Hello! I’ve had this idea for awhile and I‘d like to share with you. What if players have some kind of problems with a contrary aspect? Like, mind players can’t control their emotions or doom players don’t accept their destiny? What if a opposing helps them develop as players and people/characters?

This is something that happens though- Not exactly but,  some characters are the happier when they find a way to come to terms with their Aspect and their Complementary, like (Vriska) stopping trying to be so Relevant, or Dave stopping wanting to Time Travel at all, it’s not quite healthy to obsess over your Aspect and forgetting everything else, and it’s not healthy to refuse it completely and try to liken yourself to something else.