2023-12-11 8:59:40 ¶ ●

I wanna pick someone’s brain at Arkane for how they chose to make the Dunwall setting in the specific time frame it’s in

Specifically that it’s late Victorian to early Edwardian, but they’re starting to run electricity (powered by supernatural whale oil), and they very specifically and explicitly do not have anything approaching germ theory.

Clearly they have some idea that inhaling fumes is bad (see: Whalers), but I can’t find any hint that they would have miasma theory either. What DO they think causes disease? In game several people are investigating the cause of the rat plague but the closest they’ve gotten to a causative agent is “rat parts???” like not even the droppings or fluids of a rat, just “rat.”

I know that is supposed to resemble the bubonic plague, but there’s no mention of fleas on the rats we can find being studied. If the plague is closer to my personal guess that it’s some sort of turbo hantavirus, then Sokolov has no chance of figuring it out if he doesn’t know that germs are a thing.

Did the Abbey of the Everyman decide that germ theory was heresy or something and that’s why they don’t have it?

2023-12-12 1:08:01 ¶ ● ⬀ ⬈

cephalon-sancti:

> I wanna pick someone’s brain at Arkane for how they chose to make the Dunwall setting in the specific time frame it’s in

> Specifically that it’s late Victorian to early Edwardian, but they’re starting to run electricity (powered by supernatural whale oil), and they very specifically and explicitly do not have anything approaching germ theory.

> Clearly they have some idea that inhaling fumes is bad (see: Whalers), but I can’t find any hint that they would have miasma theory either. What DO they think causes disease? In game several people are investigating the cause of the rat plague but the closest they’ve gotten to a causative agent is “rat parts???” like not even the droppings or fluids of a rat, just “rat.”

> I know that is supposed to resemble the bubonic plague, but there’s no mention of fleas on the rats we can find being studied. If the plague is closer to my personal guess that it’s some sort of turbo hantavirus, then Sokolov has no chance of figuring it out if he doesn’t know that germs are a thing.

> Did the Abbey of the Everyman decide that germ theory was heresy or something and that’s why they don’t have it?

via @howdyp33ps

Yeah how WOULD Galvani have known that??? Maybe there was a sudden dramatic change in symptoms and he’d been meticulously tracking them since the plague first showed up… But he doesn’t seem like the kind of John Snow shoeleather epidemiology kind of scientist to have gone and tracked down the Dunwall equivalent of the cholera pump.

None of the science assholes whose labs we can visit have microscopes, which Galvani and Sokolov certainly would have been able to afford, even just to show off how rich they are. No one is looking at anything on a scale smaller than what can be seen through a magnifying glass.

We also keep coming back to the text of the game saying yes, it’s the rats themselves that cause the plague, specifically the fat bastards from Pandyssia that were imported as part of the Regent’s poor people extermination plot (sorry about spoilers but this game has been out for 11 years now). We also know that Sokolov is one of the few people who successfully went there and came back with research. So how would he have known the rats cause the plague? Did he see it himself on the voyage back? Argh I wanna grab him and shake the secrets out of his pockets.

The Doylist explanation is that Arkane wasn’t really thinking about how people studied epidemics in the time period they wanted to use, and definitely wasn’t expecting a bunch of epidemiology nerds to get on them about their setting.

I’m still poking the Watsonian explanation with a stick though, because they give us so much information (I was joking to my friend that you need to do a lot of reading to be able to play Dishonored).

They’re beautifully and incredibly consistent about so many things, like how the things you can read are all written from a perspective that props up the status quo, and how short-term self-interest is immediately rewarded but repeatedly creates long term collapse. So the fact that they’re inconsistent with one of the major plot drivers, the plague, really bothers me.

2023-12-12 9:31:38 ¶ ● ⬀ ⬈

hith3r3p33ps:

> cephalon-sancti:

> > cephalon-sancti:

> > > I wanna pick someone’s brain at Arkane for how they chose to make the Dunwall setting in the specific time frame it’s in

> > > Specifically that it’s late Victorian to early Edwardian, but they’re starting to run electricity (powered by supernatural whale oil), and they very specifically and explicitly do not have anything approaching germ theory.

> > > Clearly they have some idea that inhaling fumes is bad (see: Whalers), but I can’t find any hint that they would have miasma theory either. What DO they think causes disease? In game several people are investigating the cause of the rat plague but the closest they’ve gotten to a causative agent is “rat parts???” like not even the droppings or fluids of a rat, just “rat.”

> > > I know that is supposed to resemble the bubonic plague, but there’s no mention of fleas on the rats we can find being studied. If the plague is closer to my personal guess that it’s some sort of turbo hantavirus, then Sokolov has no chance of figuring it out if he doesn’t know that germs are a thing.

> > > Did the Abbey of the Everyman decide that germ theory was heresy or something and that’s why they don’t have it?

> > via @howdyp33ps

> > Yeah how WOULD Galvani have known that??? Maybe there was a sudden dramatic change in symptoms and he’d been meticulously tracking them since the plague first showed up… But he doesn’t seem like the kind of John Snow shoeleather epidemiology kind of scientist to have gone and tracked down the Dunwall equivalent of the cholera pump.

> > None of the science assholes whose labs we can visit have microscopes, which Galvani and Sokolov certainly would have been able to afford, even just to show off how rich they are. No one is looking at anything on a scale smaller than what can be seen through a magnifying glass.

> > We also keep coming back to the text of the game saying yes, it’s the rats themselves that cause the plague, specifically the fat bastards from Pandyssia that were imported as part of the Regent’s poor people extermination plot (sorry about spoilers but this game has been out for 11 years now). We also know that Sokolov is one of the few people who successfully went there and came back with research. So how would he have known the rats cause the plague? Did he see it himself on the voyage back? Argh I wanna grab him and shake the secrets out of his pockets.

> > The Doylist explanation is that Arkane wasn’t really thinking about how people studied epidemics in the time period they wanted to use, and definitely wasn’t expecting a bunch of epidemiology nerds to get on them about their setting.

> > I’m still poking the Watsonian explanation with a stick though, because they give us so much information (I was joking to my friend that you need to do a lot of reading to be able to play Dishonored).

> > They’re beautifully and incredibly consistent about so many things, like how the things you can read are all written from a perspective that props up the status quo, and how short-term self-interest is immediately rewarded but repeatedly creates long term collapse. So the fact that they’re inconsistent with one of the major plot drivers, the plague, really bothers me.

> I’m just going to throw words out now because I have many a Thoughts about this. I did some research months ago for a fic but here I am booting up the game for some clarification

> What’s neat is that the Whalers were originally supposed to have bird plague masks from ye olden days but instead got whaling outfits with gas masks (that are pretty modern looking but whatever). Other than fanfic, I can’t find anything that says if they had masks pre-plague or not because if they didn’t, they’re not alone in thinking that the plague spreads by dangerous air. Or “wind” as this guy thinks. Some of the Watch even wear stylish masks (with stylish holes which?? Aight then) but I mean they sorta have the right idea. Have you ever seen a weeper with a mask?

> Your typical 17th century plague doctors had the right idea with PPE too honestly. If I ever suspect a zoonotic pathogen at work, I’m supposed to suit up head to toe and isolate the wee beastie after getting a sample from idk I don’t have every textbook memorized. From blood or pustules or something. But anyway a check under a microscope is supposed to tell me what’s up, if it’s the plague, etc

> All this to sayyy. Galvani’s office has microscopes. They’re really clunky but they’re there. He was also a lecturer at the academy, generally talking “about blood-borne diseases transmitted by Serkonan fauna” (This doesn’t have a source though so I’m skeptical but if we assume it’s right…)

> How has no one figured out what causes the plague?!?! Oh my GOD. How many people are looking into this? WHY is Galvani only researching rats’ feeding habits and intelligence? If he taught about blood-borne diseases at the academy shouldn’t he at least suspect that little things are in blood and can cause diseases? When you get to the floor with Galvani’s lab, there’s even a maid and guard who talk about rats’ “vital essence” and since the guard touched the door handle, he has to scrub with rubbing alcohol and vinegar. I don’t know whose idea that was but like! They’re this close!!

> UNLESS. (i wrote out a whole thing about how the mark = immunity and shouldn’t granny rags get the plague (?) because the cameo only keeps her alive and weepers are technically alive because again. i’ve read a lot of cool fanfic with a lot of cool ideas. but then i remembered that i talked about this idea years ago with a friend and what do you know the lonely rat boy died from the plague so there goes that idea)

> Which brings me to the fact that Sokolov made the elixir and Joplin made the remedy. Even watered down, those prevented the plague (unless someone messed with it. Corvo). Then combining their efforts lead to the grape cure so there has to be something in the infected that’s not totally magical and welp. Video game logic. One of the english papers I read goes into how they developed a cure but it’s really convoluted and my english isn’t nearly good enough to understand all that science gibberish so I’ll just leave you with a parting thought

> In 1894 Alexandre Yersin found the plague using a microscope. Cmon Galvani you’re so close man

> Fun facts:

> Galvani gets shipments of white phosphorus which after a bit of digging online apparently it be used as rat poison but is super dang dangerous

> A poem translated from old Serkonan mentions a “disease from the East”. Fancy that huh

> We got a shoddy plague antiserum in the late 1800s and dishonored takes place decades before that. Enough penicillin can kill Y. Pestis (the bacteria that causes the plague) in mice but it’s useless in humans??

> Sokolov is going off “celestial alignments” so hey maybe natural philosophers really are bullshiting everything. Or are they hehe. Maybe there really is some magic tomfoolery going on

Thank you for your words!!

I was going off of my memory of the Galvani mission and didn’t look up anything because I was also just Yelling. I totally forgot the the maid tears up that guy for just touching stuff in Galvani’s office and makes him wash his hands real good.

Yeah there’s the whole “Outsider magic plague” angle but I don’t like it because there are NPCs who just don’t get the plague, regardless of access to elixir or magic, and have voice lines about it. That’s also just not the Outsider’s style. The cryptic bastard is interested in human choice and connections, not disease.

Regardless of whether or not the natural philosophers are completely full of shit (and I really want to know how much of that is the Abbey’s influenza, the Overseers LOVE them some calendars and portents), it’s really funny that the Outsider explicitly calls Sokolov out for being boring and cliche.

Your points also make me think that the plague is probably meant to be bacterial, with Sokolov and Piero individually accidentally coming up with an antibiotic and then a better one to cure the plague. But I still like my “turbo hantavirus” wild ass guess hmph lol

2023-12-13 2:57:09 ¶ ● ⬀ ⬈

no-light-left-on:

> kirtlandswarbler:

> > cephalon-sancti:

> > > I wanna pick someone’s brain at Arkane for how they chose to make the Dunwall setting in the specific time frame it’s in

> > > Specifically that it’s late Victorian to early Edwardian, but they’re starting to run electricity (powered by supernatural whale oil), and they very specifically and explicitly do not have anything approaching germ theory.

> > > Clearly they have some idea that inhaling fumes is bad (see: Whalers), but I can’t find any hint that they would have miasma theory either. What DO they think causes disease? In game several people are investigating the cause of the rat plague but the closest they’ve gotten to a causative agent is “rat parts???” like not even the droppings or fluids of a rat, just “rat.”

> > > I know that is supposed to resemble the bubonic plague, but there’s no mention of fleas on the rats we can find being studied. If the plague is closer to my personal guess that it’s some sort of turbo hantavirus, then Sokolov has no chance of figuring it out if he doesn’t know that germs are a thing.

> > > Did the Abbey of the Everyman decide that germ theory was heresy or something and that’s why they don’t have it?

> > What a funny coincidence, just yesterday I was thinking about this very same topic! So I did some digging myself hehe :3

> > First for some visual evidence -

> > This ad, which we only ever see a cropped version in game of but which appears in full in The Dunwall Archives, makes me think that miasma theory is at least potentially a thing, although it’s not certain proof - one might just want to “purify the air of sick-rooms” in the sense that stinky air is gross and unpleasant and making it smell nicer is just olfactorily nicer yknow, it doesn’t have to be a “bad air is a vector for disease” thing.

> > Meanwhile the Dead Counters are not shown with any protection on their faces, implying that at least dead bodies are not thought of as giving off any miasma, or at least not enough to damage someone with a “vigorous constitution”.

> > Over in DH2 Addermire is called an “Institute of Infectious Disease” so there must at least be some understanding of infectious vs noninfectious diseases. That doesn’t count out miasma theory, though - noninfectious diseases might just be thought of as not giving off noxious fumes.

> > Iirc there is also mention of leech therapy somewhere but I can’t remember where it was so I can’t speak more on that.

> > Moving on to written notes and books (for DH1 I only looked at the ones in the WrittenNotes packages bc im lazy sorry lmao), starting with DH1 -

> > The book “The Rat Plague” by an unnamed natural philosopher posits that the rats “pass [the plague] readily between members of their own species, perhaps through mites”. The author can also read their blood to the point to the point where they state that “The blood of the rats tells its own story, allowing me to gauge the number of generations that a given group of rats have lived with the plague. […] The rats collected in the poorest parts of town, in the slums, exhibit the oldest strains of the plague. While those found near the docks - where the foreign, plague-bearing rats would presumably have entered our city - exhibit a younger strain of plague”. So this author knows that there is something in the blood that is at least a sign of the plague but it’s never stated outright if they think that this is just a symptom or indeed part of how the plague spreads.

> > “A Second Solution” by Piero Joplin calls this particular plague a “strain” - jumping over to DH2 for a second there, too, a letter from journalist to Hypatia writes of a “strain of Bloodfly Fever”, so it seems quite accepted among the scientific community that diseases grow and change and evolve. Back to Piero’s book, he says that he too has “studied [the Plague] within the blood of those so afflicted”, evidently quite intensely and in comparison with other illnesses or strains of plague as he marvels about how good this particular strain is, calling it “almost perfect”. I did find this passage about the elixirs available from him and Sokolov notable too, though - it makes it quite clear that he thinks that there is more to humans than just flesh and bone, which might have implications for how he views disease as well: “And while it is true that Piero’s Remedy and Sokolov’s Elixir are known to protect the body against the plague equally, my own has properties, not fully understood, which relate to the mind itself, and the spirit. And it is in this way that my formula wins out. Here, is where one should pay attention to this contest. For you see, Sokolov’s Elixir, with its emphasis on the brute, animal body, is a crass goo better suited for livestock. The subtle and secret variance in the key ingredients making up Piero’s Remedy ensure that it works on the higher functions that separate humankind from the mindless blue-jawed hagfish swimming in the Wrenhaven River.”

> > “Avoiding the Rat Plague”, “a government protocol on disease practices”, calls it the Plague a “contagion”, again showing that there is certainly knowledge of infectious vs noninfectious diseases.

> > A book describing proper protocols when dealing with Weeper states that “After use, strict washing procedures must be followed with regard to washing the metal kennels, transport paddocks, and the carriages used to transport the infected to one of the deportation zones” - I doubt a miasma could linger long enough that it would need to be washed away with water, so there does seem to be some understanding of disease being spread by physical substances that can stick to surfaces.

> > Last a letter to Galvani from the Academy says that “We’ve stayed fairly insulated from the plague, since so few come and go here”, implying that they think the plague can at least in part be spread by contact with people and not just rats.

> > Also, while there are plenty of mentions of sewers and their associated bad smells as well as other sources of bad smells, nobody ever seems to directly connect the two - even when describing the sewer system and the people who live in them or visit the tunnels for all sorts of purposes there was no mention of them contracting illness from how bad the place smells. But then again there was also no mention of anyone falling into the sewers and contracting a disease that way or anything.

> > I believe there was some talk of astrological events causing the Rat Plague too but I can’t remember where I read that or if I just made it up after having read about the Black Death (for which the best scientific theory at the time was that it was caused by a conjunction of several planets which caused a general bad miasma, as you probably know but just for any reader who doesn’t).

> > Now for Dishonored 2 -

> > The leftover journal from the time of the Rat Plague is very interesting as it says that “Everyone knows plague is carried on the winds. I will do the only sensible thing and lock myself up until the infected breezes move on”. It repeats the topic of infected winds several times, this really seeming like the accepted explanation for the author. But then this is a guy who spontaneously quarantined himself forever the second the plague broke out, so who is this a widespread idea as the author claims or just this one guy? Who knows!

> > One book talks of illness “due to the Inhalation of Airborne Debris” [emphasis mine] which is, I think, at least somewhat notable: this text makes it very clear that the cause of illness here is the inhalation of dust, not an inhalation of miasma or similar quasi-metaphysical bad air.

> > A letter from Hypatia-era patient at Addermire complains that “the Moir tanning boxes [are] now only used to treat the miners with vitamin deficiencies, developed apparently after not seeing daylight for months”, so there is also some knowledge in the population of the mechanism of vitamin D production in the human body.

> > A guard at Addermire writes in his journal: “When I shower with water from Addermire’s reservoirs, I don’t feel clean. It’s as if disease is in the very walls. So many sick people have come through here, for years! And not only carrying germs, but suffering maladies of the mind. Those kinds of things leave a mark on a place, even after the patients are cured or die off. And I’ve never liked doctors. They have a particular smell, and look at you like you’re just a pile of organs. I’m probably sick already, having breathed this cold, wet air for so long”. So there seems to be both a belief in germ theory with germs being mentioned by name, but also some metaphysical belief in disease leaving residual marks in places where many sick people gathered - maybe even something miasma-y, what with the “particular smell” of doctors and the “cold, wet air” of Addermire.

> > Finally the book I found most interesting was a book about the Rat Plague, which states: “in Serkonos, the population of disease-carrying rats was kept in check by bloodflies. […].It’s true that the plague was spread by rats, but some natural philosophers now believe that it was also carried on wind currents” [emphasis mine]. That is fascinating! This implies to me that unlike our world, where miasma theory was superceded by others around this time period, the DH world is moving towards miasma theory as the new accepted theory! Damn that’s interesting.

> > All in all results are completely inconclusive, this post did nothing to help, goodbye

> this may not add much, but since I’m in the process of replaying DH, here are some things I noticed

> -> some of the guards wear filtration masks. it’s mainly those who are in contact with the dead or infected, the best example would probably be the ones working for Sokolov. so while yes, the posters do not depict people in masks, that was either a stylistic choice or, if people sign up to count the dead, they do not get all the necessary protection which the guards get because of their position

> ->the servants at Galvani’s place insist on hand washing if anyone comes in contact with the rat viscera or areas where it might be (i.e. the door handles of Galvani’s office). that suggests that people, at least those working for doctor Galvani, know that people need to wash their hands on top of just being careful about miasma or germs in the air

> -> in one of her throwaway lines, Cecelia mentions that the sheets at the Hound Pits used to be colourful before someone bleached them to get rid of the plague. bleach and vinegar as disinfectant are mentioned a couple times through the game

> -> during the Loyalists, Piero and Sokolov are talking about their respective remedies. Sokolov asks Piero if he considered the “homeopathic solution” which, while not entirely answering your question, does mean that homeopathy is a thing in Dishonored

> -> on a completely opposite side of things, the plague is also thought to be of supernatural origin. I remember a couple lines about it being related to the Outsider (as any bad thing in this universe is), but the best example are the two guards by Hound Pits Pub at the start of the mission The Loyalists. one of them says that (High Overseer Martin said) “Corvo cursed the city [with plague] by killing the Empress, and the curse will be broken only with a true Kaldwin on the throne”

Reading and taking notes, nodding

Thank you everyone for your additions!

So with all this put together, we can conclude that scientists in Dishonored have the very beginnings of a grasp of germ theory, expressed as an avoidance or cleaning of contaminated surfaces and materials. At the same time, miasma theory exists but apparently in a much weaker form as, crucially, it is not seen as common sense. Both seem to co-exist which helps at least encourage maintaining cleanliness and sanitation standards (if you can afford it :/ )

Interestingly, the rat plague is specifically not airborne! Weepers smell butt-nasty, which would give the miasma theory folks some ground for their arguments. However, in the Eminent Domain mission in Knife of Dunwall, the low chaos resolution involves putting the head of a weeper into Timsh’s air circulator pump, specifically to get Timsh evicted on plague charges without hurting any of the other people who are in the building. This does explain the observations about ill winds, and it makes sense given that if you’re close enough to smell a weeper, you’re probably within range of its infectious fluids.

I really have no idea what to make of the elixirs other than “that clown Sokolov made antibiotic Redbull”. There’s that plant that notably has anti-plague effects, which makes me wonder if that’s what he’s referring to with a “homeopathic solution”. But homeopathy also works on the “less is more” principle so either homeopathy in Dishonored means “plant based vs manufactured chemical based”, or Piero got him to not dilute the cure when working with him.

Elixirs are also where we start heading into the murky territory of the third theory of disease in Dishonored, spiritual influence. While the rat plague is very natural in origin, there’s a lot of evidence to suggest that the Outsider’s influence on the real world is tangible. It’s very interesting that he actually DOESN’T cause disease, but his influence helps put forth the theory that the sick are sick because they have strayed from the path of righteousness. Since in Dishonored magic is fucking real, the scientists are gonna have a hard time with that one :/

I really want to do a deep dive into religion and belief in Dishonored at some point because it’s fascinating to me that a) God exists and is a bastard, b) there’s a religion specifically meant to oppose God, and c) God’s influence very specifically brings misfortune. But this post is about the existence of germ theory in Dishonored.

2023-12-13 9:14:31 ¶ ●

Fuckin Brigmore Witches DLC is proper cursed, the game crashed as I was going into the textile mill and then my entire computer blue screened going into the sewers wtf

2023-12-14 8:46:33 ¶ ●

Liveblogging playing through Dishonored 2:

Ok Delilah, how did you crawl out of the painting I stuffed you into 12 years ago and how do I stuff your dumb shit head back in permanently this time

2023-12-14 9:05:08 ¶ ● ⬈

cephalon-sancti:

> Liveblogging playing through Dishonored 2:

> Ok Delilah, how did you crawl out of the painting I stuffed you into 12 years ago and how do I stuff your dumb shit head back in permanently this time

Why is there a dental mannequin in the safe room.

2023-12-15 1:28:20 ¶ ● ⬀ ⬈

cephalon-sancti:

> cephalon-sancti:

> > cephalon-sancti:

> > > Liveblogging playing through Dishonored 2:

> > > Ok Delilah, how did you crawl out of the painting I stuffed you into 12 years ago and how do I stuff your dumb shit head back in permanently this time

> > Why is there a dental mannequin in the safe room.

> They changed the voice actor and the model for the Outsider and I don’t like it. I don’t like the new Void either hmph

This will only make sense to people who saw my earlier posts about Dishonored but

# MICROSCOPE

2023-12-16 7:16:07 ¶ ● ⬈

meglosthegreat:

> Can we just take a moment to appreciate the genius design decision of having Corvo’s health potions be the literal elixirs that prevent the rat plague?

> It takes what could’ve been a simple gameplay mechanic that nobody would’ve thought twice about and grounds it in the world and the lore. It explains why Corvo is never at risk of contracting the plague, despite coming in closer contact with it than the vast majority of people - he’s chugging these things multiple times a day. It also explains why random people would keep these things stashed everywhere - it’s not just loot for you, the player, to be rewarded with, it’s their actual supply of life-saving medicine.

> And when you think about it that way, it makes every moment you casually snatch an elixir from someone’s nightstand a little more impactful. You’re not just topping up on health potions, you’re literally stealing the only method by which people can be kept safe from the plague. In low chaos, you’ll end up not needing most of the ones you come across by the end of the game, because you’ll be staying out of combat. But in high chaos, you’ll be taking them a lot more. Which means less elixir to go around, and therefore, more people dead from the plague.

> I used to think that the increase in weepers in high chaos was mainly down to Corvo leaving more dead bodies lying around. But I think that this is an even more potent explanation. Because of course going around and hoovering up all the elixir in the city would have consequences. And who are the people who have the least access to elixir to begin with, from whom stealing it would take the greatest toll? The poor, obviously. Who you most often see becoming weepers. What a game.

2023-12-16 9:31:08 ¶ ● ⬈

geminison:

> …yeah

2023-12-16 9:36:11 ¶ ● ⬈

caramelkask:

> DH2 beginning, but Daud is the Spymaster javhwbdnl

2023-12-18 10:38:44 ¶ ● ⬈

al-d3nte:

you KNOW they be doing this in the Abbey every day

Wandering Eyes be damned how many Overseers have a uniform kink and why is it most of them

2023-12-18 11:46:02 ¶ ●

Hey Emily? You know Sokolov had people kidnapped off the streets to do experiments on with the Rat Plague, right? He wasn’t just some funny weirdo uncle, the man deserved to be put in the cage at the Hounds Pits pub. Corvo literally walks in on him denying life-saving treatment to some poor woman he also had in a cage.

At least Piero Joplin was contrite when you caught him peeping on Callista taking a bath.

2023-12-18 11:51:46 ¶ ●

Got to a specific mission in Dishonored 2 and NGL I’m kind of on Delilah’s side on this one. I hate that the game is pitting me against her because she has every right to be a raging bitch about things.

Cool secret witch aunt Delilah AU where

2023-12-22 0:09:44 ¶ ● ⬈

professorvonspooky:

> Fun Dishonored fact: The Outsider is a messy bitch who lives for drama

2023-12-22 0:11:18 ¶ ● ⬀ ⬈

tamisrandom:

> A comic made from something really dumb I did while playing Dishonored 2. Spend the whole mission trying to save this guy…. and… death by fumbled whale oil (T_T) Sorry Sokolov R.I.P. (next time I just took him up out of the window XD )

HE FUCKIN DESERVES IT

2023-12-26 11:04:58 ¶ ●

Profoundly disappointed that we can’t point out that Meagan got her arm and eye back (or rather that she never lost them) after committing time bullshit in Stilton’s manor