// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~UB_IWD/SETUP-UB_IWD.TP2~ #0 #300 // Marketh's Ring: v11 ~UB_IWD/SETUP-UB_IWD.TP2~ #0 #700 // Actual Shadows in Vale of Shadows [Graion Dilach]: v11 ~KULDAHAR/KULDAHAR.TP2~ #0 #0 // The Rediscovery of Kuldahar (IWDEE) -> Yes, but don't patch existing save games: v2.4 ~INNBB/INNBB.TP2~ #0 #0 // Below & Below Inn (IWD EE) -> Yes, but don't patch existing save games: v2.4 ~BLINKINGDEAD/BLINKINGDEAD.TP2~ #0 #0 // Night of the Blinking Dead (IWD) -> Yes, but don't patch existing save games: 3.02 ~OURLADY/OURLADY.TP2~ #0 #0 // Tale of Our Lady Dreamless (IWD EE) -> Yes, but don't patch existing save games: v2.6 ~SKINEATER/SKINEATER.TP2~ #0 #0 // Terror of the Skineater (IWD EE) -> Yes, but don't patch existing save games: v2.4 ~SNOWYTOES/SNOWYTOES.TP2~ #0 #0 // Snowytoes Hamlet, a new area (IWD EE) -> Yes, but don't patch existing save games: v1.4 ~GROVEOFCHAOS/GROVEOFCHAOS.TP2~ #0 #0 // Xikasz's Grove Of Chaos - a quest & companion mod for IWD:EE -> Yes, but don't patch existing save games.: v1.4 ~A7-GOLEMCONSTRUCTION/A7-GOLEMCONSTRUCTION.TP2~ #0 #0 // Golem Construction Ability for Spellcasters: 6.4 ~A7-GOLEMCONSTRUCTION/A7-GOLEMCONSTRUCTION.TP2~ #0 #35 // Make golems vulnerable to specific spell effects: 6.4 ~A7-GOLEMCONSTRUCTION/A7-GOLEMCONSTRUCTION.TP2~ #0 #50 // Add "Teleport" ability to golems: 6.4 ~DJINNICOMPANION/DJINNICOMPANION.TP2~ #0 #2 // Afaaq, the Djinni Companion (IWD:EE version): v2.10 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #0 // Icewind Dale NPCs: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #15 // Alternate class for Korin, IWD-in-BG2 -> Korin, multiclass cleric/ranger: v9 ~IWDNPC/SETUP-IWDNPC.TP2~ #0 #31 // Alternate class for Teri, IWD-in-BG2 -> Teri, swashbuckler: v9 ~DUSKY/DUSKY.TP2~ #0 #0 // Dusky NPC for IWD:EE: v2.5 ~DENDJELION/DENDJELION.TP2~ #0 #0 // Dendjelion NPC for IWD:EE: v2.0 ~INA/INA.TP2~ #0 #0 // Ina NPC for IWD:EE: 2.3 ~OAKMAW/OAKMAW.TP2~ #0 #0 // Oak-Maw NPC for IWD:EE: 3.3 ~ORRA/ORRA.TP2~ #0 #0 // Orra NPC for IWD:EE: v2.6 ~DRUIDSOR/SETUP-DRUIDSOR.TP2~ #0 #0 // Geomantic Sorcerer Kit: v6 ~TIPPS/TIPPS.TP2~ #0 #0 // Tipps NPC for IWD:EE: v2.2 ~TVIY/TVIY.TP2~ #0 #0 // T'viy NPC for IWD:EE: v2.4 ~URCHIN/URCHIN.TP2~ #0 #0 // Urchin NPC for IWD:EE: 2.5 ~MINERVANPC/MINERVANPC.TP2~ #0 #0 // Minerva NPC for Icewind Dale: Enhanced Edition: 1.0 ~KARIHINPC/KARIHINPC.TP2~ #0 #0 // Karihi NPC for Icewind Dale: Enhanced Edition: 1.0 ~TURALDNPC/SETUP-TURALDNPC.TP2~ #0 #0 // Turald NPC for IWD:EE ~TURALDNPC/SETUP-TURALDNPC.TP2~ #0 #1 // Crossmod Content: talks between Kulyok's NPCs and Turald ~TURALDNPC/SETUP-TURALDNPC.TP2~ #0 #2 // Crossmod Content: talks between LavaDelVortel's Dusky and Turald ~TURALDNPC/SETUP-TURALDNPC.TP2~ #0 #3 // Player-initiated talks ~CASSIANPC/SETUP-CASSIANPC.TP2~ #0 #0 // Cassia NPC for Icewind Dale: Enhanced Edition: v1.05b ~BETHANY/BETHANY.TP2~ #0 #0 // Bethany IWDEE companion: v1.01 ~WILLOWISP/WILLOWISP.TP2~ #0 #2 // Witchlight Shaman Standalone Kit: v3.1 ~WILLOWISP/WILLOWISP.TP2~ #0 #4 // New items for shamans and undead NPCs: v3.1 ~WILLOWISP/WILLOWISP.TP2~ #0 #5 // Optional: Drider, Dark Treant, Will-o'-wisp Enemies: v3.1 ~LANNA/LANNA.TP2~ #0 #0 // L'anna - a new IWD EE companion: v1.7 ~IWDCROSSMODPACK/IWDCROSSMODPACK.TP2~ #0 #13 // Install Crossmod Banters With This Minimum Delay Between Banters: -> 30 minutes: v4 ~IWDCROSSMODPACK/IWDCROSSMODPACK.TP2~ #0 #30 // Crossmod Romance Conflicts: v4 ~IWDCROSSMODPACK/IWDCROSSMODPACK.TP2~ #0 #31 // Conflict Between Kulyok's Holvir and Lava's Dendjelion: v4 ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.57 ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.57 ~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.57 ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.57 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.2 ~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.2 ~FINDIT-IWD/FINDIT-IWD.TP2~ #0 #0 // FindIt IWD:EE: v2.6 ~FORGEIT-IWD/FORGEIT-IWD.TP2~ #0 #0 // Forgeable artifacts for IWD EE: v1.9 ~FORGEIT-IWD/FORGEIT-IWD.TP2~ #0 #1 // Improved Icasaracht Armor for IWD EE: v1.9 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #0 // Improved Shamanic Dance: 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #20 // Add spell "Shamanic Pact": 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #30 // Apply Shamanic Dance improvements to Shaman kits: 4.5 ~A7#IMPROVEDSHAMANICDANCE/A7#IMPROVEDSHAMANICDANCE.TP2~ #0 #40 // Shaman-specific items: 4.5 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #104 // PnP Color Spray: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #105 // PnP Dimension Door: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #211 // Make Death Ward protect against Vorpal Hits: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.53 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.53 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #230 // Restore IWD Tooltips: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2040 // Universal Clubs: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor per PnP: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2152 // Wear Multiple Protection Items -> Allow armor plus one protection item [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2163 // Alter Weapon Proficiency System -> IWD-style proficiencies with weapon styles: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2620 // Make Certain Creatures Immune to Backstab/Sneak Attack [Luke]: v16 ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16 ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #1610 // Use Baldur's Gate-style Mordenkainen's Sword in addition to Icewind Dale version: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #2010 // Core Stratagems spell-system changes (assumed by Sword Coast Stratagems mod): Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #2070 // Spell school changes: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #2500 // Add 9 new arcane spells: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #2510 // Add 6 new divine spells (some borrowed from Divine Remix): Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #2520 // Revised Elementals: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40190 // Revised Paladins and Blackguards: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40460 // Modified thief Evasion: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40650 // Revised speciality priests of Lathander/Helm/Talos/Tempus/Tyr: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40700 // Allow monks to use staffs: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40800 // Require speciality mages to memorize at least one spell per level from their speciality school: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40850 // Speciality mages automatically get one speciality spell at each level (where possible): Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40925 // Bloodlines for sorcerers: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #40950 // Dragon Disciples can be disciples of any chromatic dragon (Red/Blue/Green/Black/White): Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #50400 // New choices of god / goddess for speciality priests: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #60100 // Characters choose minor new abilities every three levels: Beta 134 ~DW_TALENTS/DW_TALENTS.TP2~ #0 #81012 // Wider access to Grand Mastery -> All single- and multi-classed warriors (paladins, rangers, blackguards, fighters) can advance to Grand Mastery in any weapon: Beta 134