I took your test and it gave me Rogue, but I identify way more with the description of the Knight; could I maybe get a description of the Knight of Life, and what kind of quest a depressed and apathetic Life player would have to go through on their planet?

A Knight of Life would Serve Life to others, so while they’d be good healers for the team, if they’re depressed and apathetic I could easily see their Agency being taken away by the team. Needing to stick with others and constantly spreading themselves thin to the point where all they do is Serve and having absolutely no control over what they do.

As for the Quest, really that’s impossible to tell, first of all I don’t even know your Land’s name! And as we see with Rose, sometimes the Quest the game assigns to people isn’t even what they want to do or what they would need- She sees the Game as what is, a Game, and the Quest it’s given her is stupid and childish that would work for someone less troubled and one-dimensional, but for her presents yet another shackle. Later on she does wonder what would’ve happened if she just did learn to Play the Rain and complete her Quest, but the musing is cut short by Game Over. Rose has deeper problems at this point than what a Quest can repair or make her grow out of, and it’s only through her friends and through her lovely wife that she manages to get through it.

That being said, given Serving your Agency to others and letting them control what you do would be already oppressive enough, I could also see a Knight of Life getting stumped and refusing to continue their own Quest if they get mad enough.