// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~DSOTSC\DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v4.2 ~DSOTSC\DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v4.2 ~VAULTEET\SETUP-VAULTEET.TP2~ #0 #0 // The Vault (Ikki's rework for EET compatibility): v8.3 ~BONEHILLEET\SETUP-BONEHILLEET.TP2~ #0 #0 // Secret of BoneHill (EET): v33 ~NTOTSC\NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #2 // Keelor the Dwarf: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #3 // Llindellyn's Lucky Arrow: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #4 // Nim Furlwing's Hunting Hounds: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #5 // Pilar and Gheldehar: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #6 // Svlast's Torment: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #7 // Will O'Hara NPC: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #8 // Will O'Hara: Install English Soundset: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #9 // Fighting Encounters: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #10 // Improved Lesser Fiends: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #11 // Improved Haeball: 5.0.0 ~NTOTSC\NTOTSC.TP2~ #0 #12 // Improved Ghotal: 5.0.0 ~DW_LANTHORN\DW_LANTHORN.TP2~ #0 #20 // Restored Rhynn Lanthorn lens quest -> Expanded Version (adds four new locations where lenses can be found): v2 ~ROSERE\SETUP-ROSERE.TP2~ #0 #0 // Rose NPC for EET: v0.8 ~FR_ROV\SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v9 ~BOM\SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!: V3 ~BGEEARWE\SETUP-BGEEARWE.TP2~ #0 #0 // TeamBG's Armours for EET: 3.2 ~BGEEARWE\SETUP-BGEEARWE.TP2~ #0 #1 // TeamBG's Weapons for EET: 3.2 ~AL_ITEM_PACK\AL_ITEM_PACK.TP2~ #0 #0 // Arcane Treasury mod: v1.5 ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #2 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #3 // Enable empty container module - Highlight empty containers in gray instead of cyan: v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #4 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show modal actions (red bar): v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #6 // Timer module - Show contingencies (green bar): v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #7 // Timer module - Show spell/item cooldowns (cyan bar): v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #8 // Enable time step module - Advance 1 game tick on keypress: v0.10.2.1-alpha ~EEEX\EEEX.TP2~ #0 #9 // Enable hotkey module - Edit override/B3Hotkey.lua to create advanced spell hotkeys: v0.10.2.1-alpha ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v2.3.1 ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1 ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #7 // Modify startup movies -> Play classic BG1 logos before Beamdog's logo movie: v2.3.1 ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #0 // Jaheira Recast: Character Sounds -> Use new SoD Character Sounds: v3.2 ~JAHEIRARECAST\JAHEIRARECAST.TP2~ #0 #2 // Jaheira Recast: Dialog Voiceover: v3.2 ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.3 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 27 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 27 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32 ~BG1NPC\BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #50 // The BG1 NPC Project: Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #60 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks: v32 ~BG1NPC\BG1NPC.TP2~ #0 #90 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v32 ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32 ~BG1NPC\BG1NPC.TP2~ #0 #241 // The BG1 NPC Project: Kivan's Proficiency -> Kivan uses halberds: v32 ~BG1NPC\BG1NPC.TP2~ #0 #150 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v32 ~BG1NPC\BG1NPC.TP2~ #0 #155 // The BG1 NPC Project: Give Coran his "Murder in Baldur's Gate" portrait: v32 ~BG1NPC\BG1NPC.TP2~ #0 #160 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v32 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32 ~BG1NPCMUSIC\SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v16.3 ~SIRINESCALL\SETUP-SIRINESCALL.TP2~ #0 #1 // Extended Lighthouse Area: v16.3 ~CLIFFKEY\SETUP-CLIFFKEY.TP2~ #0 #0 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Nanoquest version: v7 ~TGC1E\SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #9 // Elminster Makes an Appearance -> Restored BG1 Text: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 19 ~C#ENDLESSBG1\C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 19 ~BG1RE\SETUP-BG1RE.TP2~ #0 #105 // Main Component: Amount of -ahem- details and BG-style vs. description text! (Required) -> Descriptive Version [Adult content] and Show/Install all Components with Warnings.: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #6 // Duke Eltan's Spare Minute, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #14 // No Regrets: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #16 // Hull: Heavy Duty, by Lava: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava (WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #27 // Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #30 // Necromancer's Trouble, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #35 // A Childhood Friend, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #41 // The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #42 // Camryn and Tamah, by tibicina: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #43 // Minor Disclosures, by jastey: 12 ~BG1RE\SETUP-BG1RE.TP2~ #0 #44 // Cloakwood Lovers, by tibicina: 12 ~STUFFOFTHEMAGI\STUFFOFTHEMAGI.TP2~ #0 #2 // Stuff of the Magi -> Use original, overpowered items AND Add them to creatures' equipment: 6.0.0 ~DARKHORIZONS\SETUP-DARKHORIZONS.TP2~ #0 #0 // "Dark Horizons" Mod: 3.01 ~SARADAS_MAGIC_2\SARADAS_MAGIC_2.TP2~ #0 #1 // Saradas Magic NPC Mod for BGII -> Saradas has a mage sprite (optional): v2.0.0 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #10 // Replace original Golem Manual: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #15 // Improve enemy spellcaster AI: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #20 // Golems for enemy spellcasters: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #25 // Greater variety of enemy golem types: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #30 // Fighter Stronghold golems may continue to serve you: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.4 ~A7-GOLEMCONSTRUCTION\A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.4 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // Jumper -> Alternative for compatibility: Ugh and Jumper are outside.: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // Of Wolves and Men -> Quest uses house in Beregost.: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // Fangirls: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #11 // The Serpents of Abbathor -> Tweaked version: quest can be finished in BG1.: 5.2 ~AC_QUEST\AC_QUEST.TP2~ #1 #12 // A Halfling among the Eyeless: 5.2 ~THECALLING\THECALLING.TP2~ #0 #0 // The Calling: v5 ~THECALLING\THECALLING.TP2~ #0 #20 // Peaceful Werewolf Isle Resolution: v5 ~THECALLING\THECALLING.TP2~ #0 #40 // Exotic Item Pack: v5 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #0 // Revised Corporal Undead: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #1 // Revised Dragons: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #2 // Revised Golems: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #3 // Revised Liches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #5 // Revised Magical Beasts: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #6 // Revised Monstrous Spiders: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #7 // Revised Oozes, Slimes & Jellies: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #8 // Revised Vampires: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #9 // Enhanced Battles: Ankheg Pit: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #10 // Enhanced Battles: Candlekeep Catacombs: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #11 // Enhanced Battles: Mutamin's Garden: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #12 // Enhanced Battles: Ramazith's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #13 // Enhanced Battles: The Spider Plague: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #14 // Enhanced Battles: Thieves' Maze & Undercity: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #15 // Enhanced Battles: Ulcaster Ruins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #16 // Enhanced Battles: Xvart Village: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #17 // Enhanced Battles: Zombie Farm: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #18 // Enhanced Battles: Durlag's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #19 // The Surgeon's Plight: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #20 // Sarevok's Assassins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #21 // Prevent chapter 6 cutscene from moving party to Candlekeep: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #22 // Minor Quest Tweaks (BG1): v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #23 // Enhanced Battles: Bridgefort: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #25 // Enhanced Battles: Dwarven Dig Site: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #26 // Enhanced Battles: Korlasz' Tomb: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #28 // Complete more/all Vision Quest encounters: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #29 // Increase Enemy Group Size: v5.1 ~GORIONSDREAM\SETUP-GORIONSDREAM.TP2~ #0 #0 // Gorion's Dream Restored: V0.9 ~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.7 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.9 ~THEVANISHINGOFSKIESILVERSHIELD\THEVANISHINGOFSKIESILVERSHIELD.TP2~ #0 #0 // The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner: v2.4 ~BLACKHEARTS EET\SETUP-BLACKHEARTS EET.TP2~ #0 #0 // Install Blackhearts for EET: v1.0 ~GORGON\SETUP-GORGON.TP2~ #0 #0 // Install The Gorgon's Eye: v4.5 ~GORGON\SETUP-GORGON.TP2~ #0 #1 // NPC Character Portraits -> Give portraits to all characters added from this mod: v4.5 ~GORGON\SETUP-GORGON.TP2~ #0 #4 // Add More Pickpocketable Items: v4.5 ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #0 // Candlekeep Revisited: BG1 Prologue Expansion ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #1 // Candlekeep Revisited: BG1 Expanded Starting Sequence ~CANDLEKEEP_REVISITED\CANDLEKEEP_REVISITED.TP2~ #0 #2 // Candlekeep Revisited: New Portraits for Arkanis, Canderous, Deder, Mordaine, Osprey ~LORETAKERS\SETUP-LORETAKERS.TP2~ #0 #0 // Loretakers V 1.3: V 1.3 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v52 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v52 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v52 ~ABYSTORE\ABYSTORE.TP2~ #0 #0 // Unusual Oddities Shop: 5.0 ~VOLCANO\SETUP-VOLCANO.TP2~ #0 #0 // Improved Volcano! Pack: v2.5 ~RUAD\RUAD.TP2~ #0 #0 // Ruad Ro'fhessa (SoA): v29.4.0 ~RUAD\RUAD.TP2~ #0 #10 // Ruad Ro'fhessa (ToB): v29.4.0 ~RGENIE\SETUP-RGENIE.TP2~ #0 #0 // Ribald's Genie: 3.0 ~RUPERT\RUPERT.TP2~ #0 #0 // Rupert the Dye Merchant: v3.0.0 ~ROLLES\ROLLES.TP2~ #1 #0 // Rolles Safyer: v5.0.5 ~ROLLES\ROLLES.TP2~ #1 #10 // Bag of Holding in Irenicus Dungeon: v5.0.5 ~AURORA\SETUP-AURORA.TP2~ #0 #0 // Aurora's Shoes and Boots: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #10 // Small portraits for NPCs -> Merchants and minor NPCs: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #257 // Change quest gold rewards -> Fixes only: v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #420 // Realistic random treasures -> Both 1 and 2 (no treasures lost): v5.3.1 (EE & EET) ~AURORA\SETUP-AURORA.TP2~ #0 #500 // PnP Helmed and Battle Horrors: v5.3.1 (EE & EET) ~BOLSA\BOLSA.TP2~ #1 #0 // Bolsa: v6.0.0 ~THALAN\THALAN.TP2~ #0 #0 // Thalantyr Item Upgrade: v4.5.1 ~DARRON\DARRON.TP2~ #1 #0 // Darron: v2.0.0 ~DERATS_ILLO\SETUP-DERATS_ILLO.TP2~ #1 #0 // Illo the Tattoo Artist: v4.1 ~DERATS_TODD\SETUP-DERATS_TODD.TP2~ #1 #0 // Todd the super tester guy: v8 ~D2-WEAPON\D2-WEAPON.TP2~ #0 #0 // D2-Weapon - A Souls-inspired Weapon Pack -> Standard Install: 2.3 ~D2-WEAPON\D2-WEAPON.TP2~ #0 #20 // Add damage to bows (recommended for IWD:EE): 2.3 ~D2-WEAPON\D2-WEAPON.TP2~ #0 #50 // Add NPC merchant to Throne of Bhaal or Heart of Winter?: 2.3 ~CUSTOMS\SETUP-CUSTOMS.TP2~ #0 #0 // Sword Coast Customs Core Component: v0.1b ~MOD-THALANTYR-EX\SETUP-MOD-THALANTYR-EX.TP2~ #0 #0 // Bardez's extensions to Thalantyr Item Upgrade Mod: v1.0.0 ~MOD-THALANTYR-EX\SETUP-MOD-THALANTYR-EX.TP2~ #0 #2 // Koveras' Ring of Protection +2 -> Koveras' Ring: No Cursed gift: v1.0.0 ~A7-WARESOFTHEPLANES\A7-WARESOFTHEPLANES.TP2~ #0 #0 // Wares of the Planes: 1.3 ~DERATS_COMBINO\SETUP-DERATS_COMBINO.TP2~ #1 #0 // Kurosai the combiner: v4 ~DERATS_COMBINO\SETUP-DERATS_COMBINO.TP2~ #1 #1 // Recipes cost less but require rare gems: v4 ~DERATS_COMBINO\SETUP-DERATS_COMBINO.TP2~ #1 #2 // Kuroisai also appears in Amkethran (cheat): v4 ~DERATS_COMBINO\SETUP-DERATS_COMBINO.TP2~ #1 #3 // Kuroisai also appears at the Nashkel Carnival: v4 ~DERATS_COMBINO\SETUP-DERATS_COMBINO.TP2~ #1 #4 // A +1 copy of each object in SOA: v4 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #1 // Magic store of Vergadain -> Fee required: 4.1 ~A7-MAGICSTORE\A7-MAGICSTORE.TP2~ #0 #24 // Restrict available services in summoned stores -> Allow only trading: 4.1 ~INDINPC\INDINPC.TP2~ #0 #0 // Indira NPC: v15.1 ~INDINPC\INDINPC.TP2~ #0 #1 // Install Interjections for Indira (BETA): v15.1 ~MUR'NETH\MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC Mod: v14 ~FINCHNPC\FINCHNPC.TP2~ #0 #0 // Finch NPC: v6.0 ~GAVIN\GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: 14 ~GAVIN\GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): 14 ~GAVIN\GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): 14 ~GAVIN\GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: 14 ~ACBRE\ACBRE.TP2~ #1 #0 // Breagar: Contents: 12.2.0 ~ACBRE\ACBRE.TP2~ #1 #2 // Breagar: Crossmods and PID: 12.2.0 ~VALERIE\VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu, BGT BG:EE and EET: v1.2 ~ISRA\ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, EET, BGT and TuTu: v3.5 ~ISRA\ISRA.TP2~ #0 #1 // Valerie/Isra crossmod content: v3.5 ~ISRA\ISRA.TP2~ #0 #2 // Gavin/Isra crossmod content: v3.5 ~ISHLILKAMOD\SETUP-ISHLILKAMOD.TP2~ #0 #500 // Ishlilka mod for BGSoD and EET ~GAVIN_BG2\SETUP-GAVIN_BG2.TP2~ #0 #0 // Gavin for BG2: 23 ~GAVIN_BG2\SETUP-GAVIN_BG2.TP2~ #0 #1 // Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue): 23 ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE ~SIRENE_BG2\SIRENE_BG2.TP2~ #0 #1 // Choose an alternate portrait for Sirene? -> BG1 Default (sporeboy) ~ISRA_BG2\ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v3.1 ~ISRA_BG2\ISRA_BG2.TP2~ #0 #1 // Isra Crossmod Content: v3.1 ~GARRICK-TT\SETUP-GARRICK-TT.TP2~ #1 #0 // Garrick: Tales of a Troubadour: 1.27 ~TENYATHERMIDOR\SETUP-TENYATHERMIDOR.TP2~ #0 #0 // Tenya Thermidor for BG:EE and EET: v2.2 ~GLAMNPCPACK\SETUP-GLAMNPCPACK.TP2~ #0 #0 // Glam's NPC Pack for BG:EE, BGT and BG TUTU ~WILLOWISP\WILLOWISP.TP2~ #0 #0 // Will NPC, shaman stronghold and new shaman kit for BG2EE: 3.0 ~WILLOWISP\WILLOWISP.TP2~ #0 #1 // Change shaman .tlk string to remove "Ineligible for any stronghold" line: 3.0 ~WILLOWISP\WILLOWISP.TP2~ #0 #3 // Town Medium (Shaman) Kit: 3.0 ~WILLOWISP\WILLOWISP.TP2~ #0 #4 // New items for shamans and undead NPCs: 3.0 ~WILLOWISP\WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: 3.0 ~WILLOWISP\WILLOWISP.TP2~ #0 #6 // [CHEAT] Enable shaman stronghold for all classes: 3.0 ~EMILY\EMILY.TP2~ #0 #0 // Emily NPC for BG1EE: 1.65 ~EMILY\EMILY.TP2~ #0 #3 // Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music: 1.65 ~HELGA\SETUP-HELGA.TP2~ #0 #0 // Helga NPC Mod: 1.56 ~HELGA\SETUP-HELGA.TP2~ #0 #1 // Helga Alternate Class: Fighter/Priest of Haela -> Fighter/Priest of Haela (Fighter Multi-class): 1.56 ~KALE\KALE.TP2~ #0 #0 // Kale NPC for BG1EE and SoD: 1.69 ~KALE\KALE.TP2~ #0 #1 // Give Kale the Warden Class? (Recommended) -> Warden(Fighter Kit): 1.69 ~RECORDER\SETUP-RECORDER.TP2~ #0 #0 // Recorder NPC MoD: 1.51 ~RECORDER\SETUP-RECORDER.TP2~ #0 #1 // Choose whether or not to have Recorder's custom soundtrack play during timed talks. -> Recorder's Music: 1.51 ~VIENXAY\VIENXAY.TP2~ #0 #0 // Vienxay NPC for BG1EE: 1.67 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #0 // Skitia NPCs for Baldur's Gate 2: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #1 // Helga Alternate Class: Fighter/Priest of Haelga -> Priest of Haelga (Fighter Multi-class): 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #2 // Skitia NPCs: Romance Theme Soundtrack -> Romance Theme Music: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #8 // Vienxay Portrait -> Vienxay Default Portrait by Crisshasart: 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #11 // Choose an alternate class for Kale? -> Vanguard (Requires Vanguard Kit to be installed): 1.1 ~SKITIANPCS\SETUP-SKITIANPCS.TP2~ #0 #13 // Choose an alternate class for Recorder? -> Kapellmeister (Requires the Kapellmeister Kit to be installed): 1.1 ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #0 // Aura NPC for Baldur's Gate: Enhanced Edition: 3.3 ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #4 // Choose a class for Aura: -> Artificer (Bard, EEex required): 3.3 ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #5 // Choose a portrait for Aura: -> Default Portrait (The Artisan): 3.3 ~AURA_BG1\SETUP-AURA_BG1.TP2~ #0 #14 // ADD-ON: Pre-version 3.4 soundset for Aura by Kait: 3.3 ~VERRBG2\VERRBG2.TP2~ #0 #0 // Verr'Sza – the rakshasa NPC for BG2EE: 2.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #0 // Brage's Redemption - Brage Joinable NPC for Baldur's Gate: 9.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #1 // Assign the mod's portrait and soundset to the original Brage in game.: 9.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #5 // Give Brage unique Two-Handed Sword +1: 9.1 ~C#BRAGE\C#BRAGE.TP2~ #0 #10 // Brage's Redemption: Crossmod Content: 9.1 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #0 // Brandock the Mage: v1.5 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #10 // Brandock the Mage: Crossmod Content: v1.5 ~C#BRANDOCK\C#BRANDOCK.TP2~ #0 #23 // Install Alternate Portrait -> Default Portrait: Insecure, by Acifer (is included in the main component): v1.5 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #3 // EEEE: Bear Encounter near the Gnoll Stronghold: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.3 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.3 ~BRISTLELICK\BRISTLELICK.TP2~ #0 #0 // Bristlelick—the gnoll companion for BGEE: v2.3 ~WALAHNAN\WALAHNAN.TP2~ #0 #0 // Walahnan NPC for BGEE: v2.0 ~WALAHNANBG2\WALAHNANBG2.TP2~ #0 #0 // Walahnan NPC for BG2EE: 1.00 ~WALAHNANBG2\WALAHNANBG2.TP2~ #0 #1 // Walahnan NPC for BG2EE: Player-Initiated Dialogues: 1.00 ~C#GREYTHEDOG\SETUP-C#GREYTHEDOG.TP2~ #0 #0 // Grey The Dog NPC: 9.1 ~C#GREYTHEDOG\SETUP-C#GREYTHEDOG.TP2~ #0 #10 // Grey the Dog: Crossmod Content: 9.1 ~KVEL_BG1\SETUP-KVEL_BG1.TP2~ #0 #0 // Kvel NPC for Baldur's Gate: Enhanced Edition ~JINI\SETUP-JINI.TP2~ #0 #0 // Jini Romance Mod (BGEE NPNPC) created by nullset: v3.2 ~RJALI\SETUP-RJALI.TP2~ #0 #3 // Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset: v12.6 ~ASHESOFEMBERS\SETUP-ASHESOFEMBERS.TP2~ #0 #2 // Unique weapons (bolas and katars) ~ASHESOFEMBERS\SETUP-ASHESOFEMBERS.TP2~ #0 #12 // New Armour (Scale, Banded, and Field Plate) ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.2 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.2 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #140 // Randomized Enemy Equipment -> Add High Quality Items: v5 ~HEARTWOOD\HEARTWOOD.TP2~ #0 #0 // Heart of the Wood (WeiDU version): 7.0.0 ~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3015 // Re-introduce potions of extra-healing: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 35.20 ~DSR\DSR.TP2~ #0 #0 // Demon-summoning ritual (WeiDU): v8.0.0 ~ALCHEMY\ALCHEMY.TP2~ #0 #0 // Jan's Alchemy: v8.1.0 ~SWORDAP\SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v3.1.0 ~MSFM\MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM\MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.57 ~MSFM\MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM\MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM\MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~MSFM\MSFM.TP2~ #0 #14 // Add a stone of teleportation: v1.57 ~MSFM\MSFM.TP2~ #0 #16 // Add robe tweaks -> Add robes with no colorsets: v1.57 ~MSFM\MSFM.TP2~ #0 #17 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.57 ~MSFM\MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.57 ~MSFM\MSFM.TP2~ #0 #22 // Add Familiars for NPC Mages: v1.57 ~MSFM\MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.57 ~MSFM\MSFM.TP2~ #0 #24 // Add More scrolls of Find Familiar in shops: v1.57 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.5 ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items ~WEASELS!\WEASELS!.TP2~ #0 #0 // Weasels! Because the IE games needed more weasels!: 3.4 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #0 // Made in Heaven: Item Pack: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #2 // Icewind Dale items for Baldur's Gate 1 & 2: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #3 // Planescape Torment items for Baldur's Gate 1 & 2: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #9 // Change item type of Holy Symbols -> Holy Symbols are Belts: v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #12 // P&P Mace of Disruption (and similar items): v7 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #14 // Miscellaneous Item Improvements (see readme): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #16 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v6.1 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #0 // SoD to BG2:EE Item upgrade by Daeros_Trollkiller: v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #4 // Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only***: v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #5 // Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage): v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #9 // Change Cromwell's equipment to be more in-line with his forging skills: v2.0.5 ~SOD2BG2_IU\SOD2BG2_IU.TP2~ #0 #31 // Cosmetic Enhancements for Existing Items (does not affect function): v2.0.5 ~OFHEIRLOOMSANDCLASSES\OFHEIRLOOMSANDCLASSES.TP2~ #0 #0 // Of Heirlooms and Classes - new forgeable artifacts for different classes: v2.1 ~D2-MIRA\D2-MIRA.TP2~ #0 #0 // The Big Metal Unit mod -> Standard Installation: 4.4 ~D2-MIRA\D2-MIRA.TP2~ #0 #10 // Adjust APR and enchantment level -> Scorcher/Frag Grenade have 3 APR, +3 enchantment (default): 4.4 ~D2-MIRA\D2-MIRA.TP2~ #0 #30 // Choose damage type for Frag Grenade -> Fire (default): 4.4 ~D2-MIRA\D2-MIRA.TP2~ #0 #41 // Make Scorcher and Frag Grenade more party friendly (EEs, BG2) -> No (default): 4.4 ~D2-MIRA\D2-MIRA.TP2~ #0 #50 // Pulse ammo does double damage on a critical hit (EEs) -> Yes: 4.4 ~D2-MIRA\D2-MIRA.TP2~ #0 #60 // Adjust ammo charges (default is unlimited) -> Unlimited (default): 4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #27 // Add Ruby Ray Scrolls to Trademeet Store: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v4.4 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v4.4 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #1500 // Include arcane spells from Icewind Dale: Enhanced Edition: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #1510 // Include divine spells from Icewind Dale: Enhanced Edition: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #2500 // Add 9 new arcane spells: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #2510 // Add 6 new divine spells (some borrowed from Divine Remix): Beta 134 ~DRAGONSUMMON\DRAGONSUMMON.TP2~ #0 #0 // Red Dragon Summoning Spell: v2.1.0 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.5 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #0 // Made in Heaven: Arcane Spellpack: v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #1 // Made in Heaven: Divine Spellpack: v6.1 ~STORMCALLER\SETUP-STORMCALLER.TP2~ #0 #0 // Storm Caller Shaman Kit: 1.2 ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #7 // Bardic Wonders: Troubadour Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Kapellmeister Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #12 // Bardic Wonders: Inspirations ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #0 // Shadow Magic: Main Component: 3.2 ~SHADOWADEPT\SHADOWADEPT.TP2~ #0 #8 // Shadow Magic: Enhanced Shade Lord (BG2:EE) -> Add Bonus Special Ability Only: 3.2 ~SPIRITWALKER\SETUP-SPIRITWALKER.TP2~ #0 #0 // Spiritwalker Shaman Kit: 1.3 ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #0 // "Chaos Sorcerer" kit: 2.10 ~A7-CHAOSSORCERER\A7-CHAOSSORCERER.TP2~ #0 #30 // Add "Primordial Artifacts": 2.10 ~C0WARLOCK\C0WARLOCK.TP2~ #0 #0 // Warlock Kit: 2.5 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #200 // Add the Psionicist, rogue/psion: 2.7 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #300 // Add the Soulblade, fighter/psion: 2.7 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #400 // Add the Psypher, ranger/psion: 2.7 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #500 // Add the Cerebremancer, mage/psion: 2.7 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8102 // Artisan's Kitpack: Pale Master Spells -> All Necromancy Divine Spells (including Cure Wounds, Neutralize Poison, etc.): 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.8 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 4.8 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #160 // Install Death Knight Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1200 // Kaze no Kama: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v5.4 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v5.4 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #3 // Reintroduce Dimension Door: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #7 // PnP Celestial Fury: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #9 // Kill Cespenar: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #13 // Kensai Ryu's Restored Drow Innate Abilities: v25 ~D0TWEAK\SETUP-D0TWEAK.TP2~ #0 #19 // NPCs/Summons Set Off Traps -> Everyone can set off traps (excluding illusions, etc.): v25 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v10 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v10 ~WILDMAGE\WILDMAGE.TP2~ #0 #5 // Misc spell modifications: v2.3 ~VALHORN\SETUP-VALHORN.TP2~ #0 #0 // Improved Horns of Valhalla: v2 ~ANIMALCOMPANIONS\SETUP-ANIMALCOMPANIONS.TP2~ #0 #0 // Animal Companions For All Rangers (Optional: Druids): 1.6 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #130 // Use IWD Damage Animations: v5 ~MIGHT_AND_GUILE\MIGHT_AND_GUILE.TP2~ #0 #210 // Revised Movement Bonuses (Quickstride): 5.8 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #1050 // Cameo NPCs appearance: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #2070 // Party XP for quests distributed individually: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #3022 // Familiar death consequences -> Disabled: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4040 // Import party items to SoA: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4050 // Books/Scrolls categorization: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.5 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #10 // Expanded Shamanic Dance for high level characters: 4.5 ~A7#IMPROVEDSHAMANICDANCE\A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.5 ~A7-BANTERACCELERATOR\A7-BANTERACCELERATOR.TP2~ #0 #11 // Banter Accelerator -> Frequency: 60 seconds, Probability: 25%: 1.6 ~WILL_TO_POWER\WILL_TO_POWER.TP2~ #0 #900 // Dark Sun Mode: Everyone Is a Wild Talent: 2.7 ~METWEAKS\METWEAKS.TP2~ #0 #200 // Make quest experience divided among party members ~METWEAKS\METWEAKS.TP2~ #0 #400 // Remove the limit of two proficiency points in a weapon at character creation ~METWEAKS\METWEAKS.TP2~ #0 #900 // Let Rangers and Paladins cast spells at their full caster level ~METWEAKS\METWEAKS.TP2~ #0 #1000 // Give Monks a cooler Deflect Missiles ability ~METWEAKS\METWEAKS.TP2~ #0 #1200 // Give Rangers the Tracking ability (from Throne of Bhaal) starting at level 1 ~METWEAKS\METWEAKS.TP2~ #0 #1400 // Power Up Ranger Charm Animal ~METWEAKS\METWEAKS.TP2~ #0 #2000 // Allow cursed scrolls to be used on enemies ~METWEAKS\METWEAKS.TP2~ #0 #2200 // Make creatures take up less space ~METWEAKS\METWEAKS.TP2~ #0 #2400 // Make enemies change their attack targets more quickly ~METWEAKS\METWEAKS.TP2~ #0 #3100 // Make it so the Jacil and Wiven encounters aren't replaced by other quests ~METWEAKS\METWEAKS.TP2~ #0 #4000 // Modify Fighting Styles ~MESPELLS\MESPELLS.TP2~ #0 #1100 // Add 3E-like Metamagic abilities to the game: 2.5.0 ~MESPELLS\MESPELLS.TP2~ #0 #21231 // Allow familiars to deliver the wizard's touch spells: 2.5.0 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #30 // High-Level Spells Penetrate Magic Resistance: 2.8.3 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #82 // Pooky's Mod: Imbue Familiars: 2.8.3 ~SUBTLED_SPELL_TWEAKS\SUBTLED_SPELL_TWEAKS.TP2~ #0 #1351 // Add Faerie Fire and Slow On Hit to Moonblade: 2.8.3 ~CDLORE\CDLORE.TP2~ #0 #10 // Books Provide Lore Bonuses: v6 ~CDLORE\CDLORE.TP2~ #0 #20 // Weapon Knowledge Provides Lore Bonuses: v6 ~CDLORE\CDLORE.TP2~ #0 #30 // Party Members Provide Lore Bonuses: v6 ~CDLORE\CDLORE.TP2~ #0 #40 // Defeating Monsters Provides Lore Bonuses: v6 ~CDLORE\CDLORE.TP2~ #0 #50 // Exploring Areas Provides Lore Bonuses: v6 ~AHUNGRY_TWEAKS\AHUNGRY_TWEAKS.TP2~ #0 #1 // Ahungry's Tweaks: 1.0 ~AHUNGRY_TWEAKS\AHUNGRY_TWEAKS.TP2~ #0 #2000 // Creatures: Remove backstab immunity?: 1.0 ~AHUNGRY_TWEAKS\AHUNGRY_TWEAKS.TP2~ #0 #5000 // Mods: Fix missing Oversight HQ door in Dark Horizons on EET?: 1.0 ~AHUNGRY_TWEAKS\AHUNGRY_TWEAKS.TP2~ #0 #6000 // Items: Allow +stat tomes to be usable by all (aka Wizard Slayer)?: 1.0 ~AHUNGRY_TWEAKS\AHUNGRY_TWEAKS.TP2~ #0 #7000 // Items: Allow potions to be usable by all?: 1.0 ~ARTISANSSHAMANTWEAKS\SETUP-ARTISANSSHAMANTWEAKS.TP2~ #0 #0 // The Artisan's Corner: Shaman Tweaks ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #14 // Bardic Wonders: Bard Song Mechanics Tweak ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #15 // Bardic Wonders: Item Restriction Tweaks ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #16 // Bardic Wonders: Bard Song Overhead Visual Effect ~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #100 // Change ALL Casters to 5E Spellcasting: 2.5.4 ~5E_SPELLCASTING\5E_SPELLCASTING.TP2~ #0 #901 // Bonus Spell Slot Items and 5E Casters -> bonuses to both memorization slots and casting slots: 2.5.4 ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~DW_TALENTS\DW_TALENTS.TP2~ #0 #1520 // Include bard songs from Icewind Dale: Enhanced Edition: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #2000 // Install all spell tweaks (if you don't select this, you will be given a chance to choose by category): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #2520 // Revised Elementals: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #20000 // Introduce new races and subraces: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40100 // Revised class alignment rules: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40150 // Make Barbarian Into a Class: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40160 // Make Wizard Slayer Kit Available to Barbarians: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40190 // Revised Paladins and Blackguards: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40450 // Thieves gain the Evasion ability (on a successful save for half damage against abilities that require you to dodge, take no damage): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40470 // Rebalanced thief and bounty hunter traps at low levels: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40500 // Revised favored enemy for rangers: new enemy groups, and rangers reselect their favored enemy at 4th level and every third level thereafter: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40600 // Revised shapeshift powers for druids and avengers: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40650 // Revised speciality priests of Lathander/Helm/Talos/Tempus/Tyr: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40660 // Modified cleric stronghold quest for priests of any god except Lathander/Helm/Talos: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40700 // Allow monks to use staffs: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40750 // Adjust opposition schools for speciality mages (see readme for details) -> Use Baldur's Gate opposition schools: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40800 // Require speciality mages to memorize at least one spell per level from their speciality school: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40850 // Speciality mages automatically get one speciality spell at each level (where possible): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40900 // Allow multiclassed and dual-classed mages to become specialists and wild mages: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40925 // Bloodlines for sorcerers: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #40950 // Dragon Disciples can be disciples of any chromatic dragon (Red/Blue/Green/Black/White): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #41000 // Rebalanced and revised kits -> Default (affects all kits): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50000 // New wizard specializations: elemental specialists: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50100 // New wizard specialization: Force Mage: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50200 // New wizard kits: Militant Wizards: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50300 // New sorcerer kit: Bloodrager: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50400 // New choices of god / goddess for speciality priests: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50500 // New class: Favored Soul: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #50600 // New blackguard kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55000 // Allow druids to multiclass as mages, rangers, and thieves: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55100 // Multiclass/dual-class barbarian/cleric and fighter/cleric kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55200 // Multiclass/dual-class barbarian/druid and fighter/druid kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55300 // Multiclass/dual-class fighter/mage kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55400 // Multiclass/dual-class fighter/thief kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55500 // Multiclass/dual-class cleric/mage kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55600 // Multiclass/dual-class cleric/ranger and druid/ranger kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55700 // Multiclass/dual-class cleric/thief and druid/thief kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55800 // Multiclass/dual-class mage/thief kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #55900 // Multiclass fighter/mage/cleric kits: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #60100 // Characters choose minor new abilities every three levels: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #60200 // Revised and expanded high-level abilities system: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #60300 // Improved NPC customisation and management: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #80000 // Revised ability score modifiers -> Standard Talents of Faerun system (recommended): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #80104 // Point-buy system for choosing ability scores -> Characters have a random number of points to spend (and can reroll that random number in character creation): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #80150 // 3rd-edition-style THAC0s (somewhat faster progression for clerics/thieves/mages): Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #80160 // Revised Shields: Beta 134 ~DW_TALENTS\DW_TALENTS.TP2~ #0 #81010 // Wider access to Grand Mastery -> Multi-classed fighters can advance to Grand Mastery in any weapon: Beta 134 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4000 // More Appropriate-Speed Bears: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4135 // Revised resting: resting in the wild uses up provisions: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4140 // Revised inn rooms: more expensive, more benefits: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4162 // Increase the price of a license to practise magic in Athkatla -> License costs 20,000 gp: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4170 // Increase the price asked by Gaelan Bayle -> Gaelan wants 40,000 gold pieces: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4250 // Make spell sequencers and contingencies into innate abilities: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved BG Textscreens: 35.20 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 35.20