# Ship designer main view
ship_3d_view = {
	camera_position = { -150.0 -65.0 0.0 }
	camera_look_at 	= { 0.0 0.0 0.0 }
	fov 			= 65    # Field of view
	near 			= 1.0   # Z Near
	far 			= 6000  # Z Far
	# Scaled to the ship's display size
	min_zoom		= 2.0
	max_zoom		= 10.0
	zoom_speed		= 0.1
	position		= { 0.0 -10.0 -6.0 }
	world			= "ship_designer"	# World gfx used for post render effects
}