i've noticed the aspects are sort of split into... well, maybe not good and evil, but it seems like the aspects are "welcoming" or "intimidating," in a way. light is welcoming, void is intimidating. hope is welcoming, rage is intimidating. life and breath are welcoming, doom and blood are intimidating. heart/mind and space/time aren't as clear-cut, thought. heart could be seen as being more welcoming than mind based on name and space more than time based on the official whatpumpkin descriptions.

Aspect Talk may be coming soon enough, given we’re trying to see if the order of the Aspects in the Canon Wheel is arbitrary or if there’s something more to it. Either case, an association that seems to check out is a division of the wheel between more Conceptual and Idea-esque aspects, vs the ones regarding the physical Reality. Hope as Faith and Dreams, Rage as tearing said hopes and seeing the system behind. Breath as Detachment and goals, with Blood as attachment and actual interactions. Mind as the expression of yourself, with Heart as the true reality of who you are. Life and Doom. Time and space. Light and Void. It’s a good start to understand the Aspect Wheel I feel, but there’s more to dig into.