a little study i did to try to depict Essek looking as realistic (within my style) as possible. you can tell i was serious by the fact that i blacked out his clothes so as not to get distracted from the task at hand /j
i encounter a few persistent issues when i draw Essek; it’s not only in him not being a real person that i can’t look at to then draw accurately as far as his facial features are concerned, but also in the fact that purple people don’t exist. i can’t study, from pictures or real life, how skin of that color would behave in different lighting, how the blood vessels would appear from underneath it, what shade the sebum would highlight the nose and forehead with, and on and on and on. i can only make an educated guess, and it takes a lot of mental math each time π€ so here i tried paying special attention to the realism of it all, to see if i’ll learn something! my art is somewhat (semi-)realistic as is, but there still is a fair amount of stylizing going on, and i wanted to have a bit of fun figuring out where it happens. so far noticed that i tend to exaggerate facial features and make them larger than they would probably be on a real person (noses and eyes in particular), and my art could benefit from more different hues when i’m doing skin, especially green.
a little study i did to try to depict Essek looking as realistic (within my style) as possible. you can tell i was serious by the fact that i blacked out his clothes so as not to get distracted from the task at hand /j
i encounter a few persistent issues when i draw Essek; it’s not only in him not being a real person that i can’t look at to then draw accurately as far as his facial features are concerned, but also in the fact that purple people don’t exist. i can’t study, from pictures or real life, how skin of that color would behave in different lighting, how the blood vessels would appear from underneath it, what shade the sebum would highlight the nose and forehead with, and on and on and on. i can only make an educated guess, and it takes a lot of mental math each time π€ so here i tried paying special attention to the realism of it all, to see if i’ll learn something! my art is somewhat (semi-)realistic as is, but there still is a fair amount of stylizing going on, and i wanted to have a bit of fun figuring out where it happens. so far noticed that i tend to exaggerate facial features and make them larger than they would probably be on a real person (noses and eyes in particular), and my art could benefit from more different hues when i’m doing skin, especially green.
this picture was a very fun challenge for me from the point of view of posing, and y'all know me. always happy to draw ropes π thank you for commissioning me!
this picture was a very fun challenge for me from the point of view of posing, and y'all know me. always happy to draw ropes π thank you for commissioning me!
i have finally watched episode 94! welcome back hot boy π
y'all might know that i am a staunch supporter of short haired Essek, so when i learned about his new hairstyle i went mmmmm not sure about that! but it took me like. two and a half hours to change my mind. it’s cool to experiment with your appearance! the dude deserves some cute fancy curls, as a treat. also zmeess you’ve been growing out your hair from a buzz cut for years, now he’s just like you fr or whatever the kids say.
so yeah, i support you man, you go and dazzle everyone with your fabulous Xhorhassian looks
i have finally watched episode 94! welcome back hot boy π
y'all might know that i am a staunch supporter of short haired Essek, so when i learned about his new hairstyle i went mmmmm not sure about that! but it took me like. two and a half hours to change my mind. it’s cool to experiment with your appearance! the dude deserves some cute fancy curls, as a treat. also zmeess you’ve been growing out your hair from a buzz cut for years, now he’s just like you fr or whatever the kids say.
so yeah, i support you man, you go and dazzle everyone with your fabulous Xhorhassian looks