// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.16-alpha ~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.16-alpha ~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.16-alpha ~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.16-alpha ~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.16-alpha ~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.16-alpha ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1000 // Mods Options: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1010 // Hidden Game Options: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1090 // lefreut's Character Creation Screens -> Default Button Position: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #1080 // Portrait Selectors -> lefreut's Portrait Picker: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2020 // Feedback Message Box Re-sizers -> Adul's Message Box Resize Button: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2030 // Adul's Better Quick Loot: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2042 // lefreut's Better Level Up Indicators -> lefreut's Level Up Glow with Click: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2060 // lefreut's 1.3-ish Dialog Box: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2070 // Dee's Permanent Thieving Button: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #2900 // lefreut's Improved Record Screen: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3000 // Leveling Progress Bars Tweaks: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3010 // Leveling Progress Bars Options: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3024 // Journal Fixes and Tweaks -> lefreut's Journal (quests collapsed by default): 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3028 // lefreut's Customize Screens Tweaks: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #3050 // lefreut's Improved Inventory Screen -> With Item Comparison: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4005 // lefreut's Store Screen Tweaks -> Default Button Position: 4.0.4 ~EEUITWEAKS\EEUITWEAKS.TP2~ #0 #4030 // Spell Books -> lefreut's Inscribed Arcana: 4.0.4 ~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v4.5.4 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 14 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 14 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #0 // Main component: Allow continued play after Sarevok and/or Irenicus is defeated: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #10 // Use BGI ending movie as a dream and give new bhaal-spawn power at first rest: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #30 // Clean-up Quests -> Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests): v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #200 // Close quests and rumors that can't be finished after Sarevok is defeated: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #40 // Clean up the town folk chatter with regard to Sarevok: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #50 // Clean up the wounded from the thieves' maze: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #60 // Elminster makes an appearance outside of the Ducal Palace: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #70 // Duke Eltan's reward option: House near Ducal Palace: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #71 // Duke Eltan's reward option: Cabin in High Hedge: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #72 // Duke Eltan's reward option: Gray house in NW Beregost: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #73 // Duke Eltan's reward option: House across from Flaming Fist compound: v2.4 ~TRANSITIONS\TRANSITIONS.TP2~ #0 #80 // Add Waves of Refugees to Baldur's Gate: v2.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #200 // BG2EE - Use Irenicus in hell movie as dream to restore Bhaalspawn powers: v0.4 ~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: 8.0 ~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.2 ~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #10 // Improved Lesser Fiends: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #11 // Improved Haeball: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #12 // Improved Ghotal: 5.0.0 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.6 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.6 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v30 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v30 ~BG1NPC\BG1NPC.TP2~ #0 #31 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 45 minutes real time minimum between LoveTalks: v30 ~BG1NPC\BG1NPC.TP2~ #0 #51 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 45 minutes real time minimum between LoveTalks: v30 ~BG1NPC\BG1NPC.TP2~ #0 #61 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 45 minutes real time minimum between LoveTalks: v30 ~BG1NPC\BG1NPC.TP2~ #0 #120 // The BG1 NPC Project: Bardic Reputation Adjustment: v30 ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v30 ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v30 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v30 ~BG1RE\SETUP-BG1RE.TP2~ #0 #105 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Descriptive Version [Adult content] and Show/Install all Components with Warnings.: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 9.0 ~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 9.0 ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #40 // Restored Bhaalspawn Powers: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #2300 // Sharper portraits of Abazigal and Gromnir for the Enhanced Edition, by DavidW: 2.0.23 ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.23 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.3 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #5 // Of Wolves and Men -> Quest uses house in Beregost.: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3 ~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.3 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #0 // Fishing for Trouble by Yovaneth: v3.2.8 ~FISHINGFORTROUBLE\FISHINGFORTROUBLE.TP2~ #0 #1 // Fishing for Trouble - Major character portraits: v3.2.8 ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.1 ~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6 ~BACKBRYNNLAW\BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v9 ~SELLSWORDS\SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v9.1 ~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93 ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.2 ~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93 ~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1 ~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1 ~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.0 ~RE\SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v15 ~RE\SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v15 ~RE\SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v15 ~RE\SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v15 ~RE\SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v15 ~RE\SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v15 ~RE\SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v15 ~RE\SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v15 ~RE\SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v15 ~RE\SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v15 ~RE\SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v15 ~RE\SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v15 ~RE\SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v15 ~RE\SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v15 ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB\SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v28 ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28 ~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28 ~UB\SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v28 ~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5 ~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA): v29.4.0 ~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB): v29.4.0 ~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #1 // Magic store of Vergadain -> Fee required: 2.2 ~THALAN\THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.5 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v51 ~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12 ~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new artifacts forgeable by Cromwell: v2.0 ~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #2 // Stuff of the Magi -> Use original, overpowered items AND Add them to creatures' equipment: 6.0.0 ~COWLEDMENACE\SETUP-COWLEDMENACE.TP2~ #0 #1000 // Main Component: 1.0.1 ~GBTHFKP\GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: v3.0.0 ~MAGESTRONGHOLD_EET\SETUP-MAGESTRONGHOLD_EET.TP2~ #0 #0 // Expanded Mage Stronghold EET: 0.5 ~ASSASSINATIONS\ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v17 ~REUNION\REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v7 ~G3ANNIVERSARY\SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod: v13 ~SKIECOST\SKIECOST.TP2~ #0 #0 // Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE: v4.8 ~SKIECOST\SKIECOST.TP2~ #0 #1 // Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC: v4.8 ~SKIECOST\SKIECOST.TP2~ #0 #2 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Skie: v4.8 ~SKIECOST\SKIECOST.TP2~ #0 #3 // Skie: The Cost of One Girl's Soul - The Return of Eddard Silvershield (quest & a joinable NPC): v4.8 ~SKIECOST\SKIECOST.TP2~ #0 #4 // Skie: The Cost of One Girl's Soul - Add Player-Initiated Dialogue (PID) for Eddard: v4.8 ~SKIECOST\SKIECOST.TP2~ #0 #5 // Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2: v4.8 ~A7-TESTYOURMETTLE\A7-TESTYOURMETTLE.TP2~ #0 #0 // Test Your Mettle!: 1.4 ~DC\DC.TP2~ #0 #0 // Dungeon Crawl: v13.1 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.07 ~NPCFLIRT\SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.07 ~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: Beta_7 ~HIDDENADVENTURE\HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: Beta_7 ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v3 ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v3 ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v3 ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2 ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_220923 ~C#SB_SILBER\SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 15 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #60 // SoD - Give Imoen a special wand for palace attack scene: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #70 // SoD - Allow PC to give aid to Imoen after attack in palace: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #90 // SoD - Ditch Tour-Guide Corwin Schael: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #100 // SoD - Quest: Scouting the Coast Way Crossing: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #140 // SoD/BG2EE - Add a little snark to dialogues: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #150 // SoD/BG2EE - Remove cut scenes that the PC shouldn't be privy to: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #160 // SoD/BG2EE - Move dreams about Irenicus from SoD to BG2EE: v0.4 ~THEMED_TWEAKS\THEMED_TWEAKS.TP2~ #0 #180 // BG2EE - Give Imoen innnate Magic Missiles for attack scene: v0.4 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #3 // Do Not Miss NPC-PC Dialogues -> Activate All NPC-PC Dialogues Always: v9.2 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #5 // More Dialogue Choices & Prevent Dead Ends: v9.2 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v9.2 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2 ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #1 // Jaheira Recast: Character Sounds -> Use BG1+BG2 Character Sounds: v3.0 ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.0 ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 0.8 (Beta) ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 0.8 (Beta) ~NEERABANTERS\NEERABANTERS.TP2~ #0 #10 // Neera Banters: Dialogue Banters and Interjections: v0.9.1 ~NEERABANTERS\NEERABANTERS.TP2~ #0 #20 // Neera Banters: Interaction Banters: v0.9.1 ~NEERA\NEERA.TP2~ #0 #0 // Neera Expansion: v1.3.0 ~NEERA\NEERA.TP2~ #0 #3 // How much time would you like between talks (approximately)? -> 1 hour: v1.3.0 ~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5 ~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #10 // Chatty Imoen: Add NPC Interactions: 1.5 ~JINI\SETUP-JINI.TP2~ #0 #0 // Jini Romance Mod (BGEE NPNPC) created by nullset: v3.2 ~IMOENROMANCE\SETUP-IMOENROMANCE.TP2~ #0 #0 // Imoen NPC Romance Mod for BG2:SoA TOB (4.1.0 Version!): 4.1.0 ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~MINSCFRIENDSHIP\MINSCFRIENDSHIP.TP2~ #0 #0 // Minsc Friendship for BG2 and ToB: v1.3 ~SAREVOKFRIENDSHIP\SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: v2.7 ~DEARNISE\DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v7 ~NALIA_AT_LAST\SETUP-NALIA_AT_LAST.TP2~ #0 #0 // Nalia at Last: A ToB Romance MoD.: 1.06 ~NALIA_AT_LAST\SETUP-NALIA_AT_LAST.TP2~ #0 #1 // Nalia At Last: Romance Theme Soundtrack -> Romance Theme Music: 1.06 ~IMOENISSTONE\SETUP-IMOENISSTONE.TP2~ #0 #0 // Imoen gets turned to stone in Promenade fight: 1.0 ~WINGS\SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE ~WINGS\SETUP-WINGS.TP2~ #0 #1 // Restore missing banters? ~BGSPAWN\BGSPAWN.TP2~ #0 #1000 // BGSpawn system based on levels & party members: 1.3.2 ~BGSPAWN\BGSPAWN.TP2~ #0 #2100 // Choose the time between re-spawns -> Re-spawn time = 8 hours (standard ad&d rules): 1.3.2 ~BGSPAWN\BGSPAWN.TP2~ #0 #3700 // Decrease Spawn Point Probability (default is 100%) -> 85%: 1.3.2 ~BGSPAWN\BGSPAWN.TP2~ #0 #4000 // Vampiric Wolf Lord (inspired to DavidW Wolf of Ulcaster): 1.3.2 ~BGSPAWN\BGSPAWN.TP2~ #0 #5000 // BGSpawn random encounters between areas: 1.3.2 ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.1-alpha ~BUTCHERY\BUTCHERY.TP2~ #0 #10 // DrAzTiK's revisited fight against Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #11 // Rebalancing some generic creatures [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #12 // Rebalancing Tazok and DigDag [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #20 // Groumf and Bourrinos Encounter at Firkraag's Hideout entrance [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #21 // Groumf and Bourrinos Encounter at Brynnlaw [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #22 // Groumf and Bourrinos Encounter in the Underdark [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #30 // Revisited fight against Wraith Sarevok in the Abyss [install before Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #32 // Add battle songs in some areas that do not have any [install before or after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #40 // DrAzTiK's Creatures [install before Stratagems, some following components need it]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #90 // Cosmetic component [install before or after Stratagems]: v5.0.0 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #6 // Revised Monstrous Spiders: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #8 // Revised Vampires: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #24 // Enhanced Battles: Cyric's Temple: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #27 // Enhanced Battles: Vampire Encounters: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #29 // Increase Enemy Group Size: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #30 // Enhanced Battles: Athkatla Liches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #31 // Enhanced Battles: Firkraag's Lair: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #32 // Enhanced Battles: Graveyard Catacombs: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #33 // Enhanced Battles: Lower Reaches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #34 // Enhanced Battles: Slum Sewers: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #35 // Enhanced Battles: Spellhold: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #36 // Enhanced Battles: Suldanessenar: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #37 // Enhanced Battles: Temple Ruins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #38 // Enhanced Battles: Trademeet: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #39 // Enhanced Battles: Underdark: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #40 // Enhanced Battles: Amkethran: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #41 // Enhanced Battles: Forest of Mir: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #42 // Enhanced Battles: Pocket Plane: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #43 // Enhanced Battles: Saradush: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #44 // Enhanced Battles: Sendai's Enclave: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #45 // Enhanced Battles: Watcher's Keep: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #47 // Minor Quest Tweaks (ToB): v5.1 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #10 // Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 45 Minutes: v5.9 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v21 ~CROSSMODBG2\SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v21 ~RJALI\SETUP-RJALI.TP2~ #0 #1 // Parking Expedite -> Mod Timing A Little Faster: v12.5 ~RJALI\SETUP-RJALI.TP2~ #0 #3 // Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset: v12.5 ~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v4 ~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v4 ~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v4 ~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v4 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1003 // Artisan's Kitpack: Berserker Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1006 // Artisan's Kitpack: Wizard Slayer Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1004 // Artisan's Kitpack: Kensai Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1005 // Artisan's Kitpack: Barbarian Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1007 // Artisan's Kitpack: Dwarven Defender Overhaul + Vanguard Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2000 // Artisan's Kitpack: Ranger Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2010 // Artisan's Kitpack: Archer Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2011 // Artisan's Kitpack: Stalker Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2012 // Artisan's Kitpack: Beast Master Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3000 // Artisan's Kitpack: Paladin Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3010 // Artisan's Kitpack: Cavalier Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3003 // Artisan's Kitpack: Inquisitor Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3011 // Artisan's Kitpack: Undead Hunter Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3004 // Artisan's Kitpack: Blackguard Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7006 // Artisan's Kitpack: Swashbuckler Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8002 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10001 // Artisan's Kitpack: Monk Revisions: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3 ~ITEM_REV\ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v4beta10sd17 ~ITEM_REV\ITEM_REV.TP2~ #0 #1030 // Store Revisions: v4beta10sd17 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #8 // Change item type of Holy Symbols -> Holy Symbols are Amulets: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #13 // Improved Tome of Golems: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #15 // Add Potions of Extra Healing in BG1: v7 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4.19 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4.19 ~SPELL_REV\SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4.19 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2105 // Add 1-Round Blindness Effect to Color Spray: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2108 // Change Protection from Petrification into 'Mirrored Eyes': 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1151 // Reduce Damage but Improve Blindness in SR's Sunscorch: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2201 // Add Missile Avoidance to Blur: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2213 // Add Lingering Effects to SR's Stinking Cloud: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2305 // Make Haste and Slow Properly Cancel Each Other: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2413 // Allow Target of Otiluke's Sphere to Use Inventory Screen: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2418 // Set Fire Shield and Acid Sheath Spells to be Breachable: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2508 // Improve Function of SR's Waves of Fatigue: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2518 // Change Damage Type and School of Phantom Blade: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2523 // Change Sunfire into 'Missile Storm': 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1505 // Make True Seeing Party-Wide: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1603 // Set Blade Barrier to be Breachable: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1614 // Make Sol's Searing Orb Easier to Throw: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2708 // Change Mantle into 'Iron Skin': 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2811 // Move Symbol: Fear to 7th Level: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2916 // Move Shapechange to 8th Level: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2915 // Move Black Blade of Disaster to 8th level: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2914 // Add Instant Death Effect to Energy Drain: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3000 // Set Spell Weapon APR to 2: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3050 // Make IR's Rod of Absorption Truly Instantaneous: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3060 // Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4020 // Improve Monster Ability Scores: 1.5.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4031 // Increase Dragons' Hit Points -> 50% More Hit Points: 1.5.7 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.0 ~SPIRITWALKER\SETUP-SPIRITWALKER.TP2~ #0 #0 // Spiritwalker Shaman Kit: 1.3 ~SHURININJA\SHURININJA.TP2~ #0 #10 // Shuri Ninja Kit -> Shuri Ninja Kit (legacy): 2.0.0 ~A7-CUSTOMKITS\A7-CUSTOMKITS.TP2~ #0 #1 // Spellsword Kit -> Original version: v1.6 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v2.0 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v2.0 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: 8.1 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: 8.1 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #106 // Install Nightcloak of Shar Cleric Kit: 8.1 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: 8.1 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: 8.1 ~DIVINE_REMIX\SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: 8.1 ~TOD\TOD.TP2~ #0 #0 // Tower of Deception: v4.0.6 ~TOD\TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.6 ~TOD\TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.6 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v16 ~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92 ~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #11 // Rebalanced Spell Schools: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #13 // Revised Illusionary Clones: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #14 // Revised Invisibility and True Seeing: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #25 // Sorcerer: Magus: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #31 // Sorcerer: Favored Soul: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #33 // Sorcerer: Sylvan Disciple: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #35 // Sorcerer: Revenant Disciple: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #37 // Sorcerer: Amorphous Disciple: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #40 // Revised Specialists: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #52 // Revised Metamagic -> Innate metamagic, learned automatically but NOT by sorcerers: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #61 // Cantrips -> Innate Cantrips: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #66 // Innate Find Familiar: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #67 // Choose-Your-Own Familiar: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #68 // Pooky's Mod: Imbue Familiars: 0.9.45 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #71 // Sorcerer Spell Switching -> Change spells every level: 0.9.45 ~ITEM_REV\ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: v4beta10sd17 ~ITEM_REV\ITEM_REV.TP2~ #0 #17 // Weapon Changes: v4beta10sd17 ~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: v4beta10sd17 ~ITEM_REV\ITEM_REV.TP2~ #0 #1200 // Revised Critical Hit Aversion: v4beta10sd17 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #55 // Add the Corsair (fighter kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #60 // Add the Weaponmaster (fighter kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #80 // Add the Tomb Tunner (fighter/thief kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #85 // Add the Thug (fighter/thief kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #96 // Add the Ninja (thief kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #105 // Add the Spellfilcher (mage/thief kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #110 // Add the Loremaster (mage/thief kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #125 // Add the Mage Hunter (ranger kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Ranger Spell Table: 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #280 // Revised Backstabbing: 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #290 // Revised THAC0 Progression: 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #450 // Add the Jongleur (bard kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #470 // Add the Gallant (bard kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #480 // Add the Meistersinger (bard kit): 5alpha13 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #490 // Add the Loresinger (bard kit): 5alpha13 ~D2-WORKSHOPKITS\D2-WORKSHOPKITS.TP2~ #0 #9999 // The Workshop Kitpack: 2.7 ~D2-WORKSHOPKITS\D2-WORKSHOPKITS.TP2~ #0 #10 // Misc item pack: 2.7 ~D2-WORKSHOPKITS\D2-WORKSHOPKITS.TP2~ #0 #50 // Install if using subtledoctor's 5e casting mod: 2.7 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 2.3.2 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 2.3.2 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 2.3.2 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #900 // Dark Sun Mode: Everyone Is a Wild Talent: 2.3.2 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 2.3.2 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #24 // Choosee a Sphere System -> VPlus: traditional spell lists, kits get focus access to two FnP spheres: 0.85sd16 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #31 // Install Cleric kits: 0.85sd16 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #33 // Install Druid kits: 0.85sd16 ~FAITHS_AND_POWERS\FAITHS_AND_POWERS.TP2~ #0 #80 // Apply Sphere System (REQUIRED for the sphere system to work): 0.85sd16 ~TNT\TNT.TP2~ #0 #5 // Trap reminders -> generic: v8.20 ~TNT\TNT.TP2~ #0 #7 // Trap intuition -> works in combat: v8.20 ~TNT\TNT.TP2~ #0 #9 // Trap intuition: pause game -> all traps: v8.20 ~TNT\TNT.TP2~ #0 #12 // Trap intuition: center screen -> on the supposed trap: v8.20 ~TNT\TNT.TP2~ #0 #13 // Trap intuition: play "trap found" sound: v8.20 ~TNT\TNT.TP2~ #0 #14 // Improved trap detection: core (REQUIRED for any of previous traps components to work): v8.20 ~TNT\TNT.TP2~ #0 #15 // Non-disarmable Davaeorn's Battle Horrors: v8.20 ~TNT\TNT.TP2~ #0 #19 // Compliments and insults -> Reintroduce and adjust to framerate: v8.20 ~TNT\TNT.TP2~ #0 #42 // Cheesy Slayer: full heal on change: v8.20 ~TNT\TNT.TP2~ #0 #43 // Cheesy Slayer: reputation -> no loss: v8.20 ~TNT\TNT.TP2~ #0 #65 // Improved strongholds: v8.20 ~TNT\TNT.TP2~ #0 #66 // Save Melicamp: v8.20 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #0 // House Tweaks: Expanded Racial Enemies: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #1 // House Tweaks: Expanded Shapeshifting: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #6 // House Tweaks: Backstab With Any Melee Weapon: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #7 // House Tweaks: Increased Constitution Bonuses -> Constitution Bonuses for All Classes + Regeneration Changes: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #10 // House Tweaks: INT/WIS/CHA-based Bonus Spell Slots: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #12 // House Tweaks: Improved Dialogues (BG:EE): 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #13 // House Tweaks: Not-So-Indestructible Rats: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #14 // House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE): 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #16 // House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat): 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #17 // House Tweaks: Useful Plot Items: 1.91 ~HOUSETWEAKS\HOUSETWEAKS.TP2~ #0 #19 // House Tweaks: Restore Reputation Increase Sound Effect for BG2: 1.91 ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2 ~ZG_PST_VOICES\ZG_PST_VOICES.TP2~ #0 #0 // Planescape Torment Voice Pack for EE 2.6+: 1.1.2 ~ZG_IWD_VOICES\ZG_IWD_VOICES.TP2~ #0 #0 // Icewind Dale Voice Pack for EE 2.6+: 1.0.2 ~ZG_IWD2_VOICES\ZG_IWD2_VOICES.TP2~ #0 #0 // Icewind Dale II Voice Pack for EE 2.6+: 1.0.4 ~ZG_BG2_VOICES\ZG_BG2_VOICES.TP2~ #0 #0 // Baldur's Gate II Voice Pack for EE 2.6+: 1.1.0 ~ZG_BG_VOICES\ZG_BG_VOICES.TP2~ #0 #0 // Baldur's Gate Voice Pack for EE 2.6+: 1.0.3 ~ZG_NWN_VOICES\ZG_NWN_VOICES.TP2~ #0 #0 // Neverwinter Nights Voice Pack for EE 2.6+: 0.3.1 ~TOMEANDBLOOD\TOMEANDBLOOD.TP2~ #0 #1201 // Rebalanced Arcane Opposition Schools -> No Opposition Schools: 0.9.45 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3010 // Replace +1 arrows and other projectiles with nonmagical "fine" ones: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4150 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4161 // Increase the price of a license to practise magic in Athkatla -> License costs 15,000 gp: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4171 // Increase the price asked by Gaelan Bayle -> Gaelan wants 60,000 gold pieces: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4190 // Make Watchers' Keep accessible between SoA and ToB (warning: this will make it inaccessible until the end of SoA): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4215 // Remove unrealistically helpful items from certain areas: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8090 // Party's items are taken from them in Spellhold: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3 ~BART_TWEAKS\BART_TWEAKS.TP2~ #0 #1010 // Debug Ring: Version 1.2.1 ~BART_TWEAKS\BART_TWEAKS.TP2~ #0 #2050 // Set Summonable Flag: Version 1.2.1 ~BUTCHERY\BUTCHERY.TP2~ #0 #41 // Butchery in Irenicus Dungeon (Dwarves) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #43 // Butchery in the Forest of Tethyr (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #44 // Butchery in the planar sphere (Demonic creatures) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #45 // 3 butcheries in Spellhold (Golems, Vampires and Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #46 // Butchery outside de'Arnise Keep (Trolls) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #47 // Butchery in Windspear Hills (Orcs) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #48 // Butchery in Umar Hills (Wolves) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #49 // 2 butcheries in Trademeet and outside Watcher's Keep (Animals) [install) after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #50 // 2 butcheries of Golems in Suldanessellar and Watcher's Keep (Machine of Lum the Mad floor) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #51 // Butchery of Yaga-Shura revisited [install after Ascension and Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #52 // Butchery in the Druid Grove area (Animals and Druids) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #53 // Butchery in the Beholder Hideout (Fanatics) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #54 // Butchery in Bodhi's Hideout (chapter 2, before Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #55 // Butchery in Bodhi's Hideout (chapter 6, after Underdark) - Vampires [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #56 // 2 butcheries of Sahuagins in Sahuagin City and Watcher's Keep (Githyanki Encampment) [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #57 // 4 butcheries of spiders in Pai'Na's Hideout entrance, Temple City (Unseeing Eye Plot), Watcher's Keep first floor (Altar level) and in the area outside Sendai's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #58 // 6 butcheries of skeletons in the lower tombs of Athkatla, Shadow Temple Land, Spellhold, Watcher's Keep (Last Seals), and 2 in Nyalee's Hideout [install after Stratagems]: v5.0.0 ~BUTCHERY\BUTCHERY.TP2~ #0 #80 // More enemies scattered throughout the game [install after Stratagems]: v5.0.0 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #115 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can be scribed everywhere: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.53 ~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change All Casters to 5E System: 1.15 ~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #901 // Bonus Spell Slot Items and 5E Casters -> bonuses to both memorization slots and casting slots: 1.15 ~KLATU\SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2020 // No Item Deprecation: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2030 // Identify all store items: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2070 // Free Action does not prevent Haste or Movement Rate Bonus: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2140 // Allow Arcane Spellcasting in Armor: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2150 // Allow Thievery in Armor: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2160 // Remove Delay from Improved Haste Spells: 1.7 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #740 // Update Berserker's Enrage Ability: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #143 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Grand Master (5 pips) in Weapon Proficiencies: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #50 // Add Detect Illusion for Wizard Slayer: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #160 // Adjust Cleric/Thief Actionbar: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #312 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> Accelerated Proficiency Progression: v1.0-beta ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v1.0-beta ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #20 // Change Imoen's Avatar to Mage: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #30 // Change Nalia's Avatar to Thief: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #160 // Make Magic Shields Glow [plainab/grogerson]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers [Miloch] -> Unique icons and names: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #220 // Enhanced Overlays for Colorblind Players [Fouinto]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification -> Gems and potions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1160 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> No restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1253 // Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1254 // Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1256 // Move NPCs to Convenient Locations: Move Viconia to South Beregost Road: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1330 // NPCs Cannot Use Doors: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2030 // Two-Handed Katanas: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2035 // Two-Handed Axes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal [Ardanis/GeN1e]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps [Ardanis/GeN1e]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2380 // Remove Racial Restrictions for Kits: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2357 // Alter Multi-Class Restrictions -> Install options one and two (everyone can multi-class anything): v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2500 // Exceptional Strength Weight Limit Changes [sarevok57]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2560 // Allow Monks to Wear Helmets: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% learn spells: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound [Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3101 // Increase Potion Stacking -> Stacks of 40: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3111 // Increase Scroll Stacking -> Stacks of 40: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3176 // Accelerate/Decelerate Romances: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3261 // Recoverable Ammunition [argent77] -> 50% chance to recover after a successful hit: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3271 // Recoverable Throwing Weapons [argent77] -> 50% chance to recover after a successful hit: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3294 // Personalize Automatic Save Names -> Use scheme: 000000000-[Protagonist]-Save-Name: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3300 // Death Cam: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3310 // Start New Games with Party AI Turned Off: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3345 // Increase Party Movement Speed and/or Casting Speed Outside of Combat [argent77] -> Movement speed by 150 percent and casting speed: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3354 // Create Interval Saves [argent77] -> Every 15 minutes (cycle through four saves): v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4160 // Allow Yeslick to Use Axes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4140 // Don't Auto-Assign Advanced AI Scripting to Party: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4180 // Removable NPC Items: v16 ~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #109 // IWO - All Potions Usable by Any Class: v6.3.4 ~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #172 // STO - IWD Spell Evasion -> For Expanded Spell List: v6.3.4 ~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #201 // SBO - Stat-based Bonus Spell Slots: v6.3.4 ~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #2012 // SBO - Stat-based Bonus Spells for 5E Casters -> SBO - bonuses for memorization slots AND casting slots: v6.3.4 ~SCALES_OF_BALANCE\SCALES_OF_BALANCE.TP2~ #0 #206 // SBO - Hit Dice Overhaul -> Generous (above-average) hit points: v6.3.4 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1001 // Edwin appearance -> BG2: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1011 // Imoen appearance -> BG2: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1021 // Jaheira appearance -> BG2: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1031 // Minsc appearance -> BG2: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1041 // Viconia appearance -> BG2: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2012 // Additional XP CAP for BG1 -> 500,000: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2023 // Additional XP CAP for SoD -> Custom value: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2033 // Additional XP CAP for SoA -> Custom value: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2051 // XP for killing creatures -> Decrease to 75%: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1 ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1 ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #1000 // Main -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #2000 // Followers -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #3000 // BG1NPC -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #6000 // Dark Side of the Sword Coast -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #7000 // Eilistraee's Song -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #8000 // Innershade -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #9000 // I Shall Never Forget -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #10000 // Rogue Rebalancing -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #11000 // Sellswords -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #12000 // Tales Of The Deep Gardens -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #19000 // The White Queen -> Vanilla: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #21000 // Tower of Deception: 0.71 ~THEPICTURESTANDARD\THEPICTURESTANDARD.TP2~ #0 #22000 // Siege of Dragonspear -> Vanilla: 0.71 ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01 ~PPE\SETUP-PPE.TP2~ #0 #10 // Isandir's CHARNAME Portraits: 1.01 ~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01 ~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.01 ~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.01 ~PPE\SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.01 ~NPC_EE\NPC_EE.TP2~ #0 #1010 // Remove dual-class flag from Imoen (warning, see Readme): 5.9.1 ~NPC_EE\NPC_EE.TP2~ #0 #1020 // Remove dual-class flag from Nalia (warning, see Readme): 5.9.1 ~NPC_EE\NPC_EE.TP2~ #0 #1030 // Remove dual-class flag from Anomen (warning, see Readme): 5.9.1 ~NPC_EE\NPC_EE.TP2~ #0 #1200 // Remove dual-class flag from all other NPCs (warning, see Readme): 5.9.1 ~NPC_EE\NPC_EE.TP2~ #0 #2000 // NPC class/stat/kit choices: 5.9.1 ~MAGIC_BATTLES_REVISED\MAGIC_BATTLES_REVISED.TP2~ #0 #10 // Revised Magic Battles: 1.6 ~DERATS_AUTOREST\DERATS_AUTOREST.TP2~ #1 #0 // How is the rest simulated? -> By pressing the D key ~DERATS_AUTOREST\DERATS_AUTOREST.TP2~ #1 #3 // Choose the power of the rest -> all spells restored + 3D8 hp healed ~DIALOGTOOGLEAI\DIALOGTOOGLEAI.TP2~ #0 #0 // Disable AI in dialog ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v11.1 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v11.1 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v11.1