that’s a bullshit, unsatisfying ending, because it happened entirely by accident. Vriska thought it was a powerful relic that would destroy Lord English. And the kids? They didn’t think jack shit. They didn’t know what the Juju would do. They didn’t know Calliope intends to collapse the sun. They didn’t know ANYTHING.

In the final moments of Homestuck, the characters we’ve spent seven years and ten thousand pages with end the narrative the exact way they started it: with absolutely zero control over their destinies. Only now, they seem perfectly happy about it.

It doesn’t matter whether they escaped the comic or not. A victory without a choice is just a fucking coincidence. And the only choice they made was to walk through that damn door and start the cycle all over again.

Good post.

This wraps up a lot of the problems I have with the “escape from the comic” idea. I can accept that perhaps that’s what happened. It even seems very likely that Hussie would have wanted us to get that out of it. It’s up his narrative alley.

But it’s told badly and there’s no sense of satisfaction with it because the kids stumble into it. They don’t make the choice to escape paradox space/”the narrative” willingly – which is where I’d been guessing the story would go since act 5, so it’s not like I’m just angry that my theories were thwarted. I’ve been guessing at this sort of ending for a long time. I just never guessed it would be so dissatisfying. That they would escape the narrative almost accidentally. And that they would do so after forty pages and half an hour of animation without dialogue in a comic whose main strength is fucking dialogue! 

I see the post about this theory circle a lot and it always ends with someone else saying “wow, I guess we all have to go sit in the corner agreeing this was really clever now” and … well, fuck that, no I don’t. There’s nothing clever about it. It’s been done before. It’s been done better before. Undertale captures stuff about stories and leaving them behind better. The Truman Show deals better with the idea of escaping an actual “narrative.” Homestuck’s execution in comparison just feels clumsy. 

(This isn’t even touching on the lack of resolved character arcs or the goddamn mystery of when and why Caliborn’s masterpiece happens.)

Honestly? Fair enough.

Whether my post is accurate or not, there are definitely a lot of things left wanting about the ending. I personally was and am disappointed with the execution, and although I do appreciate the symbolism and the broad way that the ending worked out, I was never claiming in my theory that I’d come up with some sort of redemption for a fairly lacklustre ending.

Is it an ending that I can now appreciate more? Yes.

Is it an ending that I enjoy? … Maybe. It’s certainly not perfect, and does sort of a disservice to the brilliance that was Act 5, and Cascade. That doesn’t mean I can’t enjoy it at all, though.

Is my theory post enough to redeem what was, certainly arguably, a fairly (possibly seriously) flawed endgame execution?

I think the answer is that it depends on your mileage and personal perspective.

FWIW, my post wasn’t meant as a call-out of yours. I’ve seen versions of this theory around a lot of different places, though your post was the most prolific. Your work was well written, well thought out, and well put together. Like I said, I’m not really interested in discussing whether or not your theory is accurate, per se. It’s interesting and you make a good case for why it might be.

This post is specifically meant as a take down of whether or not the ending you (and others) propose is a GOOD ending. Does successfully decoding Act 7 mean anything when the decoded message is just as if not more disappointing than the surface reading? That’s what I’m interested in discussing here. A meta ending only works if it suits a work’s meta themes. I’m arguing that this one doesn’t.

artsyunderstudy:

I felt my feet lift off the ground
And my heart was screaming
At my bones
I need you closer

oh damn is it hot in here

Why "The Characters Escaped The Comic" Is Not a Satisfying Ending for Homestuck

yourfictionmyreality:

not-terezi-pyrope:

not-terezi-pyrope:

stormsbourne:

purplepurpleunicornsparkle:

There’s this one theory about the ending going around. That theory being that the reason Hussie thumbs-downed LE, the reason the animation cut off before the final battle, and the reason the door on the platform turned white is that the true purpose of the House Juju was just to end the comic, “freeing” the characters from the narrative.

There’s enough evidence to suggest that maybe that’s what happened. I’m not interested in disproving the theory,  just because Act 7 was vague enough on the details that, really, anyone’s theory is equally valid. What I do want to talk about is why that ending fucking sucks.

It’s strange because the main cast escaping from the time loops and causal obligations of Paradox Space was the ending I wanted. Always have. I remember a dark shadow settling onto me in Act 5, realizing the crushing inevitability in everything these characters did. No one’s choices mattered. There was no free will. Everything they did had already happened. That feeling of hopelessness is supported by the narrative – Rose’s attempt to thwart the narrative and destroy the Green Sun turned her into the very author of its hold over reality. That bullshit feeling of being “suckered” by the narrative was cut with the victory of Jade literally breaking through the fourth wall. But even that was fore-ordained. More causal bullshit. The kids never truly had control over their destinies, and they knew it.

Wait. So why is Act 7 as an escape from the narrative unsatisfying?

It has to do with agency.

Hey, let’s change gears and  talk about the ending of a movie from the 90s. What’s more Homestuck than that?

I actually love this type of ending a lot, and here’s a movie that fucking nailed it. The Truman Show, for all of you way younger than me, is a movie about a guy whose entire life is a narrative. As a baby, he was chosen to be the star of a pioneering new television show. Truman’s lived his entire life in a dome, surrounded by actors who are paid to be his family, friends, and coworkers. The director manipulates his life by introducing elements as plot twists and drama. Ultimately, Truman realizes that his world is fake and ties to escape from it.

In the final scene, Truman reaches the edge of the dome. The director reaches out to him like the booming voice of god, telling him that, yes, his entire world might be artificial, but it’s also safe and familiar. The world outside is frightening and nothing is certain. Truman decides that, despite understanding this, it’s better to be in control of his own destiny. He makes his choice, takes a bow, recites his catch phrase, and leaves the dome. The movie ends immediately here, because there are no cameras to document what happens from there. Awesome, ambiguous ending that nails its themes.

The key word in what makes it so good? CHOICE.

Okay. Back to Homestuck.

I started getting nervous last year when Arquius began to release the grist hoards. I was struck by the fact that I didn’t know why the kids were actually trying to make this frog. I couldn’t remember them talking about wanting to beat the game. I never got the sense that they particularly wanted to be gods of a new universe. They always just seemed to  be fighting for their lives, thrown from one crisis to another and swimming against the current. Pages upon pages upon pages of dialogue, and I can’t recall one single time when any of the eight kids talked about what happened after the game, not even with the trolls, who had actually done it before and did have some feelings about it. The thing was, Sburb was never the enemy. Paradox Space was. And making a new frog seemed to play right into what Paradox Space wanted. One more universe to seed and eventually destroy, continuing the cycle forever.

Thematically, everything was leading up to an ending where the characters overcame the grip of Paradox Space and made their own destiny. But instead, they killed some bosses and made their frog.

There’s no reason why this frog is different. We aren’t given any indication that this is a special frog. It was made the same way as any other frog. The kids just did exactly what the narrative wanted them to, smiling vacantly up at old Bilious Slick and then going through the door, ostensibly walking into yet another Paradox Space controlled universe and seeming, somehow, entirely satisfied with it.

Why do they look so fucking happy? What did they actually accomplish, here?

Maybe the House Juju did release the kids from the confines of Paradox Space. Maybe its entire purpose was ending Homestuck, which took away Lord English’s power. But that’s a bullshit, unsatisfying ending, because it happened entirely by accident. Vriska thought it was a powerful relic that would destroy Lord English. And the kids? They didn’t think jack shit. They didn’t know what the Juju would do. They didn’t know Calliope intends to collapse the sun. They didn’t know ANYTHING.

In the final moments of Homestuck, the characters we’ve spent seven years and ten thousand pages with end the narrative the exact way they started it: with absolutely zero control over their destinies. Only now, they seem perfectly happy about it.

It doesn’t matter whether they escaped the comic or not. A victory without a choice is just a fucking coincidence. And the only choice they made was to walk through that damn door and start the cycle all over again.

Good post.

This wraps up a lot of the problems I have with the “escape from the comic” idea. I can accept that perhaps that’s what happened. It even seems very likely that Hussie would have wanted us to get that out of it. It’s up his narrative alley.

But it’s told badly and there’s no sense of satisfaction with it because the kids stumble into it. They don’t make the choice to escape paradox space/”the narrative” willingly – which is where I’d been guessing the story would go since act 5, so it’s not like I’m just angry that my theories were thwarted. I’ve been guessing at this sort of ending for a long time. I just never guessed it would be so dissatisfying. That they would escape the narrative almost accidentally. And that they would do so after forty pages and half an hour of animation without dialogue in a comic whose main strength is fucking dialogue! 

I see the post about this theory circle a lot and it always ends with someone else saying “wow, I guess we all have to go sit in the corner agreeing this was really clever now” and … well, fuck that, no I don’t. There’s nothing clever about it. It’s been done before. It’s been done better before. Undertale captures stuff about stories and leaving them behind better. The Truman Show deals better with the idea of escaping an actual “narrative.” Homestuck’s execution in comparison just feels clumsy. 

(This isn’t even touching on the lack of resolved character arcs or the goddamn mystery of when and why Caliborn’s masterpiece happens.)

Honestly? Fair enough.

Whether my post is accurate or not, there are definitely a lot of things left wanting about the ending. I personally was and am disappointed with the execution, and although I do appreciate the symbolism and the broad way that the ending worked out, I was never claiming in my theory that I’d come up with some sort of redemption for a fairly lacklustre ending.

Is it an ending that I can now appreciate more? Yes.

Is it an ending that I enjoy? … Maybe. It’s certainly not perfect, and does sort of a disservice to the brilliance that was Act 5, and Cascade. That doesn’t mean I can’t enjoy it at all, though.

Is my theory post enough to redeem what was, certainly arguably, a fairly (possibly seriously) flawed endgame execution?

I think the answer is that it depends on your mileage and personal perspective.

That said, there is an epilogue that we have yet to see. Maybe, if the way the plot worked out meant that we didn’t quite see everything resolved, the epilogue will correct that.

(Hopefully it will be better than in my dream last night, wherein I dreamt that the epilogue was posted and it turned out to be a really short flash that explained nothing and just confirmed what the endgame ships were)

The thing that bugs me the most is that we shouldn’t have to rely on an epilogue just to get a coherent ending.

holler

what she says: I’m fine

what she means: Jake English’s first pysche-it-isn’t-really-him log with Dirk Strider was in November of 2011 and after five actual years of being teased with that nonsense all I got was awkward silent soccer

Why "The Characters Escaped The Comic" Is Not a Satisfying Ending for Homestuck

unless-we-choose-to-reverse-it:

purplepurpleunicornsparkle:

There’s this one theory about the ending going around. That theory being that the reason Hussie thumbs-downed LE, the reason the animation cut off before the final battle, and the reason the door on the platform turned white is that the true purpose of the House Juju was just to end the comic, “freeing” the characters from the narrative.

image

There’s enough evidence to suggest that maybe that’s what happened. I’m not interested in disproving the theory,  just because Act 7 was vague enough on the details that, really, anyone’s theory is equally valid. What I do want to talk about is why that ending fucking sucks.

It’s strange because the main cast escaping from the time loops and causal obligations of Paradox Space was the ending I wanted. Always have. I remember a dark shadow settling onto me in Act 5, realizing the crushing inevitability in everything these characters did. No one’s choices mattered. There was no free will. Everything they did had already happened. That feeling of hopelessness is supported by the narrative – Rose’s attempt to thwart the narrative and destroy the Green Sun turned her into the very author of its hold over reality. That bullshit feeling of being “suckered” by the narrative was cut with the victory of Jade literally breaking through the fourth wall. But even that was fore-ordained. More causal bullshit. The kids never truly had control over their destinies, and they knew it.

Wait. So why is Act 7 as an escape from the narrative unsatisfying?

It has to do with agency.

Hey, let’s change gears and  talk about the ending of a movie from the 90s. What’s more Homestuck than that?

image

I actually love this type of ending a lot, and here’s a movie that fucking nailed it. The Truman Show, for all of you way younger than me, is a movie about a guy whose entire life is a narrative. As a baby, he was chosen to be the star of a pioneering new television show. Truman’s lived his entire life in a dome, surrounded by actors who are paid to be his family, friends, and coworkers. The director manipulates his life by introducing elements as plot twists and drama. Ultimately, Truman realizes that his world is fake and ties to escape from it.

In the final scene, Truman reaches the edge of the dome. The director reaches out to him like the booming voice of god, telling him that, yes, his entire world might be artificial, but it’s also safe and familiar. The world outside is frightening and nothing is certain. Truman decides that, despite understanding this, it’s better to be in control of his own destiny. He makes his choice, takes a bow, recites his catch phrase, and leaves the dome. The movie ends immediately here, because there are no cameras to document what happens from there. Awesome, ambiguous ending that nails its themes.

The key word in what makes it so good? CHOICE.

Okay. Back to Homestuck.

image

I started getting nervous last year when Arquius began to release the grist hoards. I was struck by the fact that I didn’t know why the kids were actually trying to make this frog. I couldn’t remember them talking about wanting to beat the game. I never got the sense that they particularly wanted to be gods of a new universe. They always just seemed to  be fighting for their lives, thrown from one crisis to another and swimming against the current. Pages upon pages upon pages of dialogue, and I can’t recall one single time when any of the eight kids talked about what happened after the game, not even with the trolls, who had actually done it before and did have some feelings about it. The thing was, Sburb was never the enemy. Paradox Space was. And making a new frog seemed to play right into what Paradox Space wanted. One more universe to seed and eventually destroy, continuing the cycle forever.

Thematically, everything was leading up to an ending where the characters overcame the grip of Paradox Space and made their own destiny. But instead, they killed some bosses and made their frog.

image

There’s no reason why this frog is different. We aren’t given any indication that this is a special frog. It was made the same way as any other frog. The kids just did exactly what the narrative wanted them to, smiling vacantly up at old Bilious Slick and then going through the door, ostensibly walking into yet another Paradox Space controlled universe and seeming, somehow, entirely satisfied with it.

image

Why do they look so fucking happy? What did they actually accomplish, here?

Maybe the House Juju did release the kids from the confines of Paradox Space. Maybe its entire purpose was ending Homestuck, which took away Lord English’s power. But that’s a bullshit, unsatisfying ending, because it happened entirely by accident. Vriska thought it was a powerful relic that would destroy Lord English. And the kids? They didn’t think jack shit. They didn’t know what the Juju would do. They didn’t know Calliope intends to collapse the sun. They didn’t know ANYTHING.

In the final moments of Homestuck, the characters we’ve spent seven years and ten thousand pages with end the narrative the exact way they started it: with absolutely zero control over their destinies. Only now, they seem perfectly happy about it.

It doesn’t matter whether they escaped the comic or not. A victory without a choice is just a fucking coincidence. And the only choice they made was to walk through that damn door and start the cycle all over again.

That’s kind of the point, though. One of the big themes of the comic is the act of confronting inevitability.

One of the recurring themes of the comic is the act of escape; specifically, its futility. At no point was escape ever a realistic option for the characters, and attempts made to do so are cut brutally short by circumstances. Every single character struggles with that which confines them in the own way; hell, the act of setting the story within the context of a kind of game is a sort of irony. A game, symbolic of the act of escapism, is now a force which inevitably binds the players.

On that note, this ties back to the video games which inspired Homestuck. Part of me wonders just how valuable the idea of “choice” in games actually is, considering that you can never really change the game itself. You can direct small elements of the narrative. But the script is already written. The choice is ultimately illusory.

But even then, choice isn’t really the big theme here, and we could certainly argue about how much choice they actually had in the events of the game. There was, however, an omnipresent sense of inevitability, and that inevitability was embodied by Lord English. Omnipotent, time-travelling, a being you can’t run away from because… well, because he’s already there. To the trolls who saw him, they chose his form to represent Death itself. Indeed, all of the most powerful foes in Homestuck, like Doc Scratch, Jack Noir, and the Condesce, are impossibly powerful, to the point of being nearly unstoppable.

So we’re left with a situation where our heroes cannot escape their circumstances, and are facing down impossible foes.

And I appreciate that Hussie has the spine to write this kind of story.

It’s comparatively rare for heroes in fiction to truly face that which they cannot avoid, and we are lesser for it. Two choices are given, both of them difficult? Well, you can guarantee that the hero will find a way to make a third, where the consequences are minimal and the rewards are high. An enemy who has all the odds on their side? Ironically, in modern media, the underdog has the odds in their favour.

That’s not how real life works. Life is full of choices that have no third option, where we need to choose and live with the consequences of what we’ve done. Existentially, we are bound by laws that will always limit us. As much as we like to pretend otherwise, we will all grow old. We will all die. Nothing lasts forever, and there’s no avoiding it.

Homestuck refuses to be escapist in that regard. Well, it’s not against having the underdog prevail, because let’s be honest, that story is always fun. But the characters of the story are ultimately bound by forces much greater than themselves, and here’s where it all comes together: what defines the heroes of Homestuck is that they were the ones who confronted the inevitable, rather than running from it or submitting to it. Of all their choices, that was the only choice which mattered in the end.

So that’s what the ending was. The kids knew that they could never really escape Paradox Space, so they chose to take it on and do they only thing they possibly could: lock Lord English out of the universe, kill the baddies, and make a place for themselves. This was less of a victory coincidentally happening and more of relative victory in a universe where true victory is impossible. They cannot know the future, but they can rise to meet it.

And I will say that that is a satisfying ending. Like I said, I would certainly contest the lack of agency the kids had in setting that whole thing up. Either way, a story about inevitability ends not with the kids somehow taking a third option, but with the kids confronting that which they cannot escape. They couldn’t escape their choice, but they could find a best ending.

As God-tier Calliope said to her younger self, this is not so much about winning as it is about surviving.

And that’s exactly what the ending gives them. A chance to live.

This interpretation you offer pretty much ignores the entire crux of my argument.

I mean, this scenario you’ve outlined? This ending? Damn. It sounds pretty good. Give me that ending. An ending where the kids realize that there’s no beating the cycle. Where they try to struggle against Paradox Space only to realize that there’s no way to do so. That they can’t defeat a villain who’s undefeatable by his very nature. Where they face heartbreak and disillusionment, but then rally. Rise above it. Decide that giving up in the face of that crushing inevitability is a piss poor choice. That if you can’t win, at least you can live. That they might have to play into the system, but they can find their own happiness despite it. They can make their frog universe and make it as good as it can be. I really would have liked this ending because it would have focused on the characters. I really liked seeing Roxy and John struggle with existential despair in the Game Over timeline. It would have been cool seeing the characters face that sort of thing instead of finding a way out of it.

So, uh. Please! Show me where in the comic this happens. Show me where the characters actually realize the weight of their mortality, the pressure of Paradox Space. Show me where they decide that all they can do is rise above it and live with grace. Show me where they decide to “lock Lord English out of the universe,” instead of just forgetting that Vriska was maybe off dealing with that or something oh shit hey look a frog guys let’s go through and leave her out there handling that I guess

The theory you’re presenting is very nice.

It is not supported by the narrative given to us.

The characters talk about defeating some bosses, which they do, and then they’re all thrilled, acting like they’ve won and succeeded, and then they abscond through the door, the end. There’s no making that third option OR accepting one of the two they’ve been given. There’s no acknowledgement that there’s an option at ALL. And there’s certainly no acknowledgement of the continued existence (or maybe not?) of the biggest bad of all, Lord English, who you claim they “locked out of their universe.,” but whom they seem to have entirely forgotten existed.

@zenosanalytic’s and @lilietsblog’s responses to my meta are absolutely awesome and make a lot of great points. You should go read them if you haven’t seen them yet. @zenosanalytic‘s is especially ballin.

But they do seem to miss what I was actually talking about, which is specifically the idea of the characters exiting the comic and the Juju being used as a canon-ending mechanism and the entire point of the ending being that the characters are freed from canon and Homestuck itself was the author of their misery. And maybe I didn’t make it clear enough that that’s what I was arguing against because I did focus a lot on free will and the power of choices.

Honestly, I like the concept of the endings y’all describe. And I choose to interpret Act 7 that way, myself – not as an escape from canon, but a tentatively happy ending within the very boundaries of it. I find it the most satisfying out of a couple unsatisfying options.

@zenosanalytic​‘s post especially really did make me think a lot about free will within Paradox Space to the point where it kind of wrapped my brain around in a pretzel. Is it still free will if only one of a million version of a choice you make are valid? If nine thousand nine hundred and ninety nine Johns combine Dirk and Jane to make kids, but the one John who made the combination that HAD to happen, because it had already happened, is the one counted as “canon”  by Skaia, is that REALLY free will?  I honestly don’t have the answer and it’s going to occupy my thoughts all day thinking about it.

But the interpretation of causality and time loops and inevitability you describe doesn’t paint canon as an enemy at all. So the characters ‘escaping’ from canon makes even less sense than them ‘escaping’ from Paradox Space itself, the ending that I wanted to see. Or thought I did. Mind might be changed on this now. You’re right – the characters did make choices that lead up to this ending. I never thought they didn’t. But they specifically never chose to LEAVE THE COMIC, or did anything aiming towards leaving the comic, leaving canon. In the version you propose, canon is a friend, not an enemy.

I would love it, of course, if someone explained to me how the new universe is supposedly outside of LE’s reach, though? Or out of the reach of Calliope’s black hole? The frogs still exist within Paradox Space. As we saw, Skaia just becomes the lilypad of a successful frog, and therefore the kids’ universe is located in the same place that the alpha session was, orbiting the Green Sun. Or the black hole, I guess?

(I still really HATE the ‘everyone lives on Earth happily in Earth C’ ending, like, a lot, because I feel that if that was the ending we were aiming for, I’d have liked to have seen some actual, like, discussion of that. Amongst the characters. “What are you looking forward to in the new universe, Dirk?” “Well, I’ve never played soccer!” “Oh, that’s cool!” Some concept that the characters were actually working towards this ending instead of just inveitably falling into it. And maybe not so much time spent on a mega-boss they never even see, much less fight. And some actual definitive payoff for characters like Terezi, Jane, Jake, Meenah, and the sprites, instead of their arcs and issues just kind of falling off the comic. And like, dealing with massive fucking plot holes like the Masterpiece, which either breaks the comic completely or makes the happy ending actually kind of a bullshit ending. But I hate it a lot, a lot, a LOT less than the popular ‘they escaped from the comic’ theory going around, which is specifically where my meta was aiming.)

stormbourne-art:

This is a birthday present for a friend! And also an anniversary present for Dave/Karkat, which was made canon a year ago today. You’re canon and endgame, boys!! 

stormsbourne:

homestuckbecausereasons:

psybersecurity:

Specifically with that particular “homestuck meta theory”, in addition to the obvious fact that it’s grasping at straws to find an explanation for bad writing: 

The fact that someone could write “no, look, you guys, Hussie had a semblence of a coherent structure all along, and no, that’s not all, but it involved metafiction” and people will eat it up like “wow, you’re right, that IS brilliant, ending redeemed” just makes me wonder if some longtime fans were paying attention to the comic at all

Like, the thought process which that theory is positing, even if it had been coherently implemented, is one which could occur to more or less any competent author, and almost certainly has to many. The artifact represents power over the story itself, it lets the characters escape from their narrative constraints, in the end they win not by the rules according to the story but by breaking their way out of the story. Pretty straightforward. 

But when I think back to end of act 5 and all the crazy metafictional stuff that was going on there, like with Doc Scratch and Hussie vying for control over the narration, fourth walls with their own defined in-universe mechanics orthogonal to a “fifth wall” which represents another level of meta, all this somehow happening in the same physical space but removed in time to both the main story and the seemingly unrelated Midnight Crew intermission which itself is an elaborate riff on one of Hussie’s earlier works, events happening simultaneously in the banner and the main panel, events unfolding out of time due to the laws of general relativity, somehow all of this tying into a whole array of other forces to cause the end of the universe…. this is the type of thing that’s actually brilliant, actually the mark of a genius, actually mind-boggling in that it’s impossible for me to comprehend in full the total logical chain of what’s going on at any one given moment let alone how someone comes up with it and writes it, actually unprecedented in perhaps all of fiction. And more importantly it works as written and doesn’t need some guy on tumblr to explain it to you a week later. 

So when a Homestuck fan is presented with “consider this, the ending was not utterly lacking in thought, but in fact was a poorly executed version of My First Metafictional Twist”, and people respond in turn “wow you’re right, this ending was genius, I now see that it is on par with the rest of Homestuck”, it’s like… ok, clearly parts of what were happening earlier were not fully resonating with you. 

I get that some people are more into the story for the character drama and whatnot and don’t necessarily have a boner for the eccentric stuff which borders on complexity for complexity’s sake. But the theory itself is arguing that it doesn’t matter if the characters were treated in an unsatisfying way, because it’s justified by a craaaaaazy metafictional system of thought, so 

I’d forgotten just how much great meta stuff there was in Homestuck. Damn. 

There are so many reasons I hate the whole “tee hee it’s METAFICTION now you HAVE to think it’s brilliant” posts circling around, but this post explains some of the reasons I hadn’t even really examined myself. It’s true, act 5.2 and act 6 are full of good metafiction qualities, well-executed metafiction methods, to an absurd degree, so handwaving off the ending as “lmao it’s just metafiction u plebes” is not only condescending as hell (and oh, is it ever) but also … a very shallow effortless way to excuse an ending that just wasn’t that good

I don’t know what happened with Hussie, if he was just ready to be Done or if he didn’t want to miss the important date or if he just fucking Threw It On The Ground wrt his storytelling, but “uh, duh, guys, it’s metafiction” is both giving him too much and not enough credit. Too much for a poorly executed ending that didn’t deliver on pretty much any of the promises made by the comic, and not enough for the actual good meta stuff he’s done in the past with the Scratch segment, the glitched act 6, and even – dare I say it – the retcon. (I know opinions on the retcon vary, but it was still a better handled metafictional concept than all this bullshit flying around about what the ending “really meant.”)

voidrogue:

john is literally the straightest person in the world… i get wanting him to turn out not to be, but i mean, read this dialoglog and tell me john isnt every straight person youve ever met

(im karkat)

and then dave gives this entire long speech about heteronormativity and society and masculinity and gender roles and all john has to say is

and tell me this isnt the straightest thing youve ever read

im just saying…. this is pretty much textbook heterosexual behavior

multiple-non-alcoholic-dogs:

I spend an hour a day reminiscing about how good homestuck is and another hour being salty over its ending

Hahaha an hour that’s funny

hi!! I just wanted to say thank you for being a shining lighthouse in a sea of Hussie apologism bc I am so sick of posts like "oh it was his plan all along!!" or "this is what Homestuck always was!!" bc every creator can make mistakes in storytelling it doesn't matter what their form is or how subversive the story is

dyonoi:

im too whiny and like to complain far too much to even begin to pretend i didnt hate the way the ending was handled lmao

Same tbh

dingaskhandrawsundertale:

This is my fucking contribution to the fandom.
@iamnotamuffin @homestuck-arts @homestuckreactiongifs

this is why I ship this