Initialize engine version: 5.0.2f1 (0b02744d4013) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 4000 (ID=0x166) Vendor: Intel VRAM: 128 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ConsoleUtilsImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DataPlatformImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DataPlatformImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\GamepadImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\GamepadImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HardwareVideoImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HardwareVideoImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\MarketplaceImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\MarketplaceImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\StorageImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\StorageImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\TextSystemsImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\TextSystemsImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEtx.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEtx.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityPluginLogImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UsersImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UsersImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\XboxOneCommonImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll into Unity Child Domain - Completed reload, in 0.248 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) Non platform assembly: data-0BB2F738 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0BB2F738.dll Non platform assembly: data-0BC23F60 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0BC23F60.dll Non platform assembly: data-0D987020 (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0D987020.dll Rewired: Searching for compatible XInput library... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Rewired: Found Xinput1_3.dll. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.307020 ms GAME VERSION: Sandbox Alpha v.264 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 12470 unused Assets to reduce memory usage. Loaded Objects now: 25428. Total: 45.392735 ms (FindLiveObjects: 3.105922 ms CreateObjectMapping: 2.087292 ms MarkObjects: 36.401680 ms DeleteObjects: 3.796982 ms) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.904537 ms ArgumentNullException: Argument cannot be null. Parameter name: s at System.IO.StringReader..ctor (System.String s) [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.StringReader:.ctor (string) at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in :0 at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonConverter[] converters) [0x00000] in :0 at Newtonsoft.Json.JsonConvert.DeserializeObject[StickToGroundSaveData] (System.String value, Newtonsoft.Json.JsonConverter[] converters) [0x00000] in :0 at Newtonsoft.Json.JsonConvert.DeserializeObject[StickToGroundSaveData] (System.String value) [0x00000] in :0 at StickToGround.DeserializeAll (System.String text) [0x00000] in :0 at SaveGameManager.RestoreSceneData (System.String name, System.String sceneSaveName) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 28772. Total: 45.996124 ms (FindLiveObjects: 1.772552 ms CreateObjectMapping: 1.740479 ms MarkObjects: 41.035118 ms DeleteObjects: 1.447548 ms) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,UnityEngine.GameObject].Add (System.String key, UnityEngine.GameObject value) [0x00000] in :0 at ObjectGuidManager.RegisterGuid (System.String guid, UnityEngine.GameObject go) [0x00000] in :0 at ObjectGuid.Set (System.String guid) [0x00000] in :0 at GearItem.Deserialize (System.String text) [0x00000] in :0 at Inventory.Deserialize (System.String text) [0x00000] in :0 at SaveGameManager.RestoreGlobalData (System.String name) [0x00000] in :0 at SaveGameManager.RestoreGame (System.String name) [0x00000] in :0 at GameManager.Update () [0x00000] in :0 (Filename: Line: -1) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc