I have a terrifying(?) godtier idea: a seer who purposefully leads someone in the wrong direction which makes this player cause massive destruction(like going into a berserk mode). What if seers can convince players with their talking/“”open their eyes”” and basically control them to do the best for the team? They kind-of manipulate them by spreading information about their aspect. I think a seer can be some kind of a puppeteer
That’s definitely an interesting concept! Hmm… Specially Seers, Seers seem more prone to influencing others to produce a change from their prophecies, where Mages seem to lean more towards actively influencing said change. The question here is, would this be a Seer of Doom guiding people towards their destruction, or would it be, say, a Seer of Light that’s intentionally straying away from the path they see, seeing how far away from the Alpha they can go?