


Early rough concept exploration for the Beastmaster class. I was exploring how fantasy I could push things with it still seeming Borderlands. (I went too far, haha.) This was suuuuper early, long before the art director, Scott Kester, had the brilliant idea to make Fl4k robotic.
I adore Fl4k’s final design, by Max Davenport! They turned out super cool. :)
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